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Hey everyone, I'm playing Heroes for the second time now, and I still don't understand some things((( If anyone can, PLEASE help, otherwise I'll run out of units on Veteran difficulty(((
Here are a couple of questions:
1. The spell SURVEILLANCE! What is its principle of operation? Does my hero simply counterattack the enemy unit that attacked the protected unit? If so, how is this better than just having the hero attack instead of casting the spell?
2. The spell INSPIRATION! The description says it increases the chance to move by 33%. That's clear, but... how many turns does it last? If it only lasts for one turn, then there's no point in casting this spell on a unit that moves immediately after the hero (it will move next anyway, and the spell only lasts for one turn).
3. And one last small question: Is there any information available about the additional abilities of units? I'm thinking of learning the spell SOLDIER'S LUCK. But what's the point? I don't even know which units it could apply to! Maybe I don't have any units that it applies to!(!
Thanks in advance!
Here are a couple of questions:
1. The spell SURVEILLANCE! What is its principle of operation? Does my hero simply counterattack the enemy unit that attacked the protected unit? If so, how is this better than just having the hero attack instead of casting the spell?
2. The spell INSPIRATION! The description says it increases the chance to move by 33%. That's clear, but... how many turns does it last? If it only lasts for one turn, then there's no point in casting this spell on a unit that moves immediately after the hero (it will move next anyway, and the spell only lasts for one turn).
3. And one last small question: Is there any information available about the additional abilities of units? I'm thinking of learning the spell SOLDIER'S LUCK. But what's the point? I don't even know which units it could apply to! Maybe I don't have any units that it applies to!(!
Thanks in advance!