Auto-translated
What do technology and 3D have to do with it? We love Heroes for something else entirely. In my opinion, the most optimal graphics should be like in King's Bounty. The main thing here is the idea. It's time for the Heroes series to come up with something new; otherwise, the 5th installment is 70% similar to the 3rd. In the 4th Heroes game, so many new things appeared, but I think the developers went a little too far in the 4th installment. New features should be introduced gradually, not on such a large scale and in a somewhat incorrect way, as in the 4th part. The 5th installment gets a plus for introducing the Initiative system! But that's not enough; more changes are needed, which is why we need a 6th installment with new ideas, for example: new buildings in castles, new abilities, and special capabilities for heroes. Perhaps the combat system could be slightly modified, especially when defending a castle. The developers need to further develop the theme of special skills for each faction.
Give magical heroes more advantages in magic and combat heroes more advantages in attack and defense, but in a balanced way. Otherwise, a warrior, by increasing their attack and defense, increases it for all units, while a mage, by increasing their magic power and knowledge, only increases the power of the spells they use a couple of times in a battle. Therefore, it is necessary to give mages the opportunity to cast spells more often without spending a learning slot, and so that magic is much more effective than for a warrior. And so that a warrior doesn't have this ability.