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Posts from Reports on online games and their confirmations (Winter 2009-10 season).

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AYMAN
AYMAN (red, Dungeon, Shakti, Shakti) def Avern (blue, Rampart, Enova, Ivor) Panic, 124
Confirmed.
There aren't many matches on Panic. And quick matches (early to mid-second week) are inevitable.
Thanks for the game.
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Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def zloy_romantik (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 1.2.6.

In the first week - beginning - fairy tale - 17 Elves, then in the depths, he took Nychka Kentov and Elves, secondary Tower, 1-6, without 2 in the Stronghold.

In the second week - secondary Tower, there was a Gnome, Konsa-Mini, he broke through to Konsa on his native respawn, Roma surrendered.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.
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Psyche_7(blue,Rampart,Ivor,Kyrre) def Wlk777(red,Castle,Tyris,Tyris), 2sm4d(3), 217

Started with 7 elves from a Castle, but has Kyrre and a lot of gold, although the roads are slow. Slowly built up, leveled up, and farmed, when around turn 3, the opponent decided to force the issue by breaking my Hero's Garrison (a stack of champions). From the attacking stacks, I only see archers and elves. I attack. We exchanged archers and fought a bit. The opponent pays a ransom.
I don't rush to catch up - because there are still a lot of archers and artillery there. I decide to "farm" Tyris for now, taking advantage of his speed. I encountered some uninteresting creatures. I return home, wait for the Grand Mage 5 to be built, and then head to the opponent.
At the end of week 5, I storm the Castle. The stat advantage and a +1500 special chance bonus didn't give the opponent much of a chance.

This victory isn't particularly glorious, but a challenge is a challenge.

Thank you for the game and your persistence.
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Psyche_7
Psyche_7(blue,Rampart,Ivor,Kyrre) def Wlk777(red,Castle,Tyris,Tyris), 2sm4d(3), 217

Started with 7 Elves from the Castle, but also has Kyrre and a lot of gold, although the roads are slow. He leisurely built up his base, leveled up, and gathered a large army. Then, around day 3, the opponent decided to force the issue by breaking my main force (a champion-heavy army). From the attacking stacks, I only see archers and elves. I attack. We exchanged archers and fought in minor skirmishes. The opponent pays a ransom.
I don't rush to catch up, as he still has a lot of archers and artillery. I decide to "out-recruit" Tyris by using her speed advantage. I encountered some weak creatures. I return home, wait for the Guild Hall 5 to be built, and then attack the opponent.
At the end of week 5, I storm the Castle. The stat advantage and a +1500 special chance explosion left the opponent with no chance.

This victory isn't particularly glorious, but a challenge is a challenge.

Thank you for the game and your persistence.
Yes, he had every chance to win; I don't know why he decided to break my main force when there was an open path nearby. With the army he had before breaking my main force, he could have easily killed Kyrre... By the way, in the first battle, I didn't pay a ransom; I retreated. I had almost no troops for the next 5 days. Kyrre could have easily finished me off, but she went somewhere else... Gradually, I built up a decent army. It was heading towards 9 Archangels, but the opponent got lucky again with an explosion in the Guild Hall, so we didn't get to fight much longer... Thank you for the game.
P.S. Tyris is a good hero if you don't focus so much on recruiting as I did in this game
Всем удачи ! И Морали !
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Van (Red, Castle, Valenska, Galtran) def logisti k (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 1.2.4.
Van (Blue, Fortress, Tazar, Tazar) def logisti k (Red, Tower, Solomir, Solomir), 2sm4d(3), 1.2.3.
Thank you for the games.
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GoD (Tower, Torosar, Torosar) def wiggle (Dungeon, Shakti, Shakti) 125 2sm4d(3) SOD

