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In reply to raykkonen
16 years ago
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Vip.rus (red, orcs, Gosha) defeated Detmers (blue, demons, Alastor) - Week 7, Sun
I spent a very long time running around, got confused in the treasure and couldn't find the passage to the demon, although I was actually quite close to it. Then I spent a week on mentoring. Meanwhile, my opponent collected a dragon deck. But thankfully, he didn't drag it out, and we fought on the battlefield. Well, there, the orc is very strong, and the demon probably weakened, although 17 devils initially seemed a bit intimidating, but they fell quickly under the paladins. Perhaps in the playoffs, my opponent wouldn't have chosen to fight on the battlefield and would have accumulated more demons, so the victory isn't entirely deserved, but it's still pleasant. Thanks for the game.
In reply to Vip.rus
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16 years ago
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Vip.rus (red, Orcs, Gosha) defeated Detmers (blue, Demons, Alastor) - Week 7, Sun. I confirm - I was surprised how my demons with defense were defeated in one hit.
In reply to Vip.rus
16 years ago
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Gl, the red-haired man, Laszlo, won against Gastello, the blue mage, in week 11 of Might and Magic III.
Laszlo, level 32, stats: 35-32-18-18.
Ora, level 29, stats: 18-18-26-32.
It was a very long game; the turns crossed in the middle of the second month, and the heroes only met in the final stage. Ora had problems with the school of mastery; his knowledge of magic went awry, and without logistics, he was also slow. Laszlo wasn't in a hurry either, but he leveled up consistently, with logistics and light magic. He cleared 2 treasuries, 2 temples, found a light magic book, and gathered a little of everything, but nothing complete. He was preparing for the chaos and darkness of his opponent, training "paladins," and had a sharp mind in reserve. In the final battle in the opponent's city, he used teleportation on 110 horses, where they immediately defeated all the djinns and golems. Miniatures helped with initiative, but the difference in attack and defense was significant. The mage, without any control, preferred to surrender. Thank you for the game!
In reply to FLASH_RUS
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16 years ago
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FLASH_RUS
Gl, red, Laszlo won against Gastello, blue, mage, week 11, Heroes of Might and Magic III.
Laszlo, level 32, 35-32-18-18
Ora, level 29, 18-18-26-32.
It was a very long game; the turns crossed in the middle of the second month, and the heroes only met at the finale. Ora had problems with the school of mastery; his knowledge of magic went awry, and without logistics, he was also slow. Laszlo also didn't rush, but he leveled up consistently, with logistics and light magic. He cleared 2 dungeons, 2 temples, found a light spellbook, and gathered a little of everything, but nothing complete. He was preparing for the chaos and darkness of his opponent, training "paladins," and had a keen mind in reserve. At the finale, in the opponent's city, he used teleport on 110 horses, where they immediately defeated all the djinns and golems. Miniatures helped with initiative, but the difference in attack and defense was significant. The mage, without control, preferred to surrender. Thank you for the game!
That's it. The diagnosis is basically simple: no logistics, no game. Thanks for the game.
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16 years ago
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Kolobok (Necropolis, Lucy, Red) lost to dwp (Magic, Narhiz, Blue) with a score of 231 M3. We agreed on a random map and factions. Overall, it wasn't the worst outcome. I immediately started developing two heroes. Narhiz into Light and Hafiz into Chaos. But the zones were huge, with no roads or neutral creatures. By the end of the second week, I was level 13 and started taking risks. I lost Hafiz, then another mage. Narhiz, even with his scouting ability, couldn't find the exits from the lairs. One was hidden in the farthest corners from the entrances. In the end, I thought I had lost. I retreated home at the end of the fourth week with level 19. I bought myself out and, without even using a portal, made a run for the Treasury. There was no time to waste. Even through the nearest entrance, it was a week's journey to the Treasury. And I ended up in a zone with a Necropolis player. The simultaneous turn ended. I could already see the entrance to the Treasury and a Necropolis creature nearby. I attacked the Treasury at the end of my turn, with about 70 mana left. Lucy followed me and attacked. Although I had enough money to buy myself out with a full army, I decided to deploy everyone and inflict maximum damage first. In the end, the difference was significant, and I didn't have the right artifact. That word hurt. I still don't understand why the Necropolis player fell so far behind. Thanks for the game
In reply to dwp1970
16 years ago
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Will, using a blue Dungeon hero from Erinn, defeated Khitryy Kot, a red Orc hero named Krag, in week 3. He leveled up his ranged units and quickly headed towards his opponent. Along the way, he found two Dungeon castles and encountered Krag, who ultimately died.
In reply to Will
16 years ago
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Will
Will, playing as the blue Dungeon faction, defeated Hytryy Kot, playing as the red Orc faction, in week 3. He leveled up ranged attacks and quickly headed to his opponent's castle. Along the way, he found two Dungeon castles and encountered Krag, who died during the battle.

