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Posts from Reports on online games and their confirmations (Spring 2010 season).
Thanks Pasha for the game !!!!!!! That was a thing. The respawn was poor, but with Bychkov's external dwelling. There were 2 Roads.
On the first week - I went along one - took my own secondary. Had enough money for 1-6 without 5 in the Citadel, took the external dwelling.
On the second week - the second road supposedly led to the Tower's secondary, however, after breaking the guard, 10 cm later the Grass respawn guard is discovered, and the Tower was accessible to me via Off-road. The Grass was Ayman's own Respawn. Lack of money bowed my head toward defeat, and I wasn't in the mood to return to my own resps, although there were 2 Medusa dwellings, Griffin Conservatory, and a passage to the Treasury with Utopia.
I took all my rests; it got to the point where Pyrra simply had no ballista... well anyway, we finally started. On day 2, Pyrra had an exp.log, with 2 imp external dwellings nearby, and behind a hundred mummies with an artifact was an external dwelling of evil spawn; for 2 weeks I took the Tower secondary... I didn't really want to walk there at all because of the terrain, but I had to, as 2 treasure chests and 2 cons were exactly there. In the 3rd week, I actually started clearing everything I saw: naga banks, treasures, cons; there was one Dragon Utopia but it was way too far. As a result, I accumulated a decent amount of money, picked up a couple of good artifacts, visited the libraries, and saw that the opponent's stats were roughly 2 times lower. I bought out my entire respawn + 6 angels from cons and went to take out ГО; I took it without losses. Moving further, I take the opponent' same main city without his main hero, buy out his respawn; he returns quite quickly—not sure from where o_O—takes the castle back, and that's basically when the fb happens on the Stronghold defense. Dessa loses (I realized a bit late that the opponent had blast) but after the battle everything became clear: Dessa cleared the Dragon Utopia and gathered a decent set of artifacts there, including the Speaker's Hat.
I took all my rests; it got to the point where Pyrra simply had no ballista... well, anyway, we finally started. On day 2, Pyrra had an exp. log, nearby were 2 imp external dwellings, and behind a hundred mummies with an artifact was an external dwelling of evil births; for 2 weeks I took Tower secondary... I didn't really want to go there at all because of the terrain, but I had to, as 2 treasure chests and 2 cons were exactly there. On the 3rd week, I basically started clearing everything I saw: naga banks, treasures, cons; there was one Dragon Utopia, but it was very far away. In the end, a decent amount of money accumulated, I picked up a couple of good artifacts, visited the libraries, and saw that the opponent's stats were roughly 2 times lower. I bought out my entire respawn + 6 angels from cons and went to take out ГО; I took it without losses. Moving further, I take the opponent's main city in the absence of his main hero, I buy out his respawn. He returns quite quickly—not clear from where o_O—takes the castle back, and basically a fb occurs on the Stronghold defense. Dessa loses (I realized slightly that the opponent had blast), but after the battle everything became clear: Dessa cleared the Dragon Utopia and gathered a good set of artifacts there, including the orator's hat.
1) 04/24/2010, Logisti k (red, Castle, Valeska, Luna) def Erdem (blue, Fortress, Tazar, Tazar) 2sm4d(3) 136 Secondary ramp and mage hero helped: early game, archers + grand mages Thanks for the game!
2) 04/24/2010, Logisti k (red, Barbarian, Gurnisson, Gurnisson) def KillerVampire (blue, Castle, Valeska, Tazar) 2sm4d(3) 136 Tazar had everything, but not the decisive move Thanks for the game!
Logisti k (red, Barbarian, Gurnisson, Gurnisson) def KillerVampire (blue, Castle, Valeska, Tazar) 2sm4d(3) 136 Tazar had everything, but lacked the decisive move. Thank you for the game!
Another defeat :) As they say, morale decided everything again.... And yet, the opponent had NO chance, but it turns out they did, that 0.000000001 percent made the difference again :) Thank you for the game and once again for another DECISIVE lesson.
Behemoth rush vs. Minotaur Labyrinth with a summoning portal. In the Hive, I eliminated 2 bears and ended up with maximum mana. Oh, if only I had taken more mana potions.
