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Posts from Playing on L-shaped maps. Auto-translated

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#47
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I remember being taught in chess to find commonalities in different positions, but also to identify the differences in similar ones. That is, there are positions that look different on the surface, but the principle of action and the game plan are the same. And there are positions that are almost identical, but some nuance (a doubled pawn or unexchanged queens) drastically changes the method of play. Chess is very complex. In Heroes, it's the same. For example, I didn't like the CM (Chaos Magic) map type, but when I started playing on Balance, I began to compare these two templates, asking knowledgeable people. And gradually, I realized how to act on 2sm4d3, although, of course, my playing technique can hardly be called flawless :D
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#48
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I read through the discussion and realized that the people arguing weren't defining the THESIS of the argument. Consequently, the argument never ends. What nonsense is this? Human life is also a template! Has anyone noticed? We squint when we step out of a dark doorway into bright sunlight, we reflexively grab the spot on our body that's hurting, we answer a question if it's asked, and so on. Where's the skill in that? It's in the fact that when stepping out of a doorway, a person can put on sunglasses beforehand to avoid the pain (protection against the weather), avoid pain, or choose not to answer if they have the right to remain silent (wait for a lawyer who is specifically trained). What conclusion can we draw? A person takes actions that correspond to countering something. Therefore, the person who is smart, strong, and agile is the one who knows a lot and, of course, knows how to apply their knowledge. Accordingly, in specific cases, the player who is strong is the one who anticipates success or failure (bright sunlight, morale, luck), hopes for protection (defense, clothing), and believes in themselves. And they ALWAYS have a backup plan. Patches and Campaigns will never compare to online play because skill is a combination of knowledge and the ability to apply it (like the "7 butterflies from Dirty"). Games are also created according to a template; programming and layout of all kinds of programs also have their own laws. We've all been playing this game for about a decade (or less... I don't know how much). If you remove something from it, it will be a different game. Maybe we should learn to appreciate what we have? Let's play what each of us finds interesting individually and leave information that is useful for those who are interested in the same thing, but let's not judge what is better and what is worse. And finally, I'll say something about luck. Sometimes we play one game for several days, leveling up those who we think will be the best, and the opponent does the same. But do you always expect to win with a clear advantage? That doesn't happen. That's a real mega-template! Someone will always be a little luckier, and that's what makes this game so good because human nature rejoices in unexpected pleasant things and is saddened by unpleasant ones. People are not perfect (they are not robots), and people created the game, so we shouldn't nitpick but enjoy it. And it's easier to agree on the rules with two people than with ten. PS: In chess, the best player is the one who remembers a certain number of combinations and, having devised their plan to win the game, HOPES that their opponent won't figure it out. All other things being equal, luck plays a role as a companion to victory in the game.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#49
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R55Max, you explained everything very well! I like your suggestion: indeed, let everyone play the way they like best, without imposing their methods and techniques. :smile26: After all, we are all different, and that's what makes the world interesting! And if everything were the same, how boring it would be!
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)