We started without resets.
The tavern gives Solmyr. The question arises, who to make the main hero - I decide to wait with this for now and level up both. Right under the town, a hundred imps guards the Bone Greaves +1 to attack and knowledge. I beat the pokemons - I see a passage to a secondary swamp behind a horde of harpies - I think, forget it, I can barely move there with my snow creatures, especially since Solmyr finds an entrance to a Barbarian secondary behind a crowd of demons - I move the army there along the chain and Torosar goes there too. On day 2, I break the demons - I take troops from the swamp hero from the tavern, troops for Torosar - he goes into the crypt - it turned out to be a minor, but still nice))
Solmyr runs along the road to the secondary - picks up a stable - plenty of gold and artifacts!
On 113, I take the secondary; Torosar runs to the native respawn - there's another crypt there, along the way I kill the grand centaurs that were guarding the Dwarf Cottage, I check - either 10 or 15 without a grand stack))
On 114, I took the crypt - pre-minor, they gave another ring +1 to health; and here, at the entrance to the metro behind a group of diamond golems, Shakti appears, but then goes back...
The question arises, what to do - either develop further, since on the Barbarian secondary there are plenty of crystals, which will allow me to upgrade bears to 2, trainers and artifacts, plus an entrance to the treasure zone with 2 water elementals,
or go to the opponent's second after recruiting to rush, since I saw the GO and know approximately where the opponent's capital is located... especially since I see a Hive behind a crowd of Earth Elementals, which would be no problem to break, but I still choose option 1, I don't know why...
in the capital 1-6 in the Citadel...
on day 2 I recruit and break 2 Dwarf Cottages - turned out to be 15 and 20...in the secondary I built birds and go for the bears...
but why in the middle of the week do I decide to go to the opponent - either there was little time left, or I was afraid that he might come to me unexpectedly... dunno)))
anyway, I break the diamond golems at the entrance to the metro, I enter and see Caitlin with a hundred Troglodytes and a Dungeon hero's head - I think 100% Shakti. I think I'll take down the scout hero with the whole army now, but suddenly my turn ends due to time!!!!))) although I still had MP left - apparently I wasted time somewhere((
the opponent doesn't attack, gives all his troops to Shakti and runs down into the darkness...I think to the capital...Caitlin attacks me with single units - apparently for scouting...I kill her...I go after Shakti...and there it is, he doesn't have time to get into the castle, I attack - he has 150 Troglodytes, 12 Medusas, 20 Evil Eyes, single harpies, no lizards
I have - 5 Nagas, 3 Genies, 20 Gargoyles, 90 Gremlins, 10 Mages
with the help of magic, I take out almost everyone - the opponent has about 2 or 3 Evil Eyes left and he flees; I leave all the Gargoyles, Genies, and 3-4 Mages on the battlefield...on this turn, I can't reach the castle by one step!!(((
but on the next turn, I still attack...the opponent's castle was built up, but there were very few troops: a couple of Evil Eyes and single units of Harpies and Troglodytes
also with the help of magic and shooters, since there were no flyers left, I kill them all.

Thanks for the game!
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AYMAN (red, Tower, Ain, Deis) def IamInTheTank (blue, Inferno, Octavia, Pir) 2sm4d(3), 124

We were finishing up a party, I don't remember much now. On the first Naga in the citadel, father Deis with logy, clearing the respawn, two crypts, using Deis to take a +5 shield and an art +1 to all. And I release Dermit lvl 5 with grems from prison.

At 121 I defeat a pondor with Deis for 10k exp and become lvl 11 Exp tactics, attack, logy and earth. I push through to the second swamp and run into a block (Dragon Utopia guard), beat it and move further, where I spot the cons with an overview. The chain passes to Dermit, who in turn pushes through to the grass and bumps into Pir boosted by efreits. I kill one efreit and Stas runs away, and then decides not to continue (no prospects)

Thanks Stas for the game !!!!!!
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AYMAN (red, Tower, Ain, Deis) def IamInTheTank (blue, Inferno, Octavia, Peer) 2sm4d(3), 124

Confirmed!
Thanks for the game, Ayman!!!