25.04.10. OUTLAW(red,Necropolis,Galtran,Galtran) def GoD(blue,Dungeon,Shakti,Shakti), 2SM4d(3), 1-4-7 Got thrown into the basement, but the secondary layout is the same. Skeletons spawn was normal; on day 111 I broke through the dwarf nest(15), broke through the prison with Grechkin and 2 packs of gobs, whom I immediately converted to bony ones. One metro for 20-49 ice creatures, another secondary is Inferno, where boots, morale negator, and cons are visible from the native same-sight :cool: Goshan quickly pumped necromancy to expert, took earth in the 3rd slot. Broke through to the lava, took the boots, checked the con(2). Painted Inferno, finished earth to expert and took the con from Masslow. Then a hive(4) and spent the night before the dwarf nest, which was guarded by 20-49 gr.pits; clearly something else tasty was hidden in the darkness behind them. Skeletons 190+, Goshan lvl 8, horses at home in the Stronghold. On day 121 I break through the pits, the dwarf nest and the hive(8). Broke back home, fought through the ice creatures to the top—there is mud..50x50 - native secondary :cool: . Near the road I took a hive(4) and con(1), painted Necropolis+++. Scout found a passage to the sandy treasure zone, where Dragon Utopia is visible and behind the riders lie +2 health and +10% necromancy. On day 126 I take the loot; could have taken Dragon Utopia on 127 if moves were enough (3 angels, 4 hundred skeletons and 16 wivs with the rest of the necro-power would clear any Dragon Utopia), but GO from my side (arch) inspired calmness, so I decided to wait until 131. Near the native secondary, the scout spotted another Dragon Utopia. Day 127—Goshan lvl 14, skeletons 470+, home is Castle, in the native secondary - liches with Stronghold. The opponent also has a native secondary. At the start of week 3 - bringing power, hive(8) and I break Dragon Utopia(3)—sword+12,+3 all, fire boost. Break into the 2nd necro-city and take the 2nd Dragon Utopia (max): +6 all, shield+12, fire book and wings. In the same move, the scout lights up Dragon Utopia in the left-behind treasure zone and a metro from the inferno respawn—as a fast path to it. Break into Inferno and return via metro to the sandy treasure zone. There, over 2 moves, another 3 Dragon Utopias drop: +4 all,+5 all, KV and many other tasty things. Several hives, library, golden bow. At home and in the native secondary I placed dragons with castles, in Inferno - ifrits with Stronghold for Armageddon. Break at the start of week 4 into Inferno by the teleport - 2 options—either to the opponent's native respawn or a treasure zone. Goshan already has indecent pairs and power, 45% resist and control. In the tavern Miner lights up modest pairs, but I don't fall for it - maybe hiding artifacts.... Teleport led to an underground treasure zone, where on a silver platter were 3 hives, which I collect in one move. Dragon Utopias already 80+, skeletons 1000+, decide it's time to visit. Upgrade horses, liches, skeletons and ifrits. Arch(GO), frightened, run away; from the other side - gr.hydras, whom I fly over so as not to tempt the opponent's scouts with incursions into my homeland, I take the main Dungeon, there is almost two weeks of unbought power, except for dragons, which the opponent built and painted their same-sight. Buy out all growth, start through stables to the second Dungeon. Take it too, bought a few people there as well. Scouts are diligently lighting up the territory. At the Swamp respawn I light up the same-sight and see Miner on angels and a pack of dragons. He flies away into a treasure zone, but next move Goshan with stables and bracers would have reached him.... Capitulation follows. Thanks for the game!!