I confirm.
As usual, the game gave me a ballista right before the battle... so I didn't develop it. But I've long noticed that the tournament should have been called not "Great Confrontation," but "Great Ballista."
Thanks to my opponent for the game.
In reply to XuTpbIu_KoT
16 years ago
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Will, playing as the Blue Orcs with Krag, defeated Bolivar, playing as the Red Mages with Nazir (on the Labyrinth map).
They quickly gave him a log, focusing on the path of war and pillaging, which allowed him to rapidly increase his stats. By the 4th week, he was ready to break through the Guardian Order, but Bolivar experienced a bug with the portal, though they didn't upload the replay due to Will's clear advantage.
16 years ago
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Drakula82 (mages, Hafiz) lost to GL (gnomes, Karl) - Maze template
The map turned out to be quite challenging :) 70% of the territory is covered in snow! My mage wasn't offered a dwelling, and my opponent also played without one, but considering that he spent 90% of the game running around his own territory, I don't think he was too worried about it. The upgrade progression was mediocre; I wasn't allowed to resurrect in the castle and practically didn't find it anywhere until the final stage. The gnome, on the other hand, had resurrection and was much more successful in dealing with evil neutrals. In the end, Karl managed to break through to my castle and appeared in my starting location. I managed to defend with a tome of light and retreated home, where I built up a small army and waited for the gnome. The final battle took place in my castle. Unfortunately, one major mistake at the end of the battle tipped the scales in favor of GL. Thanks for the game!
In reply to Drakula82
16 years ago
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Drakula82
Drakula82 (mages, Hafiz) lost to GL (dwarves, Karl) - Maze map.
The map generated was quite challenging :) 70% of the territory is covered in snow! My mage wasn't offered a dwelling, and my opponent also played without one, but considering that he spent 90% of the game running around his own territory, I don't think he was too worried about it. The development wasn't great; I wasn't allowed to resurrect in my castle and practically couldn't find a place to do so until the endgame. The dwarf, on the other hand, had resurrection and was much more successful in dealing with evil neutrals. In the end, Karl managed to break through to my territory and appeared in my starting castle. I managed to defend with a tome of light and retreated home, where I built up a force of mini-artifacts and waited for the dwarf. The final battle took place in my castle. Unfortunately, one major mistake at the end of the battle tipped the scales in favor of GL. Thanks for the game!

I confirm. The final battle lasted about an hour and a half; everyone was resurrected using runes, mini-artifacts, and magic 5-6 times. I underestimated the power of the mage army, charged in boldly, and almost paid the price - I wanted to retreat a couple of times. However, either the 12 hours of playing in a row or the late hour affected my opponent's concentration, and practically one turn decided the outcome of the battle in my favor (it's a pity I don't have a save file). There is practically a result, but out of respect for my opponent, I suggest that the judges declare a draw!!! I think that would be fair.
P.S. I think Drakula wouldn't mind.
16 years ago
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ip0203 (blue, light, Ossir) lost, dwp (red, Inferno, Jezebeth) won, Letos, approximately 5-3-2. Expert Avenger - Rain, Deadly Expert Defense - Resilience Expert Logistics - Finding the Path, Pursuer Expert Light Expert Attack - Tactics Expert Luck - Resistance, Trophies Developed quite well, was unlucky with magic in the castle - Dispel, Teleport, and Vengeance. Jumped into the Treasury hoping to find spells there - on the second day, found Regeneration, and a couple of days later, bought Resurrection. Losses during the journey in the Treasury: 3 battles and 27 blue creatures right before the portal home - a battle for the Lion's Helm against 41 Emerald Dragons, a hundred Erls, and many nasty Harpooners who were pulling out my archers. The final battle was in my castle, although I suggested fighting in the field. In the end, it turned out that my main opponent was my own clumsy hands. I made terrible mistakes, starting with not deploying the combat units for the battle and ending with errors in combat. At the very end, I possibly took an unjustified risk. I came out of the castle with wooden creatures, hoping that the opponent's spell would be reflected, and then I would end the battle - the spell was not reflected)). As a result, dwp won, remaining with 1 Imp and 1 Hound. dwp, thank you for the game!
In reply to ip0203
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16 years ago
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ip0203
ip0203 (blue, light, Ossir) lost to dwp (red, Inferno, Jezebel), Letos won, approximately 5-3-2