Cleared all the resources, appeared in the metro, and even as blue ;)
There's no freebies anywhere, not even a small amount... barely managed to get some archers for a few resources... and for ore... on week 1, I miraculously built 12346 + Citadel! No good heroes, waiting for 121. On 121, Peer arrives. I made him my pawn, and with a chain from the other end of the metro, where I broke through 89 upgraded wolves, I send troops - 5 ifrits, imps - singles, 11 gogs... a ballista and a tent. I fight 80+ gnomes for passage to the grass... and from the other side, from another exit - fanatics, also to the grass... after the gnomes, I decided to clear out the dogs, and now I'm free - on the grass. It's time to bring in a bunch of noobs for freebies, look for crypts or medusas... but on the very first day, Ayman's army attacks me, and I only have 5 ifrits.
GG. The plan was to also take the can - the only thing that made me happy in my metro, but there was a tier 3 or 4 there.
Моя аська 593154205.
Кто хочет партейку,пишите :)
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GoD (Tower, Torosar, Torosar) def wiggle (Dungeon, Shakti, Shakti) 125 2sm4d(3) SOD
Thank you for the game!
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Please ask the moderator to add the following result to the ranking:
temofey def OUTLAW - technical win due to rule violation based on the decision of the Arbitration Committee /topic/at/340612/

I have added information to the first post of this topic about who to contact for resolving controversial issues in the seasonal Tournaments.
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Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def zloy_romantik (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 1.2.6.
I confirm. All ranged units and no prospects....
Thank you for the game.
In reply to злой_романтик
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XL'(red, Tower, Solmyr, Solmyr) def RomarioGrom (blue, Stronghold, Gundula, Gunnar), 2smd4(3), 125

Satyr (blue, Swamp, Tazar, Tazar) def RiMpel2 (red, Stronghold, Kreg, Kreg), 2sm4d(3), 136

mals (swamp, red, Vistan, Vistan) def Serg™ (blue, Castle, Valya, Valya), 2sm4d(3), 126

Deriel_Linch (red, Castle, Valeska, Christian) def Ban238 (blue, Swamp, Tazar, Tazar), 2sm4d(3), 135

KillerVampire (red, Tower, Solmyr, Solmyr) def maxlewis (blue, Swamp, Tazar, Tazar), 2sm4d(3), 222

Fidail (red, Tower, Nela, Nela) def Kaliostr (blue, Swamp, Bron, Bron), 2sm4d(3), 114

Deriel_Linch (blue, Tower, Solmyr, Solmyr) def XL (red, Kreg Hack, Kreg Hack), 2sm4d(3), 144

Ban238 (blue, Tower, Nila, Nila) def RomarioGrom (red, Dungeon, Shakti, Shakti), 2sm4d(3), 127

Tolikandro (blue, Rampart, Ivor, Ivor) def BA/IEHOK (red, Castle, Valeska, Shakti), 2sm4d(3), 145

KillerVampire (red, Tower, Nila, Gunnar) def Fidail (blue, Fortress, Tazar, Tazar), 2sm4d(3), 117

BA/IEHOK (blue, Swamp, Tazar, Tazar) def RiMpel2 (red, Inferno, Marusya, Marusya), 2sm4d(3), 111

Pradromalo (red, Fortress, Gurnisson, Gurnisson) def mals (blue, Castle, Valeska, Mephala), 2sm4d(3), 124

Serg™ (blue, Castle, Valeska, Valeska) def marajan (red, Swamp, Tazar, Tazar), 2sm4d(3), 117

Satyr (blue, Dungeon, Shakti, Shakti) def Tolikandro (red, Swamp, Tazar, Tazar), 2sm4d(3), 137

Ban238 (blue, Stronghold, Gurnisson, Vokial) def mals (red, Tower, Solmyr, Pir), 2sm4d(3), 134

BA/IEHOK (red, Swamp, Tazar, Tazar) def Fidail (blue, Castle, Valya, Valya), 2sm4d(3), 211

XL' (red, Castle, Caitlin, Thorgrim) def Serg™ (blue, Rampart, Ivor, Ivor), 2smd4(3), 123

Deriel_Linch (blue, Swamp, Tazar, Tazar) def Pradromalo (red, Stronghold, Gurnisson, Gurnisson), 2sm4d(3), 142

Satyr (red, Swamp, Tazar, Tazar) def KillerVampire (blue, Castle, Valeska, Valeska), 2sm4d(3), 232

XL' (red, Tower, Solmyr, Solmyr) def Ban238 (blue, Stronghold, Dessa, Charna), 2smd4(3), 243

