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I also leveled up Lord Haart and Clavius to Expert Marauders. And that costs about 50,000 gold!!! Haart also became a speedster. Thanks to this, I was able to capture dwellings with them. And Mephala was already heading to the blue dwelling. Well, and Grindan, Jelar, Ain, Damacon, Kaitlin - they were all hired as soon as possible. Besides that, I only built what was absolutely necessary. I didn't even build a guild with prayer! Utopia was indeed captured by marauders, I guessed right!
I also wanted to save on magic, but I couldn't find a hero who would give me free resurrection. Other skills were needed. I also made Clavius a marauder, but I completely forgot about Lord Haart! Well, not forgot, but I didn't check his secondary skills...
I posted the results of the first round (summary table and arenas) at /topic/at/509/ Arena leader – nprf-Pred Both heroes are Warrior class! Nprf has Mephala (specializing in Armor!), Pred has Thorgrym (specializing in Resist!). Both have expert clones!!! Both were wary of berserkers. Nprf solved the problem more originally – he chose a hero with tactics! Pred bet on resistance. In addition, the hero has an intelligence skill, expert earth elemental summoning, and resurrection.
As a result, Mephala is a stronger warrior, and after a long exchange of blows, with the help of his archangel clone, Pred's forces are defeated and trampled, preventing them from being resurrected! After that, it turns out that the one with more mana wins. The archangel clone proves to be more effective than summoning elementals. A crucial mistake by Pred was doubling the hero's mana untimely. Having the intelligence skill, he was forced to visit a simple well. He didn't have time to change his strategy anymore. However, even then, there would only have been a chance for a draw, but not for victory. Here, the elixir of life is very important; with it, you can simply stand under the attacks of level 7 troops…
Check out the arenas - it’s all very clear!!!
Yes, doubled magic doesn't save me either. Although I thought I could fight not against elementals, but with resurrection, especially resurrecting units one at a time, to intercept the turn order. But Mephala is too strong an opponent. Congratulations to nprf on the victory!
Emer-Gen
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Yes, I'm just amazed. They claim that's balance, but based on my own experience, I don't see any balance – when I don't play as a mage hero, I always end up in a complete... where is this balance? Everyone plays like "idiots," either focusing on attack or defense. Where is the balance we're talking about? I think (this is a suggestion for Horn) that the magic resistance should be reduced; playing as a mage is a complete disadvantage. From now on, I probably won't do it anymore. I just got used to it, and I always enjoyed playing as a mage. It's really disappointing.
Yes, I am simply amazed. They claim THIS is balance, but based on my own experience, I don't see any balance – whenever I don't participate as a mage hero, I always end up in a complete... where is this balance? Everyone plays like "idiots," either attacking or defending. Where is our so-called balance? I believe (this is a suggestion for Horn) that the magic resistance should be reduced. Playing as mages is a complete disadvantage. From now on, I probably won't do it anymore. I just got used to it and always enjoyed playing them. It's really disappointing.
I agree with this! By the way, natasha also wrote about this, saying that if there were mostly warriors on the arenas before, now there won't be any mages at all. She really loved playing as Intelligents... Although, in the League, I'm still trying to level up the Sage class for a warrior in the next tournament! But... for a warrior!!! But it all depends on the map. If there are many dwellings of level 7 here, then the only choice is a warrior. And as for resistance, it is resistance. There was no need to build the Blast spell at all, and also elementals
Yes, I'm just amazed. They claim THIS is balance, but based on my own experience, I don't see any balance – whenever I don't play as a mage hero, I always end up in a complete... where is this balance? Everyone plays like "idiots," either focusing on attack or defense. Where is our so-called balance? I think (this is a suggestion for Horn) that the magic resistance should be reduced. Playing as mages is a complete disadvantage. From now on, I probably won't do it anymore. I just got used to it and always enjoyed playing as them. It's really frustrating.
Don't blame the lack of balance for your mistakes. On this map, warriors are dominant. The fact that there are black dragons here, which you can't defeat with magic, should have indicated that. The poor performance of mages in arenas is explained not only by the general weakness of mages but primarily by the weakness of their primary stats. You needed to invest more in stat-boosting items! Who stopped you from equipping dragon armor, for example? The balance is, of course, even more skewed towards warriors. But it has always been this way in Heroes. Magic damage is fixed, while unit damage is differentiated. The essence hasn't changed. And Thorgrim's resistance has already been reduced. As have the levels of Mephala and Tazar in the arena. That is, they were already thinking about balancing warriors in the arena. You need to learn; I started the same way...
