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#64
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After defeating the enemy, the dwarves of Kal Kartha thanked me, especially Captain Dulkatholos of the eastern gate. Perhaps he will now become the lord of his clan. During the ceremony, a rider unexpectedly appeared and announced that the Northern Alliance had awarded me the title of legate of the alliance. I guess it's time to go home, to Knalg...

P.S. I'm tired of playing; it took me about 4 hours to complete this. It's the largest scenario I've played so far. There wasn't even a turn limit, haha... well, yes, it took me over 100 turns to complete the map.
P.P.S. And yes, this campaign is over.
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#65
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I've posted about Sega games in the forums several times, but this time I decided to go into more detail about some of them. First up is Golden Axe, or rather its three parts (I remember there was a similar game on the Dendy, but it was quite different and seemed harder). So, I'll start with the first part. At the beginning of the game, we are offered to choose from three heroes. They are all warriors, so I will refer to them differently. There's a guy, a girl, and a dwarf (or maybe just an old short guy with an axe). I decided to play the first part as the dwarf; his special ability is lightning magic (maybe it's air magic). The girl and the guy have fire magic, although I'm not sure about the second one, because he summons meteors (I don't know about the later levels), and they might be earth magic. Never mind, it's not that important. Round 1. The game starts in a forest. screenshot #1 I hit the guy on the head. screenshot #2 Sometimes these guys show up, and you have to kick them to get mana for magic. screenshot #3 I reached the first bosses, formidable fat guys. P.S. The enemy sometimes has mounts; you can take them and ride them yourself. screenshot #4 I used magic (I saved it specifically for them). Round 2. From the forest, we go to the coast, wander through the village. screenshot #5 Here I finally took a dragon from the fools and burn everyone. screenshot #6 This is another dragon, and there's a skeleton with them. Before them, there were two Amazons; they might have been bosses, I don't know. screenshot #7 Here the round ended, and I lay down to rest. This happens after each round; at this time, hobbits with mana and food come, we kick them and stock up. Round 3. On the coast, we got on a huge turtle with a city on its back and sailed to the neighboring island. screenshot #8 I already found an animal and jumped off the turtle, either onto another turtle or maybe it's just land. screenshot #9 Boss of this island. Round 4. On the island, I found a huge bird (maybe a Rukh or just a large eagle) and flew to the castle, to the next island. screenshot #10 I jumped to the top and kicked these guys who were trying to reach me. One of them managed to do it, after which he threw me down. screenshot #11 In addition to skeletons, there are also shadow people. Round 5. We arrived. screenshot #12 This is where I reached my destination; they even put up a bridge. However, they greeted me harshly, too rough a girl. screenshot #13 Two bosses, again, I hit the iron head. Round 6. At the main gates of the castle. As soon as I arrived, I went straight to them. screenshot #14 I hit the guards; I kill almost all of them like that. screenshot #15 And this is the main guard, also a boss. screenshot #16 I killed the guy, and two people were lowered on a chain, probably the king and queen or someone else. Round 7. I opened the door and entered the castle. screenshot #17 Inside, they were waiting for me. And the floors are full of holes; many people fell through. I fell several times myself; I couldn't jump over. screenshot #18 Again, two guards, but one has already flown down. screenshot #19 This is probably the main boss; he was sitting on the throne, and then he attacked. screenshot #20 He uses an ability after which all sorts of terrible things happen, including dragon's breath. There were also meteor showers and pillars of fire, plus he shoots fireballs across the floor. ...um... well, that's the end of my story; this goat killed me, and I don't know if there's a continuation or not =[ P.S. Next up are parts 2 and 3

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#66
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It's time to take a look at Golden Axe 2. Here, you choose from the same three heroes, but in this installment, their magic has changed, as well as the amount of mana they can carry. The dwarf has earth magic (rocks fall from above) and can carry 3 mana potions. The guy has air magic (summons tornadoes) and 4 mana potions. The girl retains her fire magic and can carry 6 potions. By the way, the numbers are slightly different here; I was counting slots, and the girl has 4 slots, while the others have 2-3.
Okay, let's move on to the game. I decided to play through the second part as the girl. She fights well here and looks better than in other parts.

Round 1. We start in a village.

screenshot #1
I'm fighting bandits, robbers, barbarians... I don't know what to call them.
(There's a guy lying in the house, and next to him is a puddle, as if he threw up, lol)

screenshot #2
I hit a mage, and a book dropped (instead of mana potions, books drop here).

screenshot #3
This is me fighting the minotaur boss (it's quite difficult to take screenshots during a fight, especially special moves).

screenshot #4
In this part, there are nights again, but instead of hobbits, mages come, and you have to knock books out of them.

