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Posts from The Great Confrontation – reports and summaries.

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In reply to kontr
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kontr (Orcs, Goshak) defeated filosof (Dwarves) in M3, marking the beginning of the fourth week.

Remembering the results of the last two tournament games, I took the machines as soon as they were offered, upgraded the tent, and the centaurs started clearing all the treasure chests without any problems, which meant there were no special problems with money, so I immediately started looking for an opponent with 70 centaurs and machines. Completely unwilling, I ended up in a treasure, which I ran through unnecessarily because the difference in levels was noticeable in the tavern, and soon, probably, I would have found an enemy (Marauders and Path of War are powerful), but he decided not to continue due to the difference in stats.

At the beginning of the 4th week, I looked in the tavern and saw a stat total two to three times higher than mine. As it turned out, there was a level 12 against a level 20.
I still can't figure out the trick of speed; what exactly needs to be done to level up so quickly? Of course, it was difficult without logs, but it's definitely not just that...

Thanks for the game
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In reply to sir_moz
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sir_moz
Gl (red, dwarves, Karli + Erling) lost to moz (blue, Dungeon, Letos) at the beginning of week 6 of Heroes 3.

In week 4, he built an artifact market and bought manacles. At the end of week 5, he caught a dwarf in a field with a marching army. The opponent decided to continue, but Erling, miscalculating his strength, lost on wolves. Thank you for the game.

I confirm. At the start, Karli, and after a week, I added Erling, leveling up two heroes in parallel, Karli in machines, and Erling in Chaos. By the end of week 5, both were already 20 years old when Letos appeared. There wasn't even a cockroach nearby, and Karli was caught after 2 turns of pursuit despite having an advanced lair and stable. And with Erling, I was unlucky - he learned all of Fire with pyrokinesis, but in the castle, he had a stone golem, ring, and cold. I saw a chariot with an axe nearby, thought I'd equip it for the final battle, and lost. Thank you for the game.
In reply to FLASH_RUS
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drakula_82 (red, gnomes, Helmar) lost to moz (blue, humans, Laslo + Axel) in the 7th week of Letos. There was some kind of relaxation going on. In the first game, he defeated the angels and generally relaxed to the extent possible. As a result, Laslo, with his BDP machine and spell, flew around the map, collected money, planned, and turned into a mega-roach, but it didn't help much. Axel, with his archer monks and arbalests, was looking for treasure, but without luck. He was searching rather slowly, and in the end, I saw the red player, gave up on the treasure, and headed towards the enemy. That's where the fight took place. In the end, my half-destroyed army turned out to be stronger, and 50 horses helped. Thanks for the game.
In reply to sir_moz
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sir_moz
drakula_82 (red, dwarves, Helmar) lost to moz (blue, humans, Laslo + Axel) on the 7th week of Letos.
He was quite relaxed. In the first game, he defeated the angels and relaxed so much that it was almost comical. As a result, Laslo with his BDP machine and the Word of Power flew around the map, collecting money, planning, and creating a mega-cockroach, but it didn't turn out to be very useful. Axel, with his archer monks and archers, was looking for the Treasure, but without the Word of Power. He was searching rather slowly, and eventually, I saw the red player, gave up on the Treasure, and headed towards the enemy. That's where the battle took place. In the end, out of the two semi-crippled heroes, mine turned out to be stronger, and 50 horses helped as well. Thanks for the game.
I confirm:) Although, in my opinion, there was only one semi-crippled hero, and that was my Helmar:D Once again, I was convinced that dwarves and machines are not a very compatible combination. I gained the skill on the 2nd level and didn't get offered either ballistas or an expert in machines up to level 24:eek: On level 21, when I saw the Word of Power during another level-up, greed awoke in me, and I took it, even though the game was already coming to an end, and the Word of Power was no longer needed:) Seeing a crowd with blue flags rushing into my adjacent castle, I decided to go out and restore order, bought everything I could, and went forward. But I didn't anticipate that Moz might have a cockroach with reinforcements waiting nearby:( As a result, the battle took place in the field, which wasn't really part of my plan; the Castle of the Gods was far away, and I thought I could just sit it out in the castle;) But in the field, against 52 horses, 22 angels, supported by fifty incas and a horde of red archers, my dwarf met his end, although not very quickly))
In reply to Will
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Will
Will: blue Orc Crag beat Bolivar red Mage Nazir (labyrinth)
Quickly got the log, path of war and marauding, started growing rapidly in stats, by week 4 was ready to break through the adjacent zone, when Bolivar had a bug with the portal, but we didn’t reload due to the clear advantage.

