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Posts from FB-2 (spring 2010)

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In reply to Medium_HP
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#81
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Medium_HP
Medium_HP (blue, Conflux, Fure, Gunnar) def Wlk777 (red, Swamp, Wistan, Wistan), 2cm4d(3), 131
There were no resources on any of the four resource nodes, only one Hive, and it was very far away. As others have mentioned, fighting 8 Angels in the second week without any resources is difficult. The treasure was guarded by creatures that were almost impossible to capture with the Swamp's natural growth in the second week, and even if it were possible, the losses would be enormous. I think no one would be able to survive if an opponent arrived in the second week with 8 Angels. Thank you for the game.
Всем удачи ! И Морали !
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#82
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numOne (blue, Conflux, random, Ciele, Dessa) def Mizrael (red, Dungeon, Shakti, Shakti), balance, 141

A very interesting game for me!
Resources were spent - Dessa came on fast roads, a stable was nearby, but other than that there was almost nothing, air wasn't built. I spread out, scout heroes recaptured resources, Dessa did a bit of leveling, gave me earth magic. There's a road to the GO (magic elementals and sultan efreet through rough terrain) and along the road to the secondary hero there are storm elementals. Ciele killed the storm elementals, and then the choice: up to 49 sharpshooters and roughly 99 lizardmen behind a box :(. I realized I was in trouble, it's already 115, Ciele has 11 mana, troops - 18 air elementals. I decided to fight at all costs, because otherwise the birds can't be recruited and it's "gg", I pulled up fire elementals and attacked the lizards with around 80 of them :smile11:. I came out with 4 fire elementals. Dessa takes the box - there's XP, scary. I pulled up 2 psychos and first killed 30+ orcs without losses, then 35 magogs, behind them 2 treasure chests and a Dwarf Cottage! No choice - I went in, 15 dwarves each. I bogged them down with two psychos, the fire elementals got eaten. Now I have birds! :smile03:
At the start of the second week, I pulled up the birds, captured a Necro village, killed the sharpshooters, there's a Necro castle, another Necro castle. Basilisks via teleport killed my birds, petrifying them several times in a row... Inferno village captured, Dessa actively ran around leveling up, has offense, air magic, and a scroll with fly. Built the Necro village to level 4 - nothing worthwhile. I restored the economy, +1000 everywhere, a castle at home, in the Necro castle at the center I put a veil so the opponent wouldn't see too much.
At the start of the third week, I saw Shakti getting beaten up, he must have tried to break the GO, but the treasure zone is on the sand, I decided to guerrilla and take the opponent's castles while he got stuck in the sand. Through an external marketplace I built a level 5 mage guild and flew. I picked up a cuirass +3, captured the opponent's Rampart village, bought back Ciele there with an archery skill for 150. Shakti returned to defend. I transferred the birds and attacked the capital. On day 136 - my GO fell - Shakti came visiting. 8 psychos with Grindan, who was running around recapturing mines, couldn't send them home. I bought up everything I could, sat in the capital, put on shackles (found in a tomb).
Red attacks:
Dessa (9 9 14 70)
18 storm elementals, 24 ice elementals, 6 birds, 15 earth elementals, 7 gogs, 20 imps.
Shakti (9 14 10 170)
56 evil eyes, 18 greater medusas, 11 minotaurs, 6 mantises, 12 harpies, 1 angel, 34 fire elementals.
I have a Death Wave for 100 and a pendant for it, plus a lightning bolt for 400 :) The opponent had a lightning bolt for 260 and full mana, but he didn't account for the fact that lightning doesn't work on earth elementals, and at the end he was left with 30 fire elementals and a couple of minotaurs against 10 earth elementals. The shackles prevented him from escaping, and the defeated Shakti gave me his items! VICTORY!

Thanks for the game!

P.S. This is my second game as Conflux, Castle rules! :smile54:
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#83
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numOne (blue, Conflux, random, Ciele, Dessa) def Mizrael (red, Dungeon, Shakti, Shakti), balance, 141

It was a game; I quickly broke through to the left village. From the pickups, there were Troglodytes and Eyes, GO Minotaurs. I leveled Shakti and at the start of week 3 crushed a hundred Minotaurs and a stack of Hydras from the other side of the portal. In the sand, I managed to pick up a couple of hives and a few artifacts. I saw Dessa flying around everywhere and realized that if I didn't take the capital by the end of week 3, I could surrender. The troops with pickups and the portal seemed decent, plenty of mana, but Dessa had a rather large spell, and when a stack of Titans remained, I realized things were bad — Lightning Bolt does nothing to them, and there was no Ice Bolt, plus Shackles of War :) Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to AlexTheGreat
#84
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AliaSmehova (Blue, Conflux, Monere, Monere) def Lebron (Red, Stronghold, Crag, Crag), MM6. 125.