Round 2. From the forest, we came to the desert, and there are mountains, castles.

screenshot #5
Skeletons are lying around, some of them come to life.

screenshot #6
Again, a mage, this time a black mage.

screenshot #7
The boss of this area.

screenshot #8
I used magic.

Round 3. From there, we came to a bridge, or something like that; I don't know what it is.

screenshot #9
Eyes are bulging.

screenshot #10
The bridge led me to a cave, and there are lizards; they beat me up (this isn't what you think).
And why do lizards stick to beautiful girls?
P.S. They were kind of like bosses.

Round 4. In the cave, we went down and ended up in hell) Heh, it's probably just a volcano, and this is magma.

screenshot #11
This isn't what you think either) and why are these moments being screenshotted: rolleyes:

screenshot #12
The hellish boss, or rather, there were two of them.
P.S. Again, I'm using magic.

Round 5. From hell, we came to... a bridge? The areas here are confusing.

screenshot #13
I took an animal, and a guy with a vibro-hammer is running after me.

screenshot #14
Again, minotaurs, they're playing with me: smile43:

screenshot #15
It's a pity that the second one isn't visible; he's standing on the other side in the same pose, lol.

screenshot #16
The main villain) I greeted him, knelt down, and then killed him: cool:

P.S. End of the game.
I don't know, maybe the game is just short, maybe it's because I played on easy difficulty, or maybe it's a cut-down version

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#67
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Finally, I got around to playing Golden Axe 3. This installment differs from the first two. The first difference is that there are four heroes instead of three, and there's no dwarf among the heroes; he acts as a mentor (or something like that, I'm not sure). In addition to the existing guy and girl, there's a human-panther and a large barbarian (a former slave, who walks around in chains). Changes also affected the magic system, not only in its distribution among the heroes but also with the introduction of three levels. The girl still has fire magic from the previous games, while the guy now uses water magic, the barbarian has earth magic, and the cat-like character wields air magic (although it's a bit strange). In this game, I decided to play as the guy; it was his turn. By the way, this game has branching paths, so I won't be able to show all the locations. Round 1. We start in the desert... Screenshot #1 The dwarf wished me luck and waved goodbye (he's standing with a crutch; it seems he injured his leg). Screenshot #2 I used my mighty strength. Screenshot #3 We're now riding in a cart. Screenshot #4 The first boss. Here's the first fork in the road; I can go straight (to the forest) or continue into the desert (where the pillars are). Screenshot #5 I used magic (level 2). Round 2. I decided to go to the desert; I like them. Screenshot #6 I'm attacking with my sword (I use this attack with all characters; it's very convenient). Screenshot #7 I'm fighting lizard-skeletons and rescuing hostages (slaves). Screenshot #8 I'm using magic (level 3, the strongest). Screenshot #9 I'm using magic (level 1). Round 3. From the desert, I ended up in the jungle; I don't know how... Screenshot #10 These women are annoying. Screenshot #11 Another fork in the road, but this time it's inside the level, not a choice of the next level (I went up, towards the mountains). Screenshot #12 Jungle bosses. Round 4. From the jungle, I ended up back in the desert; they're all different, though... Screenshot #13 I arrived, and they immediately knocked me down... persistent women, they want everything at once. Screenshot #14 I found a little dragon and am burning the heretics. (By the way, here, the fat guys level up and start breathing fire!!! Just like in that game I wrote about in the "Abode," what the heck? What is this game stereotype? Why do fat guys always breathe fire?) Screenshot #15 Two more brothers, the masters of the desert. Round 5. From the desert, I headed to the mountains... Screenshot #16 I like the pits; you can throw mobs into them. Screenshot #17 This is the main boss; I defeated him, but he ran away. Round 6. Apparently, a huge eagle lived in the mountains; I got on it and flew to the castle on the island... unfortunately, enemies also got on it along with me. Damn, they found a plane. Screenshot #18 I'm fighting the passengers. Screenshot #19 We've already arrived at the boss's place, and I fought him again. Screenshot #20 I defeated him, and an evil spirit flew out of his body, and the eagle turned into a king, who told me to save the princess in the castle, and then he was struck by lightning and died

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#68
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Round 7. I went to the Castle to save the girl...

Screenshot #21
I'm fighting the Castle guardians.
They killed me, and that's where the game ended =\ I don't know what would have happened next...

