Hardcore(blue,Flax,Grendan) loose Markon(red,Swamp,Tazar) 145 2sm4d(3)
I scribbled down a conflux for myself for some reason, which is my weakest town after Inferno, since I've only played it a couple of games, and I even had to make a mage as my main hero, which I absolutely can't stand, but the hero selection on week 1 left no other options.
We restarted, got the standard 1 secondary against 3, on day 1 I captured my only secondary — a tavern there, left all my army and split into the main, bought fire and water, took the resources and Legion Boots from neutrals, recruited Pyschics and with them broke through up to the external dwelling of Psychics and Fire, I don't know for what reason I decided to take the external dwelling, I should have retreated and was in a big hurry; in the end I lost it, leaving 1 Psychic there, and we adjourned there. We continued after some time, the game was playable, luckily I had enough gold to buy back my main hero, on day 121 with a resource trade I finally take the Psychic external dwelling and right after it the Fire one, ran through the respawn, took the Crypt and 2 Dwarf Cottages, somewhere around day 123 Tazar appeared at GO and took a Dragon Fly Hive behind the Fire horde and dashed back, meanwhile at the end of the week I also took 2 Dragon Fly Hives for 6 each and split into the main after mastering Earth, passed the army to scout heroes who took the Water external dwelling, on day 131 I replenished mana at the Well and rushed to take the Griffin Conservatory by the road, it turned out to be a max one, but thanks to Mass Slow I only lost 1 mage to the Griffins' morale, then we adjourned again. At the Griffin Conservatory, after getting Pass-Fight, I decide to push into the snow treasure zone from the tower, I take another Griffin Conservatory 3-ka without losses and split into the tower to replenish mana, here's the 1st serious mistake — I sat down to replenish mana, but the guild wasn't built!))) I only discovered this annoying misunderstanding on the next turn when I was already on the move from the tower, I see no point in going back so I decide to fight the treasure zone with 25 mana, luckily mages reduce spell costs, I have Expert Slow, Haste, Stone Skin, Shield. Only 6 spells in the spell book total, and this is a mage hero, yeah) Because of that I ultimately lost. Anyway, I took another Griffin Conservatory 2-ka with a scout hero, and broke into the treasure zone, where I immediately rushed to a Dragon Utopia spotted from the overview, my main army was left behind, Grendel only had angels, the Dragon Utopia guard was a horde of Medusas, well, naturally no obstacle for angels, but apparently it's not my day, I forgot to turn off auto-combat and the computer loses 3!!! angels to 120 Medusas with a growth stack((. Well, nothing to do but convince myself morally that I didn't take the Griffin Conservatory 3-ka)). At the same time, my morale was further "raised" by Tazar, who broke through the adjacent guard with his secondary right near GO, a decent army — a lot of Ducks, Basilisks, a horde of Flies, Lizards, and a bit of everything else, 1-4 angels, but the stats aren't impressive, something like 5-11-4-4, I absolutely can't return to my town, no transport spells and the whole chain is stuck in the snow, I'll have to give up the week 4 growth, Tazar takes the main town, while I take a Dragon Utopia 2-ka which gives Wings, +2 all stats and a Shield +4. Pretty good. I fly over a rock and a Monk horde gives a Teapot in a tomb, which significantly raised my morale)) But for any luck, as a rule, you have to pay — I attack a hundred Genies for a Pandora's Box with 120 with a growth stack right after the tomb, morale -3, and naturally the angels who struck on wait get stuck next to 2 stacks of Genies on -morale for 2 rounds, in the end I lose another angel, Tazar runs off back home and sends scout heroes down towards the tower, which I successfully repel with my own, near Grendel I take a Sword +6 and also spot a Dragon Utopia, which I also take, a 2-ka too, it gave a total bash — Admiral's Hat and a Gold Bag, exactly what I was dreaming of)), mana ran out, I decide to take the opponent's Barbarian secondary through the mountain and then continue clearing the treasure zone. Here I encounter a very smart move from the opponent — he calmly gives up his secondary, but there's no guild there and he built a Goblin growth building, so with my blue color I can't build a guild and replenish mana there, while Tazar in the main town is just waiting to crush me in the town without mana). Here, apparently, the second mistake was made that decided the outcome — I should have just bought off the town guard (opponent's oversight, the town was guarded by 1 Wolf), luckily I had the Diplomat's Medal and 70k in pocket, and hired in the tavern there, repelled the attack of the guy with the conflux growth and continued collecting goodies with flight, in the end I have to fly to my own tavern through 2 treasure zone Dragon Fly Hives, on my turn the opponent finally takes the tavern and I'm left without towns, and finally reaching the tower I get Tazar there who ported with his entire army, who just on this turn found a portal to his own lands((. Well, the game is basically lost, but there's still a tiny chance in the form of a Well at the very bottom of the map from the tower and the opponent's fear of my strong magic, I successfully fly into the Well and end up one move from the tower, after which follows a very reckless move from the opponent in the form of attacking my Grendel with 2 stats and presumably strong magic))As if I knew there was nothing there except 1st level spells((. In the end, Grendel ends up in the final fight with 300 mana and stats over 20 against Tazar's 13-15-6-6. In the final fight, Tazar with 1st speed and Tactics, already 50 ducks, naturally immediately under Mass Slow they pile on my shooters, I respond with Mass Haste, Stone Skin and Shield and disabling weaker stacks one by one, on top of the strong army I also get full Earth in the form of Rain and Implosion on my already weaker army, in the end the final fight is hopelessly lost, Tazar still has a stack of Ducks and Bulls left after the battle.
Thanks for the game!