We played TE, without leveling. The randomizer gave us this pair, I gave 2000 for conf, Dima 800 for color, and in the end I transferred 1200 to Blue on 111.
In general, by the end of Week 1, I got so much money that I built Birds in Citadel, while my native hero Necra had Horses in Citadel. By the middle of Week 2, I collected 7 Angels. We met near the central village. There I crushed Dima, whose game didn’t go well — many mistakes, which is why he didn’t manage to gather much of anything. Although in perspective, we checked: with even play from both sides, by 127 we could have fought 14 vs 14 Angels, and after that it would have been a toss-up... Thanks for the game!
In reply to AlexTheGreat
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#85
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AliaSmehova
AliaSmehova (blue, Fortress, Flax, Moner, Moner) def Lebron (red, Stronghold, Crag, Crag), Might and Magic 6. 125.

Yes, it's better to immediately set up your tech tree in that way. :)
Thank you for the game!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
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#86
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LeBron (blue, Necropolis, Galthran, Galthran) def Javdet (red, Fortress, Wystan, Korbak) 2sm4d(3), 127
Roma destroyed 2 of my mega-chocolate creatures, and I destroyed 2 mega-garbage creatures. In the end, there was a big "bbbllll..." – never mind.)))
The battle took place underground, with slow movement, but there were 4 of them, which was a gift for blue.
Using quite sophisticated chains of actions, I managed to upgrade 2 secondary heroes and a lair of liches to level 116, and then placed them in the citadel.
There was also a secondary dungeon hero, which was also the target of a chain of actions. At level 116, my hero Gnat reached the dungeon and saw the red player with some kind of incomprehensible, pathetic army. :)
At level 117, Roma, for some reason, built a portal in the dungeon and fled with everyone as far as possible: confused:
In the end, my hero entered the dungeon, and Gosha started to rush towards it with the goal of destroying himself and buying himself out in the dungeon.
At level 121, we bought all the liches – there were 17 of them, about 100 skeletons, and I was ready to fight the swamp creatures, but for some reason, they decided to run away from me and even captured the dungeon, building a citadel and a castle there.
Throughout the second week, there was a tactical battle between heroes and stacks, and at level 127, I managed to capture a strategically important point, and Roma surrendered.
Thank you for the game!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
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#87
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LeBron
LeBron (blue, Necropolis, Galthran, Galthran) def Javdet (red, Fortress, Wystan, Korbak) 2sm4d(3), 127
Roma registered 2 of my mega-chocolates, I registered 2 mega-poops. As a result, there was such a "bbbllll..." – never mind)))
The underground is being distributed, the roads are slow, but there are 4 of them, which is a gift for blue.
Using quite sophisticated chains, I managed to upgrade 2 secondary heroes and a lair of liches to 116 and put them in the citadel.
There was still a secondary dungeon, which the chain was also aimed at, and my loser, Gnat, reaches the dungeon at 116 and sees red with some incomprehensible, wretched army :)
At 117, Roma, for some reason, builds a portal in the dungeon and runs away with everyone: confused:
As a result, my loser sits in the dungeon, and Gosha starts to rush with the goal of breaking through and buying himself out in the dungeon.
At 121, we buy all the liches – there are 17 of them, about 100 skeletons, and I am ready to fight the swamp creatures, but for some reason they decided to run away from me and even captured the dungeon, building a citadel and a castle there.
Throughout the second week, there was a tactical battle between losers and folders, and at 127 I managed to capture a strategically important point, and Roma surrendered.
Thank you for the game!
You could have surrendered at 117 – but the cockroaches... – after clumsy attempts to understand the opponent's mistake, he himself fell into the same trap... He didn't reach the lashpek by one cell and gave up the city... And the rests were really stupid – with 3 cans of supplies, he surrendered, leaving only 11 archers... And building a summoning structure is the height of idiocy – a citadel would look much better :) Thanks for the game
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
#88
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AlexTheGreat (red, Castle, Valeska, Nimus) def Javdet (blue, Necropolis, Galtran, Galtran), WT, 8MM6a, 132.

