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Posts from Reports on online games and their confirmations (Winter 2009-10 season).
OUTLAW(blue,Dungeon,Shakti,Shakti) def Dubrovin Pavel(red,Rampart,Kirry,Kirry), 2SM4d(3),1-4-7 Thank you Pasha for the game!!!!
It happened. Well, what can I say, am I just unlucky... The Generator spawned Uffretin 2 times.
On the first week - no Elves, the Tree Shahr ended up in an impassable place; at first, I tried to take it by pushing through Guards with Sneaks, but then I hit a Dead End and never took it until the end of the Game. External dwelling of Kents, secondary Confla, Units in the Castle.
On the second week - nothing good except for the Medusa-spot on 8; I run to the Tower's secondary, but there are such Zigzags that I turn back halfway. Only one Treasury. That's where I was heading.
On the third week - I take Gladius from there, Boxes for Nero-Creatures, Experience, Gold, no Drowned, and nothing Interesting.
On the fourth week - still can't clear the Treasury, which failed to please me with Drowned; took +2 Speed, Book of Fire. I beat 5 Rusties and up to 100 Psychos, and enter Igor's Capital. In terms of stats, I was losing to Igor by more than double, and in Army as well.
Dear slow ones... At the start Pasis has 7 air elementals, Gelar has 3 and air magic is built. I ran around a bit with 4 heroes, not much gold, but by the end of week 1, day 1 I run into the end of the 1st month. 113. After bringing all the air elementals and sprites from the town and the external dwelling with advanced Offense, I take the Griffin Conservatory, leaving 8 pixies, 5 archers, 4 air elementals, and 30+ sprites there. The angel is given to Gelar, he runs to the underground secondary town. 114. I take the Dungeon and run into another 1st month conservatory. I buy Carna and send her down to collect gold and scout the passage into the Rampart zone. 115. I bring 12 air elementals and 30 pixies and with 60 archers take the conservatory, losing 2 air elementals and the remaining pixies. The army is passed via chain to Pasis, he runs to take the swamp secondary town. Carna opens the Observatory and sees a passage to the opponent. 116. Pasis takes the swamp. A chain of 7 heroes is built through the Dwarf Cottage and the Imp Crucible to build Imps in the Stronghold for Carna, who is already standing by the eyes guarding the exit to the surface at the Destroyer respawn. 117. Everything is taken, the troops are passed to Carna, she breaks through the eyes, on the other side I see a glimpse of the horse's legs if I run upward. I break through the marksmen so as to run toward the hero, there is a scout hero in the Tree Dwellings, Kyrre nearby with the upgrades on 1 pegasus and the whole gang by the scout hero Mage. Thanks to basic Tactics, Kyrre is killed, she also had basic Tactics. The opponent did not wait for the gang to be dealt with and left the game. Thank you!
Slow roads... At the start, Pasis has 7 wisps, Ghelar has 3 and Air Magic is built. I spread out a bit with 4 heroes, not much gold, but by the end of week 1, day 1 I run into a level 1 Conservatory. Day 1, week 1, month 3. After delivering all the wisps and sprites from home and an external dwelling with advanced Offense, I take the Griffin Conservatory, leaving 8 pixies, 5 archers, 4 wisps, and 30+ sprites there. The Angel is given to Ghelar, he runs to an underground secondary town. Day 1, week 1, month 4. I take the Dungeon and run into another level 1 Conservatory. I buy Crag Hack and send him down to collect gold and scout the passage to the Rampart zone. Day 1, week 1, month 5. I deliver 12 wisps and 30 pixies, and with 60 archers I take the Griffin Conservatory, losing 2 wisps and the remaining pixies. The army is passed via chain to Pasis, he runs to take a Swamp secondary. Crag Hack reveals the obelisk and sees the passage to the opponent. Day 1, week 1, month 6. Pasis takes the Swamp. A chain of 7 heroes is built through a Dwarf Cottage and an Imp Crucible to build Efreeti in the Stronghold for Crag Hack, who is already standing by the Eyes that guard the exit up to the Destroyer spawn. Day 1, week 1, month 7. Everything is taken, the army is passed to Crag Hack, he breaks through the Eye; on the other side I see the edge of a horse's legs if I run up. I break through the Sharpshooters in such a way as to run to the hero; there is a scout hero in a Tree Dwelling, Kyrre nearby with upgrade buildings on 1 Pegasus, and the whole gang is by the scout hero of the Mage. Thanks to basic Tactics, Kyrre is killed; she also had basic Tactics. The opponent did not wait for the gang to be finished off and left the game. Thank you!