OUTLAW25.04.10. OUTLAW(red,Necropolis,Galtran,Galtran) def GoD(blue,Dungeon,Shakti,Shakti), 2SM4d(3), 1-4-7 Got thrown into the basement, but the layout of secondary zones is the same. Skeletons spawned normally; on day 111 I broke through the dwarf nest(15), broke through the prison with Grechkin and 2 packs of gobs, whom I immediately converted to bony ones. One metro for 20-49 ice creatures, another secondary - Inferno, where boots, morale negator, and cons are visible from the native same-sight :cool: Goshan quickly leveled necromancy to expert, took earth in the 3rd slot. Broke through to the lava, took the boots, checked the con(2). Painted the Inferno, finished earth to expert and took a con with masslow. Then a hive(4) and spent the night before the dwarf nest, which was guarded by 20-49 gr.pits; clearly something else tasty was hidden in the darkness behind them. Skeletons 190+, Goshan level 8, horses at home in the Stronghold. On day 121 I break through the pits, the dwarf nest and the hive(8). Broke back home, broke through the ice creatures to the top - it's mud there.. 50x50 - native secondary :cool: . Near the road I took a hive(4) and a con(1), painted Necropolis+++. Scout found a passage to the sandy treasure zone, where a Dragon Utopia is visible and behind the riders lie +2 health and +10% necromancy. On day 126 I take the loot; could have taken the utopia on 127 if moves were enough (3 angels, 4 hundred skeletons and 16 wivs with the rest of the necro-power would wipe any utopia), but GO from my side (arch) inspired calmness, so I decided to wait until 131. Near the native secondary, the scout spotted another utopia. 127 - Goshan level 14, skeletons 470+, home is Castle, in the native secondary - liches with Stronghold. The opponent also has a native secondary. At the start of week 3 - bringing power, hive(8) and I break the utopia(3) - sword+12, +3 all, fire boosters. Broke into the 2nd necro-city and took the 2nd utopia (max): +6 all, shield+12, fire book and wings. In the same move, the scout spots a utopia in the left-behind treasure zone and a metro from the inferno respawn - as a fast path to it. Broke into Inferno and returned via metro to the sandy treasure zone. There, within 2 moves, another 3 utopias fall: +4 all, KV and more tasty things. Several hives, library, golden bow. At home and in the native secondary I placed dragons with castles, in Inferno - ifrits with Stronghold for armagg. Broke into Inferno near the teleport at the start of week 4 - 2 options - either to the opponent's native respawn or a treasure zone. Goshan already has indecent pairs and power, 45% resist and control. In the tavern, Shakhter shows modest pairs, but I don't buy it - maybe he's hiding artifacts.... The teleport led to an underground treasure zone where, as if on a platter, are 3 hives, which I collect in one move. Utopias already 80+, skeletons 1000+, I decide it's time to visit. Grade horses, liches, skeletons and ifrits. Arch(GO), frightened, run away; from the other side - gr.hydras, whom I fly over so as not to tempt the opponent's scouts with incursions into my homeland, I take the main Dungeon, there is almost two weeks of unbought power, except for dragons, which the opponent built and painted their nest. I buy out all growth, start through the stables toward the second Dungeon. I take that one too, bought a few people there as well. Scouts are diligently lighting up the territory. At the Swamp respawn I light up the same-sight and see Shakhter on angels and a flock of dragons. He flies off into a treasure zone, but next move Goshan would have reached him from the stables.... Capitulation follows. Thanks for the game!!
That was something! Lost momentum when on day 117 I took the dragon nest behind a horde of swords that sent Shakhter to the tavern((( after that I took the nest, secondary, 2 teleports, about 5 cons, but the passage to the treasure zones is far... well and Goshan in this game had everything he needed! so it was hard to do anything. tried to find control in the treasure zone, but was spotted and pinned)
25.04.10. Captain (red, Barbarian, Gurnison, Gurnison) def Van (blue, Tower, Ain, Ain), 2SM4d(3), 122 Opponent resigned and surrendered. Refused the auto-rematch. This is the second time this has happened to me today... what could be the reason? Is it the rain? ) Thank you for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
Mephala arrived (day 7 but Vistan was already decently leveled, decided to keep him) took Rampart, home 1-6 in the Citadel + 1000 gold worth of external dwellings of Lizardmen, Harpies, and Minotaurs (couldn't take them right away :( thanks for the auto:) ) 2nd 47 griffins for an artifact easily fell, entered the Medusa chamber after petrification in the 1st round of all main stacks, losses were heavy, went home broke and took 2 more Medusa chambers, got Hydras in the castle 3rd took the Sphere of Fire, 2 Griffin Conservatories (2+2) Vistan took Fire Magic in the hut (had a scroll of Armageddon and the guild was built), 2 Naga Banks, camped in front of a Dragon Utopia, didn't have enough troops, didn't risk it 4th I take a secondary hero (necklace +3 to luck, cuirass 12/3) scout heroes threw in another Angel, went home broke to the Dragon Utopia, I go in, max came out Hydras, Angels, Minotaurs and 3 Basilisks (КО, shield 12/3) no town nearby, decided to go visiting 146 camped in front of ГО 70+ Dread Knights 147 I spend the night in the capitol and on the next turn FB where I managed to win with the help of Armageddon at 2000+
Thank you for the interesting game and the experience!!!