First time playing this template in WT, but it turned out to be one of the best games of the last year!!! And a great giveaway, of course!
111. Everyone, except Sorsha, who was taking a crypt away from the castle, via the stables located 2/3 of the starting move from the castle. Valya runs through the teleport, there are Pit Fiends. I'm directing the chain there for now. There are 2 cons. One on the grass, the other underground, right at the teleport.
112. I fight through the Pit Fiends; there's a pack of orcs and a road to a desert village, I think... I turn around. Valya clears a couple of experience pillars and chests. Nimus stands by the dog group, waiting for the chain to run somewhere toward the center.
113. Troops are brought to Nimus via griffin dwellings; he opens the observatory behind the dogs, sees teleports and underground paths to the central zones, treasures, utopias, and the passage to the computer and stronghold. I attack; there are 3 birds of the 3rd rank, 16 dogs of the 4th, 45 goblins of the 5th, and 6 orcs of the 3rd. I lose 9 griffins, almost all the "pokemon," and 5 marks. Valya runs around the pillars (there are quite a few underground) on a mark and scouts another con.
114. I take the stronghold. The chain clears the respawn where there are more crypts and chests.
115. I clean all that up, open the observatory, and see the blue Castle above on the neighboring respawn. Mama is ready to run and fight a few guards to reach level 7, so there are marks + 6 at home.
116. I fight the con far from the teleport with 2 horses; there's a strong, but I'm short 330 exp. I run a bit down, there's a pack of witches, I hit them, and that just gets me to level 7, there's another con there.
117. I send the troops back to take the Refuge with Nimus. There are pokemon there. Valya is at the strong con. At home, 12346 in the citadel! Everything for the City Hall is in the stronghold!
121. I take the maximum loan, upgrade the griffins, buy out almost everything, a few griffins remain. The 2-pack falls almost without losses, then a 1-pack in the corner. I build a chain to the corner of the respawn; there's a prison, dwarf dwelling, medusa dwelling, and Pandora behind the ice horde.
122. I check the con on the grass with 3 angels using a "loser" hero, it's a 1-pack, I take it, troops go via the 9th hero in the castle to the prison; there's a mage with advanced logistics, I give him 5 champs and 4 angels. He takes the dwarf dwelling. Nimus with advanced logistics runs toward the center. Guild is at home.
123. I take the medusa dwelling with the mage, break through Pandora for 70 ice, and bring the army back through the cyclops dwelling with the 8th hero. I gave 6 marks to the "loser" there. I upgrade the swordsmen. Via the chain, Valya takes the 4-pack con on the last cell. She already has expert logistics, water, and basic offense/armor. 8 angels are given to Nimus, the rest are preparing to run to the desert, there's a 3-3 shield and a village. Nimus clears the utopia guard, breaks through several passages, and takes the sword + 6. Nimus has expert logistics and adv. tactics.
124. Nimus kills 90 pegasi for Pandora for 15K, becomes an expert scout, adv. air. He breaks through a few more passages; I see the path to the opponent, I stand on the utopia. The rest of the muscle in the desert kills everything in sight!.. Monks are at home.
125. I devour part of the desert, take the Tavern village. I bring troops and the 3-3 shield to papa. On the way, I take the cyclops dwelling 8-pack with another "loser" near the utopia. Papa takes the utopia, there's a 3-all necklace and a ring of speed. I run into an unexplored passage through the opponent's hero. I arrive in the zone of the pink and purple computers, there's a passage up to the treasure, I see bracers. Angels are at home.
126. I take the bracers, there's a utopia above them. A 3-pack. I leave 12 crushers and an angel there... They gave 6-all and a 4-4 torso. There's another utopia higher up. Scouting rules! Castle is at home.
127. I take another utopia, there's a 5th cap. Valya runs into the well on an angel, there's a breakdown nearby. I'm preparing to take the enemy Necro on 131! 2 DDs are just enough to reach it with stables and logistics.
131. I take the last utopia there, it's a 3-pack, expert armor. Dragons ate the remaining 30 marks. I eat the cyclops dwelling, muscle goes home via mages to the DD. Valya got smashed, I upgrade 10 angels. Valya with all her muscle is exactly in the Necro, papa gets smashed during scouting and buys back there. Everyone is ordered to replenish mana! :)
132. Valya with 2 archs and muscle goes one way, Nimus with 8 archs, the cap, and a learned "teapot" goes into the Necro the other way. I take the utopia behind the hill, there's a 5-all sword. Attack-defense 28-29, Teapot at 2300. 6th rank archs. Roma surrenders. Thanks for the game!
In reply to AlexTheGreat
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#89
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AliaSmehova
AlexTheGreat (red, Castle, Valeska, Nymus) def Javdet (blue, Necropolis, Galtran, Galtran), VT, 8MM6a, 132.


