So, they immediately removed the "Subjugation" effect from the cyclops, and they continued to attack the elven army?! Read the manual in your free time – at least the "Magic" section...:eek:
Posts from Fallen Ranger
And an enchanted ballista could also target someone with Berserk or Subdue.
Secondly, regarding the new replay. I can't understand why it wasn't liked? Or has the Garuna special ability been removed already? By the way, at the end of the battle, the Cyclops attack was 94.
Garuna's troops on her level 15 receive +3 to the Attack parameter for each stack killed.
3 enemy heroes, each with 7 stacks - that's 21 stacks. 21*3 = 63. 106 - 43 = 63.
Everything adds up, and we once again become convinced that Lordesat has a poor understanding of the technical details, but still tries to argue about the "reality" or "unreality" of replays. That's how things are... :smile32:
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
As for the game, try hitting your head hard against a brick wall. I'm telling you it will hurt. If you don't believe me, try it yourself. Without me.
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
Honestly, I think your "fallen ranger" tactic is too adventurous, although it has its merits. This tactic relies too much on chance, for example: whether you get a second Castle, Stronghold, or Necropolis; whether the right skills and artifacts drop. In my opinion, you can pull off an even more unrealistic, but significantly more promising, stunt: start playing as Necropolis, develop Mentorship on your Necromancer hero, and simultaneously wait for Wingheel to appear in the tavern (the chances aren't that high, but they exist). Then, develop Wingheel with: speed aura, retribution, soldier's luck, skilled light, and sharp mind (the probability of getting the necessary skills is quite high). Also, equip him with boots of speed. As a result, you'll have a real killing machine: Wingheel's ability, multiplied by a huge army of undead, allows you to wipe out the entire enemy army with the very first attack – tactic + speed aura + boots of speed = infantry and flying units are already "here" on the first turn; you can gather up to 2000 skeletons and archers in the late game, and with them, Lynchs finish off the rest. And with sharp mind, Wingheel can cast General Divine Power, General Haste, or General Smite (depending on which spell is available) before his army moves, which is terrifying to imagine!
This is all theory, but I think there's some truth to it!
For Necropolis, a much more effective and predictable tactic is Necropolis + Haven + Knight. You can train a lot of Banshees, Messengers, or even Liches, depending on your preference.
Are you trying to act like an invincible hero?
He'd be turning in his grave, I guarantee it.
I'll say it again – I don't play with rude and uneducated schoolkids.
Mish-gan understood the point and isn't talking anymore. Respect to him. You, sir, get no respect, because you're starting to act rude too.
All you can do is point out other people's mistakes and wave your finger, SIR. I'll say that all your posts and replays are worthless if you refuse to play with two people because of your own cowardice.
You probably stole this replay from some famous Orc and are now claiming his glory for yourself.
So in the future, I will politely ignore your posts, SIR.
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
Added after 31 seconds
Good tactic.