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Posts from SoY-6: Online Tournaments "Seasons of year" - "Seasons" - Autumn Season 2009 Auto-translated

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#141
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Hey, I have a question for you: if I understand correctly, I only need to finish the games with the top part, right? And what about the games that have already been played – will they count towards the total, or how does it work? How will the "King's Bounty" games be counted? Maybe we should set a more active deadline? For example, February, so we have time to finish before spring?
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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#142
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but you only need to finish playing with the top part...
The bottom part has been removed, so it's unlikely that you'll be able to play with it...
However, Avern promised to finish playing with Roman.
as I understand it, will the games that have already been played count, or how?
Some players haven't slept for the past two months and have been earning points; it would be unfair to reset them...
how will the Berger Cup be counted?
I don't know yet. Let's see how things go...
Either we'll play a full round-robin tournament, or, if some players drop out again, we'll play a semi-final and final between the most active and successful players.
maybe it's worth limiting it more actively? For example, at least until February, so that you have time to play before spring?
I want to see the activity over the next 2 weeks. Now it's the holidays - some are away, and some, on the contrary, were playing even on New Year's Eve...
The deadline now is January 13th. All eight players need to play 1-2 games.
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#143
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In a month – not a single game. There’s no strength left to wait and persuade players any longer. We mostly play for fun. If there’s no desire, then it’s time to wrap things up. There are many tournaments now, and who knows, maybe a couple more will start... I announce the winner.
Random def. Fixes. 01/28/10.
Thank you to those who played at least something.
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#144
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Dirty_Player
I have no idea for whom the SOY tournament was held. Kobra even made a special selection. It's a pity that the fix matches died out :(
They wouldn't have died out if they had made a reasonable set of rules.

To play SoY successfully, you need to spend a huge amount of time just to do an optimal draft. That is, even before the tournament starts, you need to study all the maps, create a plan for the Castles, etc. Remember our unfulfilled match - it was practically lost by you already during the draft.

Studying all sorts of tricks of individual maps requires an unreal amount of time; personally, I couldn't handle it. I quickly played a relatively familiar SevenLakes, and I only managed to get a general idea of the rest.

To make fix matches playable, one way to do it is, for example, a Swiss system, where a specific map is assigned for each round, and the list is compiled in advance. Let's say 3 weeks are given for each round, and any of the players can request a draft of the Castles 2-3 days before the game.

In this mode, you can quite easily play - you spend a week studying the map, practice the draft, argue for a couple of days about a specific color/Castle, play, and you don't worry about other maps for now.

And the group stage for Heroes tournaments, as practice shows, is suitable only in exceptional cases - in tournaments like RP, Premier League, FB, where the competition is not only for first place, but also for many other places. But in most tournaments, there is only one place - first place, and the rest does not motivate people much. Therefore, for most Heroes tournaments, there are only 2 and a half options - an Olympic system, a Swiss system, and with certain reservations, a double-elimination bracket (for a not very disciplined group).

In fact, I introduced such a model in fix match championships on the League and in the St. Petersburg championship. Because the previous scheme with the map draft was convenient only for those who grind fix matches. And in recent years, there are practically none of them.
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#145
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Wicc
They wouldn't have died if they had implemented human-like rules.
I won't argue about our game because I don't understand the point... and that's fine.

But no one will play the fixes for the reasons you mentioned. My idea was announced a long time ago, but no one listened to it. The idea is to hold the SOY (Simultaneous Online Yoke) on only one map. Then people will understand what's going on and there won't be delays, etc. A similar experiment was successfully implemented by Javdet on Loyalty.
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#146
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To successfully run a Competitive Season, players needed to be prompted at least once a day. I couldn't handle this task. I believe the idea was good, but the community wasn't ready. Perhaps it would be more realistic to hold a series of tournaments on each individual map and then organize a Competitive Season on maps that everyone is already familiar with.
In reply to KobRa_RR
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#147
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KobRa_RR
To successfully run SoY, you had to push players at least once a day :) I didn't manage this task. ) I think the idea was good, but the community wasn't ready. Apparently, it's more realistic to run a series of tournaments on each individual map, and only then hold SoY on maps that are already familiar to everyone.
well actually yes, SoY was the first online tournament ever on HeroesWorld (the dawn of online play here)... and Adelaide often had to push participants, although earlier most people played on their own, because there was enthusiasm.. but that was still in the pre-stone age)):smile04:
the tournament concept itself is quite interesting.. too bad it was kinda ruined =(((
играю на уровне AI !!:smile32: ;)