Paid 2300 for Gosha, got 700 back on color. Got double builds 3 times on rests -
one was re-rested, the other 2 due to a level 5 hero. Also re-rested 1 double. 111
got distracted by breaking through Centaurs and
was one tile short of continuing the chain through the crypt, Gosha without speed but scout heroes reveal
2 hives near home. One road was blocked by hive guard, the other leads to the swamp
computer behind lizards, there is a Dwarf Cottage at home - I decide to run through the rough terrain in that
direction for
exp. In the Dwarf Cottage I was offered a choice between Learning and Offense, I take Learning.
All other heroes are mages as luck would have it, no one to assign to sub-stacks.
Around 115, having already moved Gosha, a scout hero running to flag a mine in an inconspicuous corner
sees a Pandora's Box behind Griffins. Gosha turns around towards it. At home everything points towards
having Vampires and Liches in the castle, cash for splitting, upgrading and buying. After the Pandora's Box
the main hero is level 13. 121 in the tavern a Vampire Lord, I have to pick it up to buy him,
Gosha
breaks through, takes a Dragon Fly Hive and heads towards the revealed Griffin Conservatories. The scout hero having received Vampires
takes the 2nd hive and heads in the other direction. There it turns out to be the exit to the center. Return
of the Vampires and +4 Angels. Red appears in the center with 8 Angels, there's nothing left to do
but run into a dead end to see what's there. Vokial on Vampires deals 20 per hit and
a Naga Guard blocks the passage to the opposite treasure zone. Already 3 Dragon Utopias are visible in different corners,
at home Mage Guild level 4, resources for level 5 are in the pipeline. Nymus with insane
stats appears in the tavern, meaning after the utopias. Valkyrie's invasion on 131 came as a surprise. It turned out
that my castle was clearly visible from the lookout. Alex made great
use of his chocolate, for 8mm6a an appearance like that with Dimension Door on 131 is not a common occurrence.
Then a disconnect happened and I decided not to continue. The autopsy showed red had 3 Dragon Utopias
in a row, another 1 not far from the castle, 4 Griffin Conservatories (the furthest one only 3 days' march from
the capital) and decent in financial terms.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#90
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Mizrael(red, Conflux, Moner, Moner) def Javdet(blue, Necropolis, Galthran, Galthran), WT, Jebus Cross, 123

We decided to play on WT, ended up with a fast game on Jebus Cross.
111 - good start, Moner immediately broke the imp dwelling using a horde of harpies, there's a stable, but passage is blocked by a horde of cerberi behind a Pandora's box.
112 - revealed an external dwelling of magi, no passage visible yet.
113 - ate a bit of experience using the Phoenix and defeated it going home, the main hero heads down to the respawn area and grabs a castle village.
114 - Brissa with archers reaches the village (ramp), there are a few elves there... archers number 30, I take a risk and attack, three pointy-ears... two take losses, the Fairy defends and survives!, a relief.
115 - Moner heads to the external dwelling of magi, Kris secures the crystal mine.
116 - got Learning on level-up, took it (since I've heard it's useful) and didn't regret it :)
117 - the external dwelling fell, with some loss of pokemons from Kris, the Phoenix is doing the job.
121 - convinced a horde of orcs to join for a beehive without losses, mini-beehive.
122 - a Pandora's box with 10K experience turns into 20K experience, Learning rules, I defeat the Phoenix going home for mana, build a chain to the very bottom of the respawn area for a Sword +5 to All.
123 - stable, Pandora's box with fire elementals, the Phoenix is sped up before the Dragon Utopia, the main hero goes down with the Sword +5 in hand. On my turn Roma concedes - he got incredibly unlucky in a fight against anti-morale. For verification, I killed the Dragon Utopia anyway: Golden Bow and Tome of Water Magic, plus 25 ice elementals from the Pandora's box. Thanks for the game.
P.S. I'll upload the save files for a tryout, as usual packed in 7z.
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#91
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Seriously, who chooses Necropolis on the Jebus map, especially for the Warlord difficulty? It's a really bad choice, to put it mildly.
Всем удачи ! И Морали !
In reply to Mizrael
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#92
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Mizrael
Mizrael(red, Conflux, Moner, Moner) def Javdet(blue, Necropolis, Galthran, Galthran), WT, Jebus Cross, 123

