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Reports on online games and their confirmations (Spring 2010 season).Auto-translated
Wlk777(blue, Swamp, Vistan, Vistan) def GoD(red, Castle, Turis, Brissa) 2smd4(3) 142 We played last week, I don't remember what the restarts were about =). Fast roads were dealt, on the respawn there were external dwellings 123 and a Dragon Utopia. On the first day there was a lot of money (Dwarf Cottage with 100 dwarves, max crypt etc.) and 1-6 in the castle without cows only because I was short 3 mercury. The secondary was snow, an external dwelling of nagas. On the second day there was a treasure zone in the lava where the useful stuff was 2 hives of 8 ducks each, a club +5 to attack and an external dwelling of devils (I took it only on day 131). A scout hero with 4 nagas captured boots of speed in the snow behind a horde of boars and gave them to Vistan. He was given logic, earth magic, tactics, attack, and pathfinding to the swamp treasure zone =). On the third day I'm flying around that same swamp treasure zone, there's a sword +5 all, a shield of the guardian, and the КЗ which I didn't notice right at the entrance. And the ducks are accumulating along the way. At the start of the 4th day, 2 Dragon Utopias — the home one and the nearby one (blue cap, red orb, teapot +6 all, sphere of Earth to the КЗ). Good gold and stats, since I camp at the ГО near the capital every day, and on 142 Brissa breaks the ГО, dad is at home, Vistan has good gold and stats, the red orb inspires confidence ). Before the final, my computer breaks down for 3 days, but we decided not to hold a FB, a rematch is on me =). Thanks for the game.
22.03.2010, Alessandro (red, Conflux, random, Labeta) def Don-Monkey (blue, Caitlin, Kreg Hag) 123, 2sm4d(3)
111 - I decide to level up Labeta, take a crypt with 5 spirits, 6 heroes, and the castle has haste, slow, and a magic arrow.
112 - Demons are level 30, I find out that the Guardian of the Oasis has off-road movement.
113 - I open a hut with air elementals and a stash of air elementals, Labeta learns air magic.
114 - I defeat 61 harpies and enter the barbarian respawn point.
116 - I capture the barbarian secondary town, build a tavern, and buy a 7th hero who will scout the area around the secondary town, capturing the missing ore.
117 - I transfer troops to the dwarves and capture 2 chests with 2000 resources each, in the secondary town I build a market. I sell almost all the resources - the birds are built!
121 - I build a market and sell more resources, I buy back 2 birds, Labeta destroys everything.
122 - I have a lot of money, I build 2 prefectures, I break through to the inferno secondary town and see a path to the grass, which means my opponent is there.
123 - Medusa lair is level 8, I break through to the opponent's respawn point - mass slow and mass haste.
The opponent attacks on his turn: Kreg Hag with 10 dread knights, 30 archers, and 51 spears. I have 4 birds and 15 air elementals and 80 magic arrows, with over 40 mana. I survive with 3 birds, and I receive a message about the surrender.
Thank you for the game.
111 - I decide to develop Labeta, take a dungeon with 5 elementals, 6 heroes. The castle has haste, slow, and a missile attack spell. 112 - Demons are level 30, I find out that the enemy has a "Pathfinding" skill. 113 - I discover a hut with air elementals and a stash of air elementals; Labeta learns the air spell. 114 - I defeat 61 harpies and enter the barbarian respawn point. 116 - I capture the barbarian secondary town, build a tavern, and buy a 7th hero who will scout the area around the secondary town, capturing the missing ore. 117 - I transfer troops to the dwarves and capture 2 chests with 2000 resources each. In the secondary town, I build a market. I sell almost all the resources - the bird huts are built! 121 - I build a market and sell more resources, buy back 2 bird huts, and Labeta destroys everything. 122 - I have a lot of money, I build 2 prefectures, break through to the inferno secondary town and see a path to the grass, which means the opponent is there. 123 - Medusa lair level 8, I break through to the opponent's respawn point - mass slow and mass haste. The opponent attacks on his turn: Craig Hag with 10 dreadknights, 30 archers, and 51 pikemen. I have 4 bird huts and 15 air elementals, and 80 mage arrows, with over 40 mana. I survive with 3 bird huts, and I receive a message about the surrender. Thank you for the game.
Yes, that's exactly how it happened. And thank you for the game!