Screenshot #22
This shows the path I took...

P.S. Damn, I forgot to take a screenshot of the Hobbits with mana and food) Yes, they brought them back in this part, but they became much cuter.

Screenshot #23
Here's a bonus, I started over and found the Hobbits).

P.P.S. It's a pity that I didn't go through all the locations. If you don't go to the tiles in the first round, but go straight, there will be a village in the forest with waterfalls (it also has a branching path, go straight or go down), and after that, a mine-cave (if you go down). I don't know what's next, I didn't check. --------------------------------------------------------- I decided to take a slightly different path.

Screenshot #24
This is the third round, but I already went the lower path, although the boss there is the same, but in the singular.

Screenshot #25
Then I went to the port town.

Screenshot #26
I was saving people.

Screenshot #27
And this is the heroine that you can play as (you can meet all four of them, but they are in different locations). Only an evil spirit has possessed her.

Screenshot #28
She is in her normal form).

Screenshot #29
Again, these mountains, but last time I went up, and this time I went straight.

Screenshot #30
I defeated the griffin.

Screenshot #31
From there, I got to the city, then to the Castle, and I ran around there.

Screenshot #32
There were many rooms.

Screenshot #33
And the bosses were repeated.

Screenshot #34
And this is another hero, a panther-man, he is also under the control of evil spirits.

Screenshot #35
After that, there was another griffin, and then I ended up in the Castle where I was killed in the previous round. This is the main boss.

Screenshot #36
I saved the princess. ----------------------------------------------

Screenshot #37
I decided to go down instead of up in the port town.

Screenshot #38
I came to the shipyard, where I fought a warrior (hero).

Screenshot #39
I got on the boat.

Screenshot #40
And there was another branching path, damn it =\

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#69
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screenshot #1
yes, you can walk through the lower or upper decks of the ship, but the outcome is the same)
I ran through it as a Barbarian

--------------------------------------

screenshot #2
this is already a village in the forest; you get to it if you don't go to the desert with the slabs)
P.S. I'm playing as a Cat

screenshot #3
there's a fork in the road; the lower path leads to the mines, and the straight path leads to the jungle

screenshot #4
the boss, a hero-barbarian with a dark spirit inside
I'm hitting him

screenshot #5
he's also down there)
now he's hitting me

screenshot #6
these are the mines

screenshot #7
I'm biting the horned creatures)

P.S. and then there are the same locations, the port city, etc.
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#70
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I had Rome – Total War lying around; I wanted to play it, downloaded it, and… didn't feel like it. :) But the desire to play returned when Arandor started posting reports from Medieval. So, here we go.

By default, it offers 3 patrician families; I started the game as the Brutus family: I liked their cozy starting location in the far south of the island and their HATRED!!11 for almost everyone around them, just like me. :) Arandor also suggested digging into the settings to make all states available for play, but I actually like Rome. (Besides, there's also an expansion pack, and I can run around as a Barbarian there.)

The Senate sent me across the Adriatic to capture rebel settlements, but I didn't really have anywhere else to go. In the very first turn, I captured the first one, and then two more to the north in a few turns. While I was busy capturing, the Senate tasked me with sending a fleet to help the Scipio family capture Syracuse, which belonged to the Greeks. That's how I got my first enemy.

I decided to focus on this enemy and started gathering troops under the leadership of the faction leader in Apollonia – the administrative center of the province bordering the Greeks. The Greeks were doing the same, and while my main forces were returning from the north, they took the initiative and besieged Apollonia. Well, I messed up a bit here; I landed a small reinforcement from the capital in front of them, the Greeks lifted the siege and attacked. The troops from Apollonia and the faction leader acted as reinforcements. In my inexperience, I didn't uncheck the "Transfer reinforcement control to AI" box, so I only controlled two units during the entire battle. :D The forces were roughly equal, and the battle was the most serious one I've had so far: a lot of casualties, and the computer even allowed the faction leader to die :mad:, but whatever. In the next turn, I gave the remaining garrison to the general who returned from the northern province, recruited mercenaries, and counterattacked: there was a fairly small garrison in the city of Fermon, led by their king. My spy, who I had sent there in advance, managed to open the gates, and I immediately started the assault. I broke into the city, and on the advance to the main square, I placed hired hoplites (a phalanx of spearmen) in front of the troops, and the Greek king, for some reason, charged at them with his cavalry. That's how I avenged our leader, although the Greek fought fiercely. And then I finished off the rest of the defenders.