We decided to play on WT, but it ended up being a quick game on Jebus.
111 - got a good start, Monya immediately broke the Imp dwelling behind a horde of Harpies, there's a stable, but a horde of Beholders behind a Pandora's box blocks the way.
112 - revealed the external dwelling of Psychos, no passage visible yet.
113 - ate some experience with the main hero and broke him home, the gold purse goes down to the spawn area and grabs a Castle village.
114 - Brissa with the archer reaches the village (Rampart), there are a few Elves there... the archer has 30, I take a risk and attack, three of the pointy-eared ones... two are negative, the Faerie Dragon defends and survives!, what a relief.
115 - Monya heads to the external dwelling of Psychos, Kris takes the Crystal mine.
116 - I was offered Learning on level up, I took it (since I've heard it's useful) and didn't regret it :)
117 - the external dwelling falls with a loss of pokemons by Kris, main hero is on a Phoenix.
121 - persuaded a horde of Orcs for a Hive without losses, a mini-Hive.
122 - Pandora's box with 10k experience turns into 20k experience, Learning rules, I break the main hero home for mana, build a chain all the way down the spawn area for the sword +5 to all.
123 - stable, Pandora's box with Fire Elementals, main hero is Hasted before the Dragon Utopia, gold purse goes down and the sword +5 is in hand. On his turn Roma surrenders - he was extremely unlucky in the fight with anti-morale. For testing purposes I still killed the Dragon Utopia: Golden Bow and Water Tome to water, from the Pandora's box another 25 Ice Elementals were given. Thanks for the game.
P.S. As a test I'll upload the saves, everything as usual packed in 7zip.
Here it's more about overconfidence than bad luck. On 111 already 15 Vampire Lords - 2 fronts, after beating off 2 Angels, already 3 heroes are working. A megafairy tale. 1 Vampire got eaten somewhere, but it's irrelevant. 122 Brogh near the GO (could have broken it on 112 if not for the triple guard led by Azure Dragons), also could have on 121, but 3 external dwellings of Horses made them build at home. Then a blunder (was calculating speed on the laptop touchpad and misclicked, accidental click and...) - put 26 Vampire Lords under a triple hit from Giants, no chance to survive. Next, running Goshka finishes off those Giants with the remaining brethren, runs into what is most likely the opponent's GO, heads back and stupidly attacks 35 Hydras. It was actually possible to survive, but in the early rounds Wyverns and Angels went to the toilet, and 18 Horses with Growth didn't cut it..
I've never seen such a thing on Jebus: 3 Griffin Conservatories, 3 Hives, max Dragon Utopia, 3 external dwellings of Skeletons, 6! Zombies, 1 Medusa, 2 Liches, 3 Horses, 1 Dragon, and there could have been something caught in the Dungeon too. Impossible to handle everything - 2 external dwellings of Zombies and 1 of Liches unpainted, 2 Griffin Conservatories also out of the way, was in too much of a hurry to the center and paid for it.:)

Thanks for the game.

Added after 3 minutes
P.S., read VLK afterwards.. maybe you should practice WT before asserting something? I consider the roll very favorable
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#93
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Javdet

Added 3 minutes later
[/U]PS, I read Warlock's guide after that... maybe you should practice with Warlocks before making any claims? I think the matchup was very favorable.
I think Necropolis troops are weak without Necromancy and when facing strong troops of another type (like Jebus and Warlocks). Do you want to argue? I tested Warlocks, so I'm pretty confident.
Всем удачи ! И Морали !
In reply to Wlk777
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#94
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Wlk777
I think that Necropolis troops are weak without Necromancy and when there are strong troops of another type (like Jebus and War Troll). Want to argue? I tested War Trolls, so I'm pretty sure.
LOLOLOL)))))
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#95
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Javdet
LOLOLOL)))))
Someone already tried to argue with me about the weakness of the Necropolis troops. As a result, 500 rubles were transferred to my mother's phone account.
Всем удачи ! И Морали !

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