I confirm! We took the respawn on day 1, week 1, month 1; in the next turn, there was an overview near the town; I was in the center... I spot the respawn; gold is okay, but the only tasty thing on the respawn is a Dragon Fly Hive, but I don't take a restart... By day 1, week 1, month 4, I already have 8 heroes and a Stronghold secondary... The scout heroes spread out to clear the respawn, and one goes to check the ГО (devils)... Kyrre runs up to the capital and starts clearing the respawn nearby; I take an external wood dwelling and position myself for a speed boost... and then I see the neighbors arriving :D the cave was guarded by Sharpshooters which the red player probably took down in about 10 seconds :) then, Alex with slow steps does reconnaissance and Clavius blew the whole operation))) :) the enemy hero kills Kyrre and that's where we finish!!! Even if the ГГ had the entire army, he would have lost anyway... because he only had 7 Elves, 2 Unicorns, 4 Pegasi, and 30+ Centaurs... P.S. Alex played at a fast and beautiful pace! Thanks for the game!!!
a shadow of a homeless person (blue, Inferno, Pyra, Pyra) def MrAtom (red, , Tower, Eiene, Eiene) 2smd4(3), 217 :( Played poorly Pyra came without a ballista, I lost in the first round Just when things started to improve, Eiene arrived (2-3-8-9) Pyra was (15-9-5-6), I decided to fight The stats decided, the opponent was hitting with magic, but the sword turned out to be stronger :) And Eiene couldn't escape Then the opponent tried to take my castles with zombies, but Pyra defended herself GG
Thank you for the game Thank you for making quick moves
Gunnar arrived, and besides two dungeons, he didn't find anything else, but the explored resource and the possible secondary resource convinced him not to take a rest. A couple of lucky neutrals in the early days left him with almost no army, and he barely managed to squeeze in 1-6 into the fortress. 2nd secondary resource + Strong (adjacent) and explored the swamp, lured the hero into the resource (2) 126 through the swamp, he reached Strong, Gunnar takes the resource (1) and places birds 1-7 in the castle; there were no resources for a secondary resource 132 resource (2) and library 133 box for 5k experience 134 another library 137 loses Strong, but Kragg remains in it. On the same day, Gunnar, with his momentum, easily reached there, calmly bought some units, and attacked Kragg in Strong, where he had little chance.
Lousy layout, and everyone was pushed into the water. Andra gets land from the prison, I finish pumping and head to ГО. On 121 I broke the rules - bought an archangel, only realized it later. Lucky that I got blindness at home. On 127 I broke through and as it turned out, made it in time. Gave Pandora's box for Nelke to eat - a mistake, all level 5 magic is there. Next turn the blues break their own ГО (ghosts) and settle in the village for mana. There are many Dragon Utopia around and since Sefinrot put up such a ГО - it means there is resurrect, possibly something else. The only option is to attack because Dragon Utopia will be too easy for the opponent. Opponent was supposed to win the battle, but allowed the geese and angel to be blinded. Bears in the 3rd round no longer had initiative, also blinded them and then took down all stacks one by one in melee.
Lousy layout, and they were pushing water on everyone. Andra gets Earth from the prison, I max it out and head to ГО. On 121 I broke the rules - bought an archangel, only realized it later. Lucky that I got Blindness at home. On 127 I broke through and as it turned out, just in time. Gave Pandora's box for Nelke to eat - a mistake, all Level 5 magic was there. Next turn the blues break their own ГО (ghosts) and camp in the village for mana. There are many Dragon Utopias around, and since Sefinrot put up such a ГО - it means there is resurrect, possibly something else too. The only option is to attack because the Dragon Utopias will be too easy for the opponent. Opponent was supposed to win the fight, but allowed the geese and angel to be blinded. By the 3rd round the bears no longer had initiative, they were also blinded and all stacks were taken down in melee one by one.
Thanks for the game.
Yeah, they took me down beautifully, I'm speechless:(
Decided to play by Polish rules; opponent gave red and chose rampage:confused: I took barb, heroes were random, each took a respawn and off we went. Got a small, miserable respawn with no one to fight; among the heroes there were gremlins, sirpinhs, and that was it—no more competent ones. Sent everyone to the upgrade building, then got Earth + found a cloak that extends spells by 3 and +3 mana regeneration art from the start. The first week was miserable, except I took the only minimum "can" (chest), external dwellings of ruhs behind a horde of ogres and bears together with a chest guarded by up to 49 genies; useful stuff included a pendant +3 power/knowledge behind ifrits and a cloak +2 power/knowledge. Got a bit of money and only 2 meduzni, but the bears settled in the Castle. On the second week I built the guild there's slow, but Earth isn't maxed yet; bought a couple of bears and single gr ruhs and attacked the elves up to 99 for a chest—out came 3 bears and an angel, and Earth was in the chest:) nearby were already a couple of meteorites with several stacks of genies and an external dwelling of bears and 45 orcs which I got. Then 2 meduzni give log ifrits without oil:( , then a bunch of ogres and a Hive for 8 wyverns, then a chest behind scorpions already with oil for 10k exp and I broke back home on 127 wanting to break the birds' external dwelling on 131 ГО. But then the reds appeared, which is not good; had to break ГО and camp in the castle for mana, of which there was plenty. Here I don't know why Andra attacks me:confused: , I have twice as many points, but as it turned out, stupidity at midnight is three times more :D First turn I think correctly laid down 90% of elves with a meteor and even a single pegasus, Then Blindness hits my wyverns and the opponent beautifully baits me with 2 stacks of pegasuses and a tent for another meteor—well, I fell for it:( the opponent didn't let me move anymore:eek: blindness on bears, oil, and skillfully cut down my stacks.. Thanks for the game...