Don't blame the lack of balance for your mistakes. Warriors dominate this map. The fact that there are black dragons here, which cannot be defeated with magic, should have made that clear. The failures of mages in the arenas are explained not only by the general weakness of mages, but primarily by the weakness of their primary stats. You need to invest more in stat-boosting items! Who stopped you from equipping, for example, dragon armor? The balance has certainly shifted even more in favor of warriors. But it has always been this way in Heroes. Magic damage is fixed, while unit damage is differentiated. The essence has not changed. And Thorgrim's resistance is already reduced. As are the levels of Mephala and Tazar in the arena. That is, they were already thinking about balancing warriors in the arena. You need to learn, I started the same way...
That's all true. But we're talking about something else. Today, the Warrior class is becoming almost mandatory, even for a mage. Because the Sage class turns out to be weaker. The exception is only maps with a small number of castles and the Titan's Mail. It's clear that if there's also a Potion of Life, then only 7th-level troops are needed. I think that the Sage should have their magic power increased by +6, +10, +14. Then, even without increasing knowledge (intelligence is still there!), there will be balance!!!
AlexeyPank
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That’s it. Saves still aren’t being saved. What a bummer. Yes, and judging by the results of the others, I don’t have much to offer here :(. I’m still a newbie.
That's all true. We're talking about something else. Today, the Warrior class is becoming almost mandatory, even for mages, because the Sage class turns out to be weaker. The exception is only maps with a small number of castles and a Titan's Mail. It's clear that if there's also an Elixir of Life, then only 7th-level troops are needed. I think that the Sage's magic power should be increased by +6, +10, +14. Then, even without increasing knowledge (intelligence is still there!), there will be balance!!!
I don't mind in principle. But I don't want a specific hero to dominate every map. After all, there are also specialists in monsters. I remember losing on this map, even though I had a hero with great stats, a larger army, and the first turn! I lost to Fura with Gundula. He had 200 more mana and cheaper elemental summoning! And he also had black dragons, but with archdevils. And Armageddon!!! But there was no Elixir. In arena tournaments, it's very important to choose the right hero. It was and will be. I'm curious about Natasha's opinion on this. Although I understand that she deliberately put Tazara in the starting save. The hint is obvious.
Added 3 minutes ago AlexeyPank;34622
Everything. The saves still aren't being uploaded. That's a bummer. And, besides, judging by the results of the others, I have nothing to do here :(. I'm still a noob.
Try posting directly on the forum. Moreover, I saw statistics that haven't been included in the summary table yet - the results are quite weak there. And who said that they're not playing to win?!
I don't mind in principle. But if every map ends up having a specific hero dominating, it won't be fun. And there are also specialists in monsters. I remember losing on this map, even though I had a hero with better stats, a larger army, and the first turn! I lost to Gundula against Furia. He had 200 more mana and cheaper elemental summoning! And he also had black dragons, but with archdevils. And of course, Armageddon!!! But there was no elixir. In arena tournaments, it's very important to choose the right hero. It has always been and will always be. I'm curious about Natasha's opinion on this. Although I understand that she deliberately put Tazara in the starting save. The hint is obvious.
And I already know for sure who will dominate in the second round! The hero is obvious, but I'll have to look for the right build!!! :) ;)
Try posting it directly on the forum. Besides, I saw statistics that haven't been included in the summary table yet – the results are quite poor. And who said they aren't playing to win?!
I'm trying, but it won't post. What's going on? And the fact that I'm not playing to win is obvious in my case. I just don't have enough experience.
Yeah, the results are impressive!
A question for nprf: How is it possible to get 80 (!!!) defense? Well, maybe I didn't check out 5 lairs, and my hero is 5 levels lower, but a difference of 30 is something else!
pred: 51 Black Dragons - for this, you need to visit 2 Dragon lairs in the first week, but for this, you need to gather a considerable army to clear out the Angels and Dragons and + run around like crazy! How?
In general, there are a few conclusions.
And here's one of them: It's not worth having your main hero waste time on things like collecting monsters and gathering resources.
Oh, and I was still trying to build Titans :)
Added 2 minutes ago AlexeyPank;34629
I'm trying, but something isn't working. What's going on. And the fact that it's not for winning - in my case, it's obvious. I still lack experience.
Come on, come on! :)
Otherwise, in the tournament, there are only "Monsters," and ordinary players have no one to compete with! :)
Added 4 minutes ago
Oh, by the way, why didn't Natasha participate?
Dear players!
I would like to remind you that the tournament rules require all those wishing to participate in the tournament to register on our forum!
Therefore, many have not yet been added to the list of participants.
Notifications confirming receipt of the save files have been sent to everyone who submitted them.
I understand that many are reluctant to register because they belong to other Heroes communities. But today, everyone has the opportunity to create their own clan with us and play in the tournament as one team.