I planned to bring the war with the Greeks to a logical conclusion, but the Senate, for some reason, asked me to capture a city of Gauls in a completely different direction. I ignored it and started preparing an army for further advance (healing, new equipment, reinforcements). But suddenly, the Gauls became too arrogant, started demanding tribute from me, and eventually, they started the war and besieged my city. And then, the remnants of the Greek army, defeated near Apollonia, landed near the capital for some reason. I had to send part of the reinforcements to help the besieged, but the Greek landing didn't cause any problems. The Gauls were defeated surprisingly easily.

Part of the troops was sent to the northern border, for greater security and for the upcoming northern campaign.
Finally, the army for the new campaign against the Greeks was ready. The state of Macedonia, with which I didn't have a treaty of free passage, became an obstacle to the advance; by the way, they also recently started a war with the Greeks. Finally, despite this, the sight of our legions appeared before Sparta, the Greek capital. The war between the Greeks and the Macedonians played into my hands - leaving a small garrison in Sparta, the Greeks sent an army to besiege a Macedonian city. I elegantly bypassed all this and besieged the city. The spy again helped with the gates, and I started the assault without building any siege equipment, especially since I needed to do it before the Greek army recovered. In general, it's strange – in a quick auto-battle, I had about 4 times fewer losses than in a manual battle… The Greeks are now completely demoralized; they only have a couple of provinces left. Well, in general, now the Gauls will get it. :) I'll just capture Crete, which is in the hands of rebels, and eliminate the last Greek forces on the peninsula.

Screenshots!

1. Capturing Apollonia at the beginning of the game.
2. Northern province.
3. The Greeks are attacking.
4. The death of the Greek king during the assault on Fermon.
5. Greek landing.
6. The army of the Gauls.
7. Before the battle with the Gauls.
8. Sparta under siege.
9. The assault on Sparta.

P.S. Sorry for the "long post," but these reports are more for myself anyway. And if Ar reads it, that's fine. :) But if someone decides to kill time, I'll be very grateful. :o
P.S.S. There weren't that many words after all)
aka Sir Holmes aka David Jones.
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#71
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Today I downloaded a video with a somewhat unintentionally futuristic title: "Gothic III Walkthrough in 30 minutes." I smirked. I spent two months playing it; there's no way to do it that fast!
The funniest thing is that it turns out... it's possible :D
Basically, throughout the entire game, the hero doesn't level up, doesn't do side quests (98% of the game), but only... runs. First, he runs across half of Myrtana



, to the city of the dead, while dodging all attacks and arrows. By some miracle, he finds a powerful lightning scroll in a chest and kills the main demon o0 (it took me about 15 days to do that :smile04:). Then he grabs a teleport and, before a three-kilometer-long line of skeletons can catch him, teleports to the human castle under the dome


, runs through, lures the king... and kills him again with a scroll =\ (although killing him isn't necessary). He grabs his expensive gear and relics and heads to the starting city. There, he kills his best friend (this is definitely not necessary, and it's cruel :"( ), who, to his great surprise, has the key to the Temple :O (getting it normally takes about 40 days =\). Then he teleports and runs through the gorge to the north, visits several cities, and again, without a single fight, reaches Xardas's tower, which he... also kills without hesitation. Then he descends to the foot of the mountain and steals the Ring of Akasha from the tomb, again almost without a fight -_- Then he teleports, runs south... cleverly climbs over the mountains, and ends up in the desert. There, he buys an antimagic robe and finds keys in chests, opening the first Temple o0



And! he again passes everything without a fight, just running (the monsters are slow and don't react immediately). The only exception is the Dungeon, where the priests cause trouble (the most difficult place in the game, without a doubt; if you level up, you can't get through without a demon summoning scroll). So, he runs out of there with a sliver of health and with... the Robe of Adonis O_O, which he happily puts on. Then he runs through the ruins of an ancient city



and jumps onto the roof of the second Temple over the hill... I was completely stunned >< there was a hole in the roof! And there was no need to search for 5 keys scattered around the world :smile04:. He takes the crown there as well. He runs west to the palace



and kills King Varanth... bgg. Then it's a piece of cake - he teleports again to the north, to the anvil in the volcano's crater (the orc shamans couldn't even scratch him in the robe and crown), and destroys these sacred artifacts by throwing them into the furnace :rolleyes:.
And then he just runs northeast and opens a portal to unknown lands... and that's one of the alternative endings. Overall, it was very interesting to watch, because I didn't want to play it again, but it's an interesting game ^_^