dwp, thanks for the game!

Well, in general, I immediately decided to go into Chaos and kill the Elf on the fourth or fifth week to gain my first experience.
But the first attempt was a failure.
At first, it was going well. On the third week, I reached level 20
and I only needed one level to get the Soul Eater to start breaking the Gate of the Worlds. So I decided to "maneuver" a bit to get that Soul Eater.
Quickly break the Gate of the Worlds and defeat the Elf.
But in the end, it took two weeks to reach level 26.
It would have been better to go for Treasure.
In the end, on the fifth week, I retreated home and started breaking the Gate of the Worlds. The first guard consisted of 200 Fire Mares and 200 Archmages.
I couldn't defeat them in one turn, only in two. But after that, I was able to defeat everything in one turn (I was afraid to waste a Scarab on scouting). I maneuvered in the Gate of the Worlds to visit the shop
to get the missing Chaos magic, but that didn't work out.

In general, it took another week to reach the Castle. Along the way, I slowed down because the week ended, and I also joined the sixth week's reinforcements.
I arrived. The Elf's Castle was, as usual, two days away. When I needed it to be one day :(.
The Elf retreated home and combined his armies. He forgot to place the Draconians.
I attacked (honestly, I just wanted to end this game). The battle was already hopeless for me :). But in the end, due to three serious mistakes by the Elf, I won.

In the end, the Elf had no army left, and even if I hadn't won in one turn, I would have come back a second time and finished him off.

Thanks for the game.

P.S.
Level 28 in the final
Upgrades:
Logistics
Attack
Defense
Chaos
Native
Everything maxed out.
In reply to FLASH_RUS
16 years ago
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FLASH_RUS
I confirm. The final battle lasted about an hour and a half; everyone was resurrected using runes, minor artifacts, and magic 5-6 times. I underestimated the power of the mage army, charged in boldly, and almost paid the price – I almost wanted to retreat a couple of times. However, either 12 hours of playing in a row or the late hour affected my opponent's attention, and practically one turn decided the outcome of the battle in my favor (unfortunately, I don't have a save file left). Practically, there is a result, but out of respect for my opponent, I suggest that the judges declare a draw!!! I think that would be fair.
P.S. I think Drakula wouldn't mind.
It's not often you see something like this; honestly, I don't even know what to say... If the judge considers this option acceptable, I'm not against it:smile20:
In reply to Will
16 years ago
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kontr (Orcs, Goshak) defeated filosof (Dwarves) in Might and Magic III, marking the beginning of the fourth week.

Remembering the results of the last two tournament games, I took the War Machines as soon as they were offered. I upgraded the Tent and the Centaurs started clearing all the treasure chests without any problems, which meant there were no money issues. So, I immediately started looking for an opponent with 70 Centaurs and War Machines. Completely unwillingly, I ended up in a Dungeon, which I ran through unnecessarily because the difference in levels was noticeable in the tavern, and I probably would have found an enemy soon (Pillaging and Path of War are powerful), but he decided not to continue due to the difference in stats.
In reply to kontr
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16 years ago
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Gl (red, dwarves, Karl + Erling) lost to moz (blue, Dungeon, Letos) at the beginning of week 6 of Heroes of Might and Magic III. In week 4, he built an artifact market and bought manacles. At the end of week 5, he caught a dwarf in a field with a mobile army. The opponent decided to continue, but Erling miscalculated and lost on wolves. Thanks for the game.

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