PS Javdet don't undersell your layout, you crammed angels into secondaries while I didn't even upgrade my bears ;)
P.S. Javdet, don't underestimate your strategy; you managed to fit angels into your secondary lineup, while I didn't even upgrade my bears. ;)
On Jebus, the strategy is evaluated based on the time it takes to break through the Guardian Order (GO). So, if it weren't for the box with Grand units, I simply wouldn't have had anything to attack the GO with before the start of the 3rd week. The initial lineup of Pegasuses and Dryads (and later, another Unicorn was found in the corner) and Geese is very weak for Jebus.
Vmn2009 (blue, Swamp, Wystan, Wystan) def wiggle8509 (red, Tower, Nila, Kyrre) 2smd4(3) 125 Took all the rests. It started, only 1 stack of archers showed up ((. Small respawn. Nearby pre-max crypt, captured on the second day. No more money.... Secondary on 115 (Conflux). Thought there would be money on the grass. No, also 1 mini crypt and that's it. Respawn on the secondary is also small. There was no exit to the Dungeon, only an exit to the treasure zone. And then I notice that next to the ГО there is a passage guarded by 10-20 pegasi. Well, I took the army and went. Just visited the lookout with a scout hero. I see the opponent, who has his native secondary nearby. A Griffin Conservatory is nearby, I think I should buy everything, not build a castle, and go to the opponent. That's what I did. Took the Griffin Conservatory for 2 angels with minimal losses, fortunately the crocodiles froze well. Otherwise the losses would have been greater. The opponent came out after capturing his main castle. Thanks for the game!!!!
I immediately realized I needed to play 2 Griffin Conservatories, external dwellings 1, 2, 7 had to leave secondary Inferno on 114, the market helped out 1-4, 6 in the Citadel + external dwelling of gremlins 2nd no money, not many troops either, I take boots box for 5k gold for 30+ ghosts the unfound wood mine prevented me from placing giants but I reached the external dwelling 1-6 in the Castle 133 entered the Griffin Conservatory(4) barely got out(was counting on 2), Griffin Conservatory(2) 135 not noticing the scout I lose Swamp:mad: the hidden scout returned Swamp but no tempo at all 4th I take Necropolis, and Neela finally got into the treasure zone box for 10k gold, 2 times 15k experience, Griffin Conservatory(2) and 20 Pits from the box, Titan's torso 211 ran into Taz in the treasure zone and attack, the opponent clearly had a bad game:(
OUTLAW(blue,Castle,Valeska,Charna) def Deemer(red,Swamp,Tazar,Tazar), 2SM4d(3), 2-1-7 I'm not in the mood to describe the whole game in detail, so just a brief summary... Start on high-speed roads, but only one secondary. I assigned the mean Charna to my mother. Shook down some bones over the course of 2 weeks. At the end of the second, Tazar came from the metro via his secondary, but through the overview he spotted my power and ran away. ГГ took Pandora at the home respawn against a horde of archmagi—they gave 25 swordsmen, later a stack of crosses, which became the only strike stack since the cons gave only 3 angels. Ran the whole game without mass magic, only taking Water and then Earth in the last 2 slots. But Charna, as a warrior, leveled up great. Took 3 Dragon Utopia with a decent set of stats, wings, and a red orb. On the 5th week, Tazar came through the secondary, but the chain worked and Charna, fully armed, hunkered down in the capital. Tazar retreats, Charna starts toward the opponent's capital. Tazar ran back to my Castle again, but on the next turn he lost his own capital, and a defeated Charna met him once more. He feared strike magic, so I put on the red orb. Out of desperation, Tazar attacks. In terms of one-on-one meat, it was practically equal, but Charna's stats were better, so I managed to shoot down the swamp gang from behind the walls... Thanks for the game!!
OUTLAW (blue, Castle, Valeska, Charna) def. Deemer (red, Swamp, Tazar, Tazar), 2SM4d(3), 2-1-7 In week 5, Tazar came through the secondary market, but the chain worked, and Charna, fully equipped, settled in the capital. Tazar runs away, Charna starts towards the opponent's capital. Tazar runs towards my Castle again, but loses his capital in one move, and the defeated Charna meets him again. I was afraid of powerful magic, so I put on a crimson orb. In desperation, Tazar attacks. In terms of raw power, it was almost equal, but Charna's stats were better, so I was able to shoot down the swamp gang from behind the walls... Thank you for the game!!
So, it was because of the stats? ;) Sitting in the castle and winning because of stats :D I'll just say - the wings played a decisive role in this game. No offense - luck is luck. Thank you for the interesting game!
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Vmn2009 (blue, Swamp, Vistan, Vistan) def wiggle8509 (red, Tower, Nila, Kirr) 2smd4 (3) 125 Confirmed. Thank you for the game!