Hermit (red, Inferno, Pirra, Clavius) def Erdaem (blue, Swamp, Tazar, Kirrh) 8mm6 221
Started well. Two small outposts with Imps. Killed the brown player and built Lizards and Wyverns in the Citadel. Not much money. Pirra arrived without a Ballista, so I decided to develop Clavius. I don't like developing Necromancers, but there was no one else to choose, and Pirra wouldn't have been very useful without a Ballista. :D Clavius learned the Earth skill, and the game froze when there was no money and no slow effect. Conservatories were standing. Finally, I found it, learned it, and at the beginning of turn 131, Conservatory 4 (it's good that I didn't go there without a slow effect). Then, other Conservatories. They were all strong - 16 Angels. Then, I took a Hive and a Swamp Hut far in the Treasury, and a few more Hives and Pandoras in another. Gunar leveled up to level 12, but then I dismissed him in the tavern, but he still helped a lot. In the second round, I lost the Ogres, so the ranged stack was made of Lizards. Then Kirrh arrived, but I managed to retreat to the capital, although I had to retreat with all the dogs and Ogres, there were no free slots. Kirrh retreated and left, and I went to the opponent and captured his capital. Then, the secondary town. Kirrh appeared on my Swamp resource. I almost reached her with the Dimension Door and Flight (wings), but I didn't make it. She captured my Fortress and settled nearby. On turn 221, I reached her and killed her. It turns out that Anti-Morale is not always bad, because the opponent cast Berserk on my Demons, and they would have been destroyed by more than 800 Skeletons, but Anti-Morale caused them to skip a turn, and then skip another, and they didn't even kill the Lizards. When the opponent had two stacks left, he cast a nasty Armageddon, but in the next turn, my Skeletons killed the Wyverns.
Thank you for the game.
It happened, I almost lost on the first map, I was reduced to almost nothing, and on map 117, the Green Moon finished me off with ranged attacks. I survived thanks to two small outposts with Snipers. Kirrh arrived, I developed two heroes at the same time, Tazar was a specialist in Swamp Huts, and Kirrh eliminated the neutrals. Clavius had more troops, there were too many Skeletons and Angels, there were hopes for Berserk and Armageddon, but it didn't work. Thank you for the game, we played for a very long time. :)

