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05/03/2010 Van (Red, Fortress, Vistan, Gunnar) def RomarioGrom (Blue, Conflux, Random, Galtran) 2sm4d(3) 144
Thanks for the game and the experience!!!
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05/03/2010 Van (Red, Fortress, Vistan, Gunnar) def RomarioGrom (Blue, Conflux, Random, Galtran) 2sm4d(3) 144
Soroka (red, Barbarian, Crag, Crag) def WishmasteR (blue, Castle, Valeksa, Valeksa) 2sm4d(3), 216
Loi(red,castle,Valeska)def cyb(blue,ramp,Kyrre) 2sm4d(3) 112
The opponent quickly chose his starting units (in my opinion, quite good choices – for example, 3 free elves, a hidden unit of centaurs for 20+ lizards, a hidden unit of wood nymphs in the middle of the map... as for the block of orcish golems – it will be a good source of experience later, I think he had something to do on his side of the map). On the second turn, he killed the main hero.
Thanks for the game.
Blackpoint (blue, Rampart, Ivor, Kure) def Hermit (red, castle, Valeska) Panic 132
Ivor brought 9 elves(!), Kure is sitting in the tavern, she also repels the Boots of Speed from a horde of hell hounds on 111, we are alive :). Scouted the home territory, had enough gold. Went to the necro village, almost got killed there; on the way there were a horde of orc chiefs and a crowd of imps standing almost side by side. Went through the imps to the crypt, took it successfully, and realized that the orcs wouldn't let me back out... damn! Thank Roland for the Iron Fist, there was a roundabout route taking 2 days. Came back to the village. On 117 I'm standing by the dwarf dwelling, mom has expert archery, logistics, and advanced tactics; at home, unicorns in the citadel + gold for buying. On 121, mom gets the purse, takes the dwarf dwelling (max) and heads through a horde of gr. zombies to the snow. There, on 122, we eat 2 boxes for 5K experience (crowd of demons), the entire 2nd level of magic (horde of magogs), the village on the snow is home, so I buy more guys there. The passage from snow to stone is guarded by a horde of power liches. We trudge back. From the second necro town we get into the swamp, there we take a level 2 conflux, and a Cloak +2/2 spell power/knowledge. The village in the swamp is home again; we bought more guys there. On 127, we break through a group of cyclops kings and settle in an Inferno village for a boost. On 131, I almost buy up completely, leaving 5 wooden puppets (I thought, who needs them). I'm almost running to the opponent's capital, standing at an empty nagabank. I have 2 angels, 9 unicorns, 40 grand elves, almost 80 centaurs, and just over 10 pegasi. My stats are 3 9 7 5, mana 46. I am attacked by Valya with stats 6 7 2 3; she has 9 champions, 12 crusaders, 83 marksmen, 21 griffins, 153 pikemen. I have expert tactics, Valya does not. Thanks to tactics, the ballista at 180, and the absence of slow on my opponent, coupled with expert earth, allowed me to somehow win the battle; I have 40 centaurs left, Valya retreats. I am attacked by a noob mage. He kills -10 centaurs. Hallelujah!! My opponent runs out of time. In his castle sits 1 miserable imp. Thanks to expert ballistics and tactics, I managed to get into the castle; the ballista destroyed the gate with the first shot. I buy 20 griffins and 5 crusaders there. The opponent surrendered.
Thanks for the game.
Loi(red,fortress,Tazar)def Weber(blue,castle,Valeska) 2sm4d(3) 147
Double build, 2 lizard niches, 3 gnoll. On the third [week] I wandered a bit in the treasure zone and at the start of the 4th—ran to the max utopia (it was on the border of the respawns...), they gave me the all-terrain helmet and the hat of the fifths there, bought up, flight, Dimension Door and arrived at the blue capital by the end of the week. Took off the all-terrain helmet for the blast, which is what polled...
Thanks for the game.
30.04.2010Loi(blue,dung,Shakti)def God(red,castle,Valeska,Gunnar)2sm4d(3)134
Without secret stashes and Griffin Conservatory, but double-build in a tense FB proved stronger than 6 angels and the castle brotherhood.
Thanks for the game.
Imb (Blue,Castle,Valeska,Pyr) def GoD (Red,Tower,Nella,Nella) 2sm4d(3) 147
P. S. After the game, a question came to mind. Since I attacked Kirr with Moandor's skeletons, and Valeska was already in the tavern, and the terrain was such that the remaining skeleton couldn't block the centaurs (it would get stuck on them), if the centaurs started to run away, would that be considered a stalemate?
Of course, the opponent created this situation with the intention of trying to eliminate Valeska. Or should he have killed the skeleton? I'm just curious about this theoretically...
05/04/2010 Erdem (Blue, Swamp, Tazar, Tazar) def Hermit (Red, Castle, Valeska, Moner), 2sm4d(3), 221