GoD (Tower, Torosar, Torosar) def wiggle (Dungeon, Shakti, Shakti) 125 2sm4d(3) SOD
We started without resets.
The tavern gives Solmyr. The question arises, who to make the main hero - I decide to wait with this for now and level up both. Right under the town, a hundred imps guards the Bone Greaves +1 to attack and knowledge. I beat the pokemons - I see a passage to a secondary swamp behind a horde of harpies - I think, forget it, I can barely move there with my snow creatures, especially since Solmyr finds an entrance to a Barbarian secondary behind a crowd of demons - I move the army there along the chain and Torosar goes there too. On day 2, I break the demons - I take troops from the swamp hero from the tavern, troops for Torosar - he goes into the crypt - it turned out to be a minor, but still nice))
Solmyr runs along the road to the secondary - picks up a stable - plenty of gold and artifacts!
On 113, I take the secondary; Torosar runs to the native respawn - there's another crypt there, along the way I kill the grand centaurs that were guarding the Dwarf Cottage, I check - either 10 or 15 without a grand stack))
On 114, I took the crypt - pre-minor, they gave another ring +1 to health; and here, at the entrance to the metro behind a group of diamond golems, Shakti appears, but then goes back...
The question arises, what to do - either develop further, since on the Barbarian secondary there are plenty of crystals, which will allow me to upgrade bears to 2, trainers and artifacts, plus an entrance to the treasure zone with 2 water elementals,
or go to the opponent's second after recruiting to rush, since I saw the GO and know approximately where the opponent's capital is located... especially since I see a Hive behind a crowd of Earth Elementals, which would be no problem to break, but I still choose option 1, I don't know why...
in the capital 1-6 in the Citadel...
on day 2 I recruit and break 2 Dwarf Cottages - turned out to be 15 and 20...in the secondary I built birds and go for the bears...
but why in the middle of the week do I decide to go to the opponent - either there was little time left, or I was afraid that he might come to me unexpectedly... dunno)))
anyway, I break the diamond golems at the entrance to the metro, I enter and see Caitlin with a hundred Troglodytes and a Dungeon hero's head - I think 100% Shakti. I think I'll take down the scout hero with the whole army now, but suddenly my turn ends due to time!!!!))) although I still had MP left - apparently I wasted time somewhere((
the opponent doesn't attack, gives all his troops to Shakti and runs down into the darkness...I think to the capital...Caitlin attacks me with single units - apparently for scouting...I kill her...I go after Shakti...and there it is, he doesn't have time to get into the castle, I attack - he has 150 Troglodytes, 12 Medusas, 20 Evil Eyes, single harpies, no lizards
I have - 5 Nagas, 3 Genies, 20 Gargoyles, 90 Gremlins, 10 Mages
with the help of magic, I take out almost everyone - the opponent has about 2 or 3 Evil Eyes left and he flees; I leave all the Gargoyles, Genies, and 3-4 Mages on the battlefield...on this turn, I can't reach the castle by one step!!(((
but on the next turn, I still attack...the opponent's castle was built up, but there were very few troops: a couple of Evil Eyes and single units of Harpies and Troglodytes
also with the help of magic and shooters, since there were no flyers left, I kill them all.
Thanks for the game!
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