23.03.2010, Wlk777(red, Castle, Valeska) def Smoke_mk(blue, Dungeon, Shakti) 2smd4(3) 117 The opponent's generator was spoiling us with marks; in one of the rounds there were 3 stacks of 7 ))). The last one was also decent, totaling 32 and fully built. The roads were slow though, and the respawn was somewhat empty; I wanted to take the rest but from the lookout I spotted a fast passage to the opponent's respawn, but there was a block of up to 49 elves further on, so I only swiped about 5k gold from the opponent's respawn =). By the end of the week, horses and griffins were at the Citadel, and in the secondary town there were rampaging elves. The analysis showed that the opponent had a better position (an external dwelling of elves and more gold), but he surrendered on 117 and forfeited the autosave. Thanks for the game.
For lack of a better option, I went with Tirax - turned out good overall on 113 - a secondary ramp, Papa lvl 6 on week 1 - nagas in the citadel, elves in the ramp) 7 heroes have a Griffin Conservatory with throngs little gold - only one Frenzy dwelling on 2 spawns on 126 without Oil took a Conservatory lvl 3 without a griffin stack - they scratched me a bit) then ran around for another week or so - looking for a bypass to GO along the way took another secondary ramp - placed elves there too took another Conservatory nearby - 2 on week 4 found a bypass to the opponent through snipers ferrying troops from everywhere, elf upgrade)
a couple of days later took the opponent's nearly empty capital spotted Sorcha, but couldn't make it in time the next day caught Sorcha superiority in stats, army, and magic left the opponent no chance. Thanks for the game!
The very first and most chocolatey layout with 3 stacks and 2 native dwellings - almost 200 hundred Troglodytes + there was a Conservatory lvl 2 under the city - which I broke on 112 - was killed on 113 by the opponent
The spawn was decent - at start 120 Troglodytes, from pickups found only 2 Troglodytes on 114 took the native secondary week's result Mantises in the citadel in the capital +1-3 in the secondary + mushrooms in both didn't find a Conservatory, no other pickups either on 2 took 2 Dwarf Cottages of 15 each and 2 artifacts for speed +1 and +2 - cool!-) on week 2 placed Cats in the castle and 1000 everywhere on week 3 found a bypass to GO came out - spotted grass - there approached the opponent's capital there a couple of birds and Psychos - Grisha seems not there + only a citadel in the city..... took it without issue noobs scout the enemy secondary - Dungeon - Grisha is there with a strong army He himself runs towards me I attack both have Oil but higher stats +300 Troglodytes and 15 Mantises and over 40 Evil Eyes did the trick! Thanks for the game!
The spawn was okay - ended up with 120 skeletons with the Converter on first took 2 Crypts - both nearly max found a Conservatory - didn't go in immediately - turned out to be with throngs at home Horses in the citadel on week 2 - secondary Inferno - had to go quite far there took a Dwarf dwelling then took 2 Medusa dwellings and a Naga Bank lvl 3 on 125 took the Conservatory - turned out to be lvl 2 Goshan was denied XP Sorcery for a long time so along with necro horses, Charna was making skeletons result - fights in the castle on week 4 took a Hat +5 to Knowledge from 50-99 gr.Orcs found scrolls of Town Portal and Resurrection in Pandora's Box Goshan gets all lvl 4 in the University studied Logisitic took a max Naga Bank without a griffin stack on 137 pre-GO rush - 20-49 Phoenixes on 141 break them with skeletons alone - with Resurrection lost about 50 - saved mana don't reach the blue castle and nearby Ivor with a strong army, who sits in the castle on 142 - assault Resurrection magic + Meteor shower for 400 and Chain Lightning for 600 did the trick lost 19 Liches and 60 skeletons thanks for the game!
For lack of a better option, Thralsgar went into the folders - turned out pretty good on 113 - second ramp, Folder level 6 on week 1 - Nagas in the Citadel, Elves in the ramp) 7 heroes got a Griffon Conservatory, a Troglodyte one little gold - only one Beastiary on 2 spawns on 126, took the Conservatory without oil, without a Guard stack - they got a little roughed up) then ran around for about another week - looking for a bypass to GO picked up another secondary ramp along the way - also placed Elves there took another Conservatory nearby - 2 on week 4, found a bypass to the opponent through Snipers bringing troops from everywhere, upgraded Elves)
a couple of days later, took the opponent's almost empty capital noticed Sorcha, but couldn't make it in time next day caught up to Sorcha superiority in stats, army, and magic left the opponent no chance. Thanks for the game!