I confirm.
My hope was on the log - both of my adjacent zones turned out to be adjacent to Orc territory. But it’s hard for mages to get it. I saw from the tavern how Crag was growing in stats. And when I discovered that from the 2nd adjacent zone I couldn’t even return with my main hero and 2 cockroaches (a boulder blocked the portal), then...
Will offered to reload, but there was no point - Nazir had no chance there.
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drunk (Faiz, Mage) defeated ch00per (Wing, Elf) – this was the beginning of the 7th turn, I think.
He moved slowly, and the game lasted for 3 or 4 days. On the 4th day, he built his 5th castle, there was a resurrection, he destroyed his own Gate of the Month and bought all the creatures from the Dungeon there. He went to look for artifacts, but didn't have time. His opponent ran through a broken portal and quickly headed towards my castle. I teleported home, sent my opponent home, and went to his castle. The final battle in the castle was inevitable.
Thanks for the game.
In reply to drunk2
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drunk2
drunk (Faiz, Mage) defeated ch00per (Wing, Elf) in what seemed like the 7th turn.
He moved slowly, with outposts appearing on days 3 and 4. On day 4, he built a level 5 structure in his castle, had a resurrection, destroyed his own Town Hall, and bought all the Dark creatures. He went to look for artifacts but didn't have time. His opponent ran through a broken portal and quickly headed towards his castle. He teleported home, sent his opponent home, and went to his castle. The final battle in the castle was one-sided.
Thanks for the game.

I confirm. While approaching the opponent's castle, I didn't immediately understand how to get to it, and as a result, I was sent home and had to pay 80% of my gold. In the end, despite having a Wing, the Mages outnumbered him 2 to 1, and I also didn't have enough gold for Dragons and Unicorns.
Thanks for the game.
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GL red, Orc Hagga, won against Lutii blue, Dungeon, Irka template sun week 8
Hagga level 30 34-27-13-12 log (wisdom), machines, attack, defense, anti-chaos all maxed
Irka level 28 23-9-39-26
Started slowly. Bought Hagga on day 2 empty, week 2 plague, only came out into the adjacent zone on week 3. The zone turned out to be rich in experience, level-up boosts, and resources (4 roaches cleared it for 2 weeks). Week 6 GO, left 5 cyclopses there in fights for relics and some minor things. Met on week 8 in the opponent's GO zone, it was a magic week, offered to attack and the final battle took place. Lutii did not level Shades, chaos is muted, Irka had no chance in melee. Thanks for the game!
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ekzekutor (dwarves, Ingvar) defeated kill_and_action (mages, Hafiz) 1 day, 6 weeks
Starting from the second week, Ingvar gained momentum, and by the end of the 3rd week, he reached level 23 (helped by a combined team for experience). At the end of the 4th week, he entered the Castle, recruited Erls and Priests, and headed to the Grail of Order. The final battle is clear: Ingvar, level 28, against Hafiz, level 19.
Thank you for the game.
In reply to ekzekut
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dmitrik (red, mages, Narhiz) defeated raykkonen (blue, humans, Rutger) in week 4, spiral

It was a rather uninteresting game; the second week was marked by a fever, the third week halved the experience gain, and in the fourth week, Mikhail gave up, as the game didn't go well for him, and the map wasn't very suitable for humans.

Thank you for the game.
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I confirm Dmitrik's report. There really wasn't enough money or resources. Thank you for the game.
In reply to dmitrik
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:(

Confirming ekzekut's report.

I was leveling up Hafiz with a super ability, but it was difficult due to the lack of logistics. He received an education, but I had to choose Darkness because there was nothing better among the available options, and then I got Wizardry. I still needed to level up 2 skills in Wizardry, Machines, and racial skills. As a result, by level 19, I had 4 extra levels because of Darkness. I thought there was still time in the beginning of the 5th week to complete the planned leveling, but then the reactive Ingvar arrived...
That's all.

