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Posts from The 4th annual offline tournament, "Best of the best".

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In reply to SpiriTT
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SpiriTT
I really get annoyed by people like *****y... I hope I'm not the only one. Whether you want to delete it or post it in the Tribunal, it doesn't matter.
I thought the person wanted to learn how to play, but after showing a result with a loss in two weeks to the first-place player, they're trying to prove that they actually played better... Hmm... It seems like those who argued with him in the Tribunal were right...
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prove that I actually played better

Why do some people love to LIE so much? Or do they really not understand...? I'm NOT trying to prove that I played better! I'm proving that my strategy up to my turn 116 was better! These are just the first 6 hero days! Of course, I played worse afterwards because I was running out of time. There was only 1 day left until the end of the tournament. Under these conditions, it was generally difficult to finish the game.

Added 10 minutes later
It all started with the fact that I, as a participant in this tournament, decided to DISCUSS the map. To express my opinion about it, to point out what could be done BETTER... I DIDN'T WANT to discuss my game on it at all! And I said that, in my opinion, the anti-magic garrison there is a bad decision. Do I have the right to discuss the map or not? As soon as I said that, some people (Tolikandro) started thinking that I wasn't discussing the map, but supposedly justifying why I didn't do as well as him. And he starts telling me that my initial strategy was bad, and he starts using phrases like "a bad dancer..." What else can I do?

Well, he brought up the topic himself, so I have to say that my initial strategy WASN'T bad, but what does that have to do with it?

That's how the discussion of the map immediately turns into an insult to me, and this is not the first time this has happened on the forum! I've seen it happen more than once that if I say something, some people start twisting it to be about me, changing the topic, and turning everything against me. But not everyone is like that. There are people (Dirty_Player, MedjersoN, and especially Chemist on heroesportale) who respond quite adequately, specifically to the topic that I wanted to discuss - about the anti-magic garrison. But there are those who just want to find an excuse to insult (Tolikandro), to move on to evaluating me and my game (a negative evaluation) - such people are immediately obvious. Personally, I never insult anyone, unless they really push me to the limit. But some people just love to turn everything into insults.
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Tolikandro, I checked your save file. Tell me how you managed to get the Boots of Swiftness from the western part of the Dungeon. (Day 17-18)
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He took the Crest of Valor, dismissed the hero Dess, then found him again in the tavern (if you search, you can find dismissed heroes; you can't buy them back on the same day). He bought him back in the tavern the next day (heroes don't lose their artifacts; only their troops disappear) and gave the Boots of Swiftness to Gunnar. This didn't affect the outcome of the game at all. Personally, I didn't go to the northwest of the Dungeon at all; you don't even need to go there – it's a waste of time. If you hadn't placed an antimagic garrison... at the entrance to the Inferno lands. Even if there was a regular garrison instead of the antimagic one, and even if there were MORE troops there than in the antimagic garrison, you would have been even more surprised; the map could have been completed in 10-12 days instead of 23...
In reply to Thundax
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2Ergon
If we were on the FORUM, such an Avatar would immediately provoke a duel :D
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Personally, I've never been to the northwest part of the Dungeon.

How is that possible!? To reach the Minotaur, you need to see that shore (in order to cross it with levitation boots), and for that, you need expert scouting and two pipes, one of which is in the northwest part of the Dungeon.
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How is that possible!? To reach the Minotaur, you need to see that shore (in order to cross it with boots of levitation), and for that, you need expert scouting and two pipes, one of which is in the northwest of the dungeon.

You're mistaken. You need expert scouting and 1 pipe, which I took from a defeated hero. And the northeastern squares (which need to be revealed to fly over with boots of levitation) can be revealed from the water :) when you swim there, if you swim close to the shore (more precisely, to the rocks in the water).
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The northeastern squares can be revealed from the water when swimming towards them, if you swim close to the shore. Damn, next time I won't make such a mistake =(((
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Damn, I won't make such a mistake next time =(((

Even if it were necessary to go there, it wouldn't significantly affect the completion time in days. Because the tasks are solved in parallel. Let's say, while the main hero clears everything needed in the Inferno lands, another one breaks through to the northwest. The main thing is to divide the troops correctly. And regarding the anti-magic garrison, think about it. It shouldn't be that the condition for success is not a rapid exploration of the map and the ability to fight even with small forces, skillfully using magic. But simply accumulating resources earlier. Because if magic cannot be used in such a garrison, then only brute force can solve the problem. Any idiot can accumulate resources. When they don't need to buy many heroes, they can solve parallel tasks faster. And read on the Heroes portal - I'm not the only one with this opinion. In everything else, the map is, of course, great.
In reply to VOVLAD
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VOVLAD


How is that possible!? To reach the Minotaur, you need to see that shore (in order to cross it with levitation boots), and for that, you need expert scouting and two pipes, one of which is in the northwest of the dungeon.
Well, you can also explore the entire map. Although, it's unlikely you'll be able to find the Grail in record time.
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.
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I wouldn't allow myself such an avatar on the Portal. And once again, congratulations to the first and last place winners for their excellent playthrough; it's a pity I couldn't join you.
In reply to Thundax
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VOVLAD
How is that possible!? To get to the Minotaur, you need to see that shore (in order to cross it with boots of levitation), and for that, you need an expert scout and two pipes, one of which is in the northwest of the dungeon.
SergeyY
You're wrong. You need an expert scout and 1 pipe, which I took from a defeated hero. And the northeastern squares (which need to be seen to fly over with boots of levitation) can be revealed from the water :) when you swim there, if you swim close to the shore (more precisely, to the rocks in the water).
Айвенго
Well, you can also open the entire map. Although, most likely, you won't be able to dig up the Grail in a record short time.
I'll say more: there are even more interesting ways. For example, I maxed out Xirona's intelligence, doubled it in the dungeon, and had more than 1000 points for the event. Then I just summoned a boat. Or you could take a specialist in mysticism.
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How is that possible!? To get to the Minotaur, you need to see that shore (in order to cross it with boots of levitation), and for that, you need expert scouting and two towers, one of which is in the northwest of the dungeon.

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You're wrong. You need expert scouting and 1 tower, which I took from a defeated hero. And the northeastern squares (which need to be seen to fly over with boots of levitation) can be revealed from the water when swimming there, if you swim close to the shore (more precisely, to the rocks in the water).

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Well, you can also reveal the entire map. Although, most likely, you won't be able to dig up the Grail in a record-breaking time.

I'll say more: there are even more interesting ways. For example, I maxed out Xirona's intelligence, doubled it in the dungeon, and had more than 1000 points for the event. Then I just summoned a boat. Or you could take a specialist in mysticism.

Hmm... They came up with as many as 4 ways to bypass the mandatory visit to the 2nd tower :)
In reply to SergeyY
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SergeyY
Indeed... They came up with as many as 4 ways to bypass the mandatory visit to the 2nd pipe. :)
This is the main advantage of offline tournaments. You see N ways, and someone else sees N+1. :smile02:
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What is the absolute minimum number of creatures possible on a map?

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