Added 4 minutes ago
Emer-Gen;34617
Yes, I am simply amazed. They say that TE has better balance, but in my experience, I don't see the balance - when I don't play as a mage hero, I always end up in a complete... where is this balance? Everyone plays "stupidly," either with attack or defense. Where is the balance we were promised? I think (this is a suggestion for Horn) that the magic resistance should be reduced. Playing as mages is a complete disadvantage. In the future, I will probably not do this again. I just used to enjoy playing as them. It's really disappointing.
I strongly disagree that the balance in TE is worse than in SoD. On the contrary, now you can start playing as a mage and level up the Warrior class, and vice versa, if necessary, turn a Warrior into a Healer (very important on poor maps!) or a Sage. The choice of tactics has become much wider.
The question of "how much to add in grams?" – that is, what bonuses should the classes give, and how to change the bonuses from secondary skills – we are discussing!
Here is some statistics:
Armor 5 – 10 – 20 instead of 10 – 25 – 50.
Resistance and magic 10 – 20 – 30 instead of 5 – 10 – 20.
That is, if before resistance and magic were not particularly in demand, now they are, firstly, useful, and secondly, necessary for leveling up classes!!!
I also think that the Warrior class has become almost mandatory...
Added 8 minutes ago
Zingel;34645
Yes, yes, the results are impressive!
Question to nprf: How can you get 80 (!!!) defense? Well, let's say I didn't go through 5 lairs, and the hero is 5 levels lower, but a difference of 30 is something!
pred: 51 black dragon - for this, you need to visit 2 dragon lairs in the first week, but for this, you need to gather a considerable army to clear out the angels and dragons and + run like crazy! How?
In general, there are several conclusions.
And here is one of them: You shouldn't waste your main hero on nonsense, like collecting monsters and gathering resources.
Oh, and I was still trying to build Titans :)
Added 2 minutes ago
Come on, come on! :)
Otherwise, in the tournament, there are only "Monsters," and ordinary players have no one to compete with! :)
Added 4 minutes ago
By the way, why didn't Natasha participate?
I will try to answer everything. nprf has all the artifacts that increase defense (dragon armor, sandals, titan shield, etc. - that is, a focus on defense) plus 6 to attack and defense is given by the Warrior class. In addition, compared to Tazar, there is a higher level of secondary skills (scholar, hut).
It is also not difficult to collect dragons. 2 portal summons in the Dungeons, and you only need to reach one lair. Although it is preferable to start with an angel.
Don't forget about the Legion statue, which gives a bonus, and its leaders gathered it either at the end of the third or at the end of the fourth week!!!
I did not participate because I myself have been testing this map for a long time, and on various versions. And experience in this case is too big of an advantage. I had Nella - an expert Sage with an expert Berserker and earth elementals. Well, and the army is like everyone else's, 45 + 46.
Previously: 51 Black Dragons - this requires visiting 2 Dragon Nests in the first week, but for this, you need to gather a considerable army to clear out the Angels and Dragons, and + run around like crazy!
In general, there are several conclusions. And here is one of them: It's not worth having your main hero waste time on trivial things, like collecting monsters and gathering resources.
Oh, and I was still trying to build Titans :)
Well, Dragons are a Legion statue!!! And it would be possible to reach it with a Scout. But I think that both dungeons with castles were simply built on day 14.
THE CONCLUSION IS CORRECT!!! :)
And Titans aren't that stupid; we just didn't take them on this map out of habit. Forgetting that the Naga Bank now gives precious gems! It would be interesting, for example, to see Orrin with all the bows and all the archers! This is especially interesting considering the hit points of the Titans and the Elixir of Life. And just Crag Hack with a maxed-out Sniper class!!! Don't forget that the Tower Titans also have immunity to Berserk!
Added 16 minutes later natasha;34698
I had Nella - an Expert Sage with Expert Berserk and Earth Elementals. And the army is like everyone else's, 45 + 46.
Maybe you could do an arena battle. It's interesting to see how effective Berserk is with such high resistance!
Yes, and about the new quest: Is it normal that the computer opponent I encountered in the first week has troops upgraded to level 8, while my troops don't gain any experience at all? If so, it becomes scary to play the second round of TE :D ;)
Maybe you could do an arena match. I'm still curious how effective the berserker is with such high resistance!
Yes, and about the new quest: Is it normal that the AI I encountered in the first week has troops upgraded to level 8, while mine aren't gaining any experience at all? If that's the case, playing the second round on TE becomes scary :D ;)
If there were a save file, I could have done it.
And this is by design!!! Some participants of the first round complained that TE gives an advantage. Let's see how it goes now. I wonder if people will switch back to SoD 3.2. ??? However, I want to point out that lower-level units level up quickly. As their numbers increase, the leveling speed will decrease slightly. And more powerful monsters will not gain ranks as quickly.