And finally - the most awesome spell


За всем следят машины благодати и любви.
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#72
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I started a new campaign in Venosta called "Descent into Darkness," where I will play as a young mage-necromancer named Malyn Keshara. Our hero was born in a small town by the river, located on the northern border (although on the map, the town is on the east =\, I don't know where their lands and borders are). The town seemed to be doing well, except for the orc attacks that occurred every summer. Malyn's father led a retaliatory squad that drove the orcs back north after successfully defending the town. When the boy was ten years old, a mage who stopped in the town sensed in him the makings of a powerful sorcerer. His parents agreed to send Malyn with the mage to the island of Alduin, where mages are trained. This way, the boy would at least be safe, his parents thought. He studied with the mages for eight years, and then he was expelled (the story does not yet reveal why). During this time, the orc raids on his town became more frequent and fiercer. When Malyn returned home, another orc attack began almost immediately. Malyn's father died in these battles. After the commander's death, the human troops began to retreat, and the orcs, sensing victory, rushed forward. However, armed skeletons suddenly began to appear from the forest and attacked the orcs. The enemy was defeated, and the skeletons retreated back into the forest. Then, a necromancer emerged from the forest. He introduced himself as Dark Volkov and asked to rest for a couple of days in the town, although he knew that the people in the town and throughout Venosta did not like his kind and punished dark mages with the death penalty. But, in gratitude, the captain of the guard allowed the necromancer to stay for a few days... Annual raid. Distressed by his father's death, Malyn tried to convince the townspeople to allow the necromancer to stay in the town to protect them, but the town was against it, and the necromancer left. A few weeks later, another raid occurred. The captain of the guard, Drogan, ordered Malyn and three soldiers to defend the river crossing so that the orcs would not reach the town. But the orcs were stronger, so Malyn raised several zombies. Drogan thought that the necromancer had returned, but Malyn explained that it was him. The necromancer had taught him this while he was in the town. Drogan was against it, but Malyn insisted, and with the help of the zombies, he defended the town, and reinforcements destroyed the orc camp. After the victory, Drogan told Malyn to leave. The young man could not understand why he was being driven away, as he was only trying to protect his town and its inhabitants. But he still had to leave, and with mixed feelings, Malyn left the town... screenshot #1 Malyn and the orcs screenshot #2 Drogan's reinforcements
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#73
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New Friend

Malin was angry at the mages who had expelled him, he was angry at Drogan, but most of all, he was angry at the orcs and wanted to take revenge on them. Wandering through the forests for several days, Malin met the very necromancer who had helped them in the battle against the orcs. They talked, and then Dark Volk offered the young mage to travel together and help him learn magic, specifically necromancy, in order to drive the orcs out of these lands. Malin agreed...
The first lesson was an attack on goblins who were helping the orcs. The necromancer and his apprentice attacked the goblin villages, killing the vile creatures. In the future, they were to become new material, or rather, new undead, which would be used as a weapon against the orcs. Not far from the goblin village was a swamp. Dark Volk walked through it and raised ghouls. He said that these were former bandits and robbers, who could also be used against the orcs. Having dealt with the goblins, the sorcerers continued on their way...

screenshot #1
These are the villages, and there's also a goblin camp. I can now hire bats, apparently Volk taught me. On the right, ghouls are running around; I don't know what they were doing in the swamp, these corpses of bandits
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#74
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Hibernation

Throughout the summer and autumn, Volk and Malina attacked goblin villages and small orc camps, destroying their enemies. As winter approached, they began searching for a shelter where they could spend the winter. Along the way, they came across a suitable cave, but it already had owners, so they had to use force. After so much time, Malina had already learned to raise not only ghouls but also summon the souls of the dead (ghosts). Summoning several of these creatures, they and Volk headed to the cave. First, they encountered a dwarf, who quickly lost his head. Then they stumbled upon a bandit camp, and then found a family of dwarves, from which, apparently, the first one came. They were all killed, and now our heroes could live peacefully in this cave until spring...

screenshot #1
encountered bandits

by the way, later my own shadow attacked me, as if Malina doesn't control them well enough, and they can break free from your control) that's how it is, I had to kill it <0xE2><0x98><0x95>

screenshot #2
and here are the dwarves
I finally leveled up two ghosts, I made one a Shadow (attacks from behind, invisible), and the second a Specter with a sword. And Volk also leveled up, he became level 3

P.S. by the way, in the game, each scenario has its own name, but I come up with my own names for the chapters)
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#75
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Awakening