This is for January.
I apologize for the delay
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Van
Van (Blue, Castle, Gurnisson, Gurnisson) lose Javdet (Red, Tower, Ain, Galtran) panic 132
I was killed by terrible map generation; I didn't even reach the second town. The road was a spiral, and it would have taken 8 days to reach the second town without battles:eek:. After breaking through the blocks, I arrived at block 127 with 90 snakes. I teleported them, like a GO, onto the road, and there were red players - GG.
Van (Red, Castle, Gurnisson, Galtran) def Javdet (Blue, Fortress, Wistan, Gunnar) panic 142
The Necropolis player completely dominated, even though he arrived with only 20 skeletons. However, on block 113, there was a native Necropolis town, and on the respawn, he got perks and boots :D. In the end, he had 800+ skeletons on block 141, 6 angels, 28 ducks, and orcish troops+++, giving Gunnar no chance.
Thank you for the games.
Confirmed.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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Loi (Red, Castle, Valeska, Valeska) draw Deriel_Linch (Blue, Dungeon, Shakti, Shakti) 2cm4d(3) finished 225
On the first week 1-5 in the citadel + secondary Inferno from 1k.
On 115 I break through the boars at the exit from the dungeon, but on the other side 50+ gogs (I already started hating them). On 117 I reach the second exit to the surface, kill 15 diamond ones, but on the other side graded mages numbering ten+ plus my main hero is spotted by the enemy hero, who was collecting chests with his secondary. Then I saw the opponent had a double. *fun* I thought and crash into Inferno. On 124 with a caravan I take the Griffin Conservatory (2) and the Hive (6). Then I go seek fortune in Treasurer. I collect hives there. Then I exit the metro and see another place full of goodies and explore it thoroughly. On 126 I take the Nika of Minotaurs and set up a portal... not bad already.
I run around Treasurer for another week. The main fight of the week - 6*5 creatures for a shield +12 and right after them I take a max Naga bank.
Then I run to the exit to the upper Treasurer thinking to collect all the goodies lying around there, but I notice enemy activity in that zone. I put Shakti on the space from the metro and wait)) Meanwhile, I bring up reinforcements. And then Valeska decided to talk about something very important with one of the angels and strayed a little from the main army. At that moment, the growth reaches Shakti through the chain, and I attack first Valya (losing 5 Minotaurs because I got hit by the enemy main hero's lightning) and then I attack the enemy army. Inham was in shock but he (with stats 2232) had to fight.
I have 6 17 5 and 7 mana, 25+ wyverns, 35+ evil eyes, 15 graded medusas, 17 Minotaurs and 30+30 Troglodytes/Hell Troglodytes.
He has 30+ core Griffins, 20+ Crusaders, 120+ archers, 9 angels, 120+ halberdiers.
I deploy everything up top onto the archers. The opponent blocks them with angels and core Griffins. 120 archers on direct fire kill 3 wyverns (that was pleasing, even)). Then I don't remember, either in the first or second round, the core Griffins leave the archers and sink their teeth into the wyverns. After that move, the Griffins get a hefty counterattack. Then I finish them off with mines and, under haste, reach the archers with wyverns. In the 3rd round I take on the angels.
At the end of the battle I have 9 wyverns and almost all the archers left. Then I turn around and run towards the presumably untouched Treasurer. After 5 days I finally find it and settle there for a long time. I take 2 Utopias there, after which my stats become higher than Valeska's and on 232 I take the Angel Wings. Realizing that the game could drag on a lot after this, I offer a draw citing partial control. Loi agrees since he has an advantage in troops, but no control and lower stats.
Thank you for the game.
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Van (Blue, Castle, Moandor) def NumOne (Red, Fortress, Vistani, Vistan) panic 142
Reached the second stage with 127, it was terrible, such a weak second generation on panic. If I hadn't been able to summon skeletons, I would have lost 100%. As it was, by the time I arrived, the opponent had taken the treasure, no consumables, no necromancers in the tavern. The good thing was that there were +2 upgrade buildings – a total of 4, stat-boosting artifacts, and a log right away, lots of money-generating buildings. In the second stage, there were dragons. What could I do? At 141, there were 650+ skeletons, the rest was insignificant, as magic decided the outcome – 200+ points. In the final battle, I carelessly lost a stack of skeletons, exposing a stack of 40+ ducks, but in the end, the opponent fled and bought himself out at the nearest castle, where I finished him off.
Thanks for the game.

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