Thanks for the game!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
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Sonic Dugal (+Iris) level 29 (won) - Detmers Alastor (+Grok + Ossir...) level 29 (lost) Heroes of Might and Magic III 1-1-3 Dear opponent, I think he made a fatal mistake by telling me to generate any template of my choice. On day 3, I accidentally attacked with 3 level 3 units (30 archers, 3 griffins, and 4 goblins) against 17 beasts and 8 furies ((((. Only 7 archers remained. But after buying 2 rakshasas and spending the remaining money in the castle, I went up. I couldn't find the treasure for a very long time (there wasn't one nearby). I advanced without losses, with defense, logistics, attack, leadership, and light skills. Even without the treasure, I had enough of everything except artifacts! When I found the treasure, I realized that it would be difficult to win if I maxed out all the light skills (fortunately, the template is large). But then Detmers surrendered - he sacrificed devils to the lizards. Thanks for the game!
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Sonic Dugal (+Iris) level 29 (won) - Detmers Alastor (+Grok + Ossir...) level 29 (lost) HoMM3 1-1-3
confirmed
шестых охота ! и с чистова листа....
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Drakula_82 (red, Orcs, Argath, 31) lost to BOLIVAR (blue, Elves, Ossir, 28) on Maze 3-1-4. What can I say? Ossir won, but for the entire second half of the game, I thought it would be different – Argath developed too quickly. Moreover, he revealed almost the entire map. And he also approached within two moves of my castle. He killed my "roaches" that were holding back Ossir's troops, who were heading towards the portal in the city. True, the "roaches" completed their task, but the Elf was left with almost no resource collectors. Ossir drove Argath away (he teleported to his own city). But, of course, the Elven plans were disrupted. And the portal to the Guardian Order was located right near the gates of my castle. I had to go and break through. And on the other side, there were more than 200 mummies in 4 stacks. While I was figuring out how to deal with them... I also acquired the Staff of Sar-Iss. And then, instead of the expected Light, they gave me Chaos. And without artifacts... It was tough. Meanwhile, Argath was clearing everything he could, and the stat difference was 2-3 times worse. Instead of attack and defense artifacts, Ossir had to wear amulets, boots, and various feathers. I broke through to the Guardian Order, and there was a surprise – a couple of hundred cave goblins at the entrance to the opponent's portal (I didn't touch them – I left them for Argath). I had to run around the Guardian Order, level up a bit, and buy the missing spells, all from Chaos. But I practically didn't even think about moving anywhere – it was only one move from the enemy portal to my city. And I also wanted to trick him. And that's what happened – Argath appeared in the Guardian Order, the turn ended, and I attacked. Of course, I killed Argath's centaurs and mummies. But there was still a lot of meat left – 800 trappers made me think about what would happen if Argath had the "Wrath of the Horde" spell. I bought out in the city, barely managing to buy troops (not all of them) with the remaining money, and I didn't have time to swap the cursed centaurs for others... Then, on the next turn, Argath attacked my hero in the castle. The gates were destroyed by cyclops, and there was a hole in the wall. But... Ossir had a lucky finale – the moat held back the trappers for almost the entire game. Elves were standing in the gates, ready to die. The rest was done by the hero with a rain of meteors and an explosion, and with blue bows, which sometimes attacked after a terrifying roar. Orcs often have bad luck in cities. And that's what happened this time. Thank you for the game. P.S. I'm sitting here, reading the documentation for the TE mod, and I can't find a description that says trappers should stay in the Elven moat for the entire game. Or is this a generator effect? Argath with stealth in the tavern appeared as he should – one high-level stack. And when the opponent's hero was near the walls of my city, I saw the layout of all his 7 stacks (when I hovered the cursor over Argath). Or is this the effect of being close to the city? In which Ossir is sitting (also with stealth). ))) And the unicorn bow cost 12,000, not 20,000, as in the documentation... I wonder how many more games I need to play before I know all the real nuances of TE.

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