Throughout the winter, Volk taught Malin the secrets of dark magic (he learned how to raise skeletons), and with the arrival of spring, it was time to test the young necromancer's skills. They went to a mountain pass that led to the orcs. Volk wanted to cross it quickly, while the snow in the mountains hadn't melted yet, and catch the enemy off guard. After all, the orcs don't start their campaigns at the very beginning of spring, but a little later. And so, they reached the pass, the sorcerers fought the orcs and won...

screenshot #1
we're going to the bridge that leads to the 1st camp in the south (next to the bridge is ice that breaks if you stand on it =)

screenshot #2
this is already the second orc camp)
I finally upgraded the ghosts, and now I have 3 specters and 3 shadows, and Malin also leveled up to level 2, and the ghoul too)
at the end, I leveled up the skeleton warrior, and he has a branching skill tree. I chose the shield path, it will improve further, but the second branch won't.
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#76
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The Crimson River

Throughout the summer and autumn, two necromancers attacked orc camps. Word of this quickly spread among the orc settlements, and according to Volk, the news also reached the south (maybe he's lying). With the arrival of spring, some dark adepts decided to join the pair and headed north. Now, among the ranks of the spellcasters, there were not only headless undead, but also living people. As a result, the orc tribes decided to unite and put an end to the necromancers. They surrounded them near the river, and the battle began...
The orcs attacked from three camps, but our forces outnumbered the enemy, and when we destroyed two orc chieftains, the third decided to flee (he was an archer, not a warrior). Volk said that Malin should catch him before he reports to his people, but he will have to do it alone, as Volk has some business to attend to and will meet Malin in the west later. So, Malin set off alone in pursuit of the orcs...

Screenshot #1
An army of corpses marches north

Screenshot #2
An army of ghosts marches south

Screenshot #3
They finally reached the northern one) Too bad I didn't take a screenshot of the second southern one =[
P.S. If the northern one hadn't been killed, maybe I would have had to go somewhere else, who knows) Perhaps this is a branching path
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#77
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Return Home

Malin pursued the orcs retreating south for a long time, then they turned west, and after a few days, the necromancer found himself in his native lands. However, Drogan was not happy with the guy's return, nor was Malin's sister (I was also surprised, but she is quite pretty, hehe), and he ordered the soldiers to attack him. Malin tried to prove that he was killing orcs, and one of them escaped, so he was chasing him, but Drogan didn't believe him and accused Malin of being in league with the orcs (and a phantom was also pushing Malin towards hostility, talking about the threat from Drogan, etc. during the conversation)... The fight was inevitable. Malin quickly dealt with Drogan, and then decided to retreat, as there were many city soldiers, and these orcs were also in the way. Fighting on two fronts was not in the necromancer's plans. The retreat took place through the orc camp (on the way, he killed them all, including that fleeing coward). Malin's sister did not chase after her brother, deciding to stay in the city and defend against the orcs....

screenshot #1
preparing for the battle with Drogan) my specters and shadows have been upgraded. one is level 3 and two are level 2, a total of six) in addition to them, there are three skeletons (an archer, level 2, then he will be level 3... and two warriors, one level 2 (maximum), the other is also level 2, but he is going down a different branch and can become even stronger), a ghoul, level 2 (max.), a dark adept (level 2, can become a necromancer at level 3), I also wanted to upgrade a bat and a zombie, but they are killed quickly =[br][/br]
screenshot #2
sister Dela)

screenshot #3
battle with the orcs, here is their leader (see the name)). people are attacking from below
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Be strong. Believe
In reply to Arandor
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#78
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Night Adventure

Having fled the city, Malin headed west and met with Volkov. The Necromancer asked him for a favor and said that this would be Malin's last task as his apprentice. The mission was to sneak into the city (located west of Malin's village) and then infiltrate the Lord Magus's estate and steal a book from there, which supposedly belonged to Dark Volkov in the past. Malin agreed, especially since he no longer considered the inhabitants of Vesnota to be his brethren, as they had rejected him twice.
As night fell, the sorcerers headed towards the city. Quietly killing the guards, they reached the estate and entered it...

Screenshot #1
I bought some troops and headed towards the walls. Yes, I decided to buy everyone, because there was a hint that I would only continue playing with those I hire now.

Screenshot #2
The main defender of the city.
I finally leveled up the skeleton warrior to level 3.

Screenshot #3
This is like the estate. We just went down, as if it were an underground shelter.
Malin also leveled up to level 3 and became a dark mage
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Be strong. Believe