The very first and the most favorable layout with 3 stacks and 2 native - almost 200 units of Troglodytes + there was a Conservatory 2 under the city - which I broke on 112 - opponent was killed on 113
Dealt decently - at start 120 Troglodytes, from the pickups only found 2 Troglodytes on 114 took the native secondary week results Cops in the Citadel in the capital+1-3 in the secondary+Mushrooms in both didn't find a Conservatory, no other pickups either on 2 took 2 Dwarf Cottages of 15 each and 2 artifacts for speed 1+2 - cool!-) on week 2 placed Cats in the Castle and 1000 gold everywhere on week 3 found a bypass to GO came out - noticed some grass - went there approached the opponent's capital there were a couple of Birds and Psychics - Grisha apparently not there + only a Citadel in the town..... took it without problems noobs scouting the enemy secondary - Dungeon - Grisha is there with a strong army He runs straight towards me I attack both have oil but higher stats+300 Troglodytes and 15 Cops and over 40 Evil Eyes did the job! Thanks for the game!
3) GoD (red, Necropolis, Gosh, Gosh) def Don-Monkey (blue, Rampart, Ivor, Ivor) 142, 2sm4d(3) Dealt fine - ended up with 120 Skeletons with the Converter on first took 2 Crypts - both pre-max found a Conservatory - didn't go in immediately - turned out to be a Troglodyte one at home Horses in the Citadel on week 2 - secondary Inferno - had to go quite far there took a Gnome Hut then took 2 Medusa Hut and a Naga Bank 3 on 125 took the Conservatory - turned out to be 2 Gosh wasn't getting Exp. Sorcery for a long time so along with the Necro Horses, Charna was making Skeletons result - fights in the Castle on week 4 took the Hat +5 to Knowledge from 50-99 Orcs found scrolls of Town Portal and Resurrection of the Dead in the Pandora's Box, Gosh gets all level 4 studied Wisdom in the University took the max Naga Bank without a Guard stack on 137 boost before GO - 20-49 Phoenixes on 141 I break them with Skeletons alone - with Resurrection lost about 50 - was saving mana can't reach the blue Castle and nearby Ivor with a strong army, who sits in the castle on 142 - assault Resurrection magic + Meteor for 400 and Chain Lightning for 600 did the job lost 19 Liches and 60 Skeletons thanks for the game!
Yes, in the 1st game I was defeated completely, didn't even understand what happened - 200 Gremlins shot everyone and everything. After the game ended, they started revealing the game's tricks to me. He became my sensei in Heroes))) Armed with a small bit of knowledge, we started the 2nd game.... I seemed to be doing everything right but let the main army get too far away... although I think even the whole army wouldn't have been a problem. After another lesson in Heroes, we started the 3rd - everything seemed to be going perfectly, I took 2 castles 2 turns earlier than the teacher)) miraculously found the Golden Bow which was guarded by a group of Thunderbirds... took it with minimal losses of unnecessary monsters in the army. With the miracle bow in hand, I felt the power and ran up the artifact ladder... Orb of Silt, Dwarven Morningstar... I was on the wings of glory when almost my entire army was destroyed by Genies guarding the damn Ogre Shield (..... left without Elves, I ran to the castle where I met my doom.... Mutual thanks for the games. Soon the student will surpass the master) Especially with the pace we're playing at)
found an external dwelling of Marksmen, took the Tower and built Cavalry in the Citadel 2nd week secondary of Stronghold, Vale clears a Pandora's Box for Gundula (5k exp) but didn't decide to respec 3rd Gundula breaks through to Rampart, on the way picks up 25 Crossbowmen in a Pandora and from an observation tower reveals a Griffin Conservatory(3) which she takes, Vale waits for a Pack near the GO(25 Hydras) for experience and after it immediately into the home Dragon Utopia(3) besides the sword 12/3 junk 4th entered a snow treasure zone: Library, Golden Bow, and Orb of Earth but had to split up(fearing an assault on the capital) then to Stronghold for the Griffin Conservatory(2) 2nd was thinking of taking a Dragon Utopia in the snows but the Plague convinced him to catch Wystan in a treasure zone, Vale stumbled upon a noob with a Pack...
111 - scouting revealed a fairly large area, but without a single crypt, skeleton generator, or dwarf cottage. On the first passage, black dragons were already stationed, indicating that the enemy was there. Near the portal, there was a group of grand elves or horde, I don't remember anymore, but in any case, I wasn't going to go there yet.
112 - thank goodness there were many chests and they almost always gave 2k. I start looking for another passage.
113 - an almost bare map with weak guards for useless resources.
114 - for the bears, I was only short 2 crystals, so I built a market to have them at least by day 5. I realize that on a bare map, my situation is very bad... regretted not taking 113.
115 - news of surrender arrives.
First victory on the forum... certainly not what I hoped for, but already pleasing. Thanks for the game.
03/23/10 Wlk777 (red, Castle, Valeska) def. Smoke_mk (blue, Dungeon, Shakti) 2smd4(3) 117
He went for the +4 chain, betting on 20-49 gold golems, but it turned out to be the maximum.
Thanks for the game.
23.03.2010 Sevan_80 (red, Tower, Nila, Nila) def Kluka (blue, Castle, Valeska, Septienna) 2smd4(3), 127 Thanks for the game
Confirmed.
The start was fun — a stack of 20-49 Diamonds blocking the entrance for a prison in front of the castle. But we were no pushovers either — Shakti with exactly 100 Troglodytes :) And Torosar even brought a ballista.
I probably should have fought with Shakti, at 112 (after leveling up the archers), but I decided to level up the Necromancer on that. Ended up losing all the Pikemen and half the Troglodytes. From the prison, I freed Ignatius, level 10 with expert Logistics and basic Pathfinding. He stayed level 10 until the end of the game, just picking up resources.
At 117, Septienna with advanced Earth Magic and expert Necromancy; horses in the Citadel and Troglodyte growth in the secondary town; external dwellings of Troglodytes, Pikemen, and archers. Badge of Courage.
At 125, I started taking the level 3 Griffin Conservatory. I wanted to get a better result, but it turned out... not just the usual, but even worse. On the first round, I piled onto the bottom left stack; only 1 Griffin survived. Naturally, it took the retaliation from the Marksmen, and the top left stack halved them. In the end, I got out with half the Marksmen and 4 horses, and expertized Earth Magic. At 126, +1 Angel. I attacked the main hero against 30 Greater Basilisks... only enough mana for 1 Slow. From the ability, I lost the Angel and a horse. It got really frustrating; at 127, I attacked the ГО and lost.
24.03.2010, GoD (red, Dungeon, Miner, Miner) def Loi (blue, Necropolis, Gosha, Gosha) 2sm4d(3) 132
We took all the restarts - first I took both in a row, then Loi did too)) + at 114 after that I offered another restart - opponent wasn't against it well, we started The start - total crap, couldn't be worse... 1 stack and Lorelei with 3 stacks of Harpies))) total - 50 Troglodytes...hell of a power... but right then I took a witch hut for a horde of thieves - gave me Logistics)) 112 - took Ring of Life with a weak hero at 115 I got a native secondary - well, at least lucky here... lots of gold, resources seem enough except for ore result - 1-6 in the home Citadel and 1-5 in secondary, both with mushrooms Troglodytes got bitten pretty badly because of morale on week 2 - first took a Crypt, Medusa Factory at 8 - immediately broke through to the grass - freed a hero from prison - that same turn he took a Conflux secondary then another Medusa Factory at 6, Dwarf Cottage at 20 2 Crypts - pre-minimum and pre-maximum right then a nearby Library for a horde of Water Elementals and a Tree of Knowledge for a level Miner lvl 14 - Expert Air, Expert Logistics - in Mage Guild: Haste, Slow, Lightning Bolt revealed 2 Griffin Conservatories with weak heroes - didn't check them total everywhere 1000 both native castles - 1-6 in Castle 131 - I split up from the Library running from Conflux to the stables I want to clear another Medusa Factory for ransom + there are nearby rib cages and 2 objects for knowledge then I planned to go for 2 Griffin Conservatories, a Pandora's Box for uniques, and found a bypass around the GO - assumed it was on the opponent's respawn (turned out to be right later - this metro was located right near his capital) but at 132 news of surrender came due to lack of prospects Thanks for the game!
03/24/2010, GoD (red, Dungeon, Miner, Miner) def Loi (blue, Necropolis, Gosha, Gosha) 2sm4d(3) 132
That's how it was. There's not much to write about, he survived, he kept surviving, but he didn't make it, and Gosha withered away without ever seeing the sun... :) Thank you for the game.
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