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Why not upload it to some third-party resource? Huh?
I don't want to.
Added after 4 hours and 23 minutes I had an idea to host a non-ranked "Mafia" game, based on the setting of Hurma, i.e., Haven, Weskerland. If anyone is interested, let me know so I know if it's worth organizing. The game itself will be held in this thread.
I agree, but only if each participant gets a persimmon (meaning the fruit, not a slap in the face). P.S. Although, I don't really like persimmons, but you can exchange them for something valuable.
An idea came up to hold a non-ranked "mafia" game based on the setting of Hurma, i.e., HeroesWorld, Weskerland. If there are interested people, let me know so I can see if it's even worth organizing. The game itself will be conducted in this thread.
If they return my BMW to me, then I agree.
Небо – мольбы не ждёт Небо – угроз не слышит Небо – ведёт особый счёт Небо – тебя найдёт
I would like to participate, but I don't have any experience with Mafia games, and I'm afraid I won't be of much use.
The main thing here is to be active enough and just enjoy the game :)
O God of Earth and Altar, Bow down and hear our cry, Our earthly rulers falter, Our people drift and die, The walls of gold entomb us, The swords of scorn divide, Take not thy thunder from us, Take away our pride.
• Nights last about 24 hours. The sooner all night actions are received by the GM, the faster dawn will come. No one has the right to write anything in the game thread at night. • Days last as long as needed, until a decision is reached regarding the execution of a specific player, maximum duration: 24 hours. • To vote for someone's execution, you must post "execute %username%" in the game thread (the method of execution can be invented by yourself - within reason) - bold font is mandatory. If a player wants to change their vote, they must perform the vote cancellation procedure ("Do not execute %username%"), and only after canceling can they vote for another player (1 vote and 1 vote cancellation per message, or 1 vote cancellation and 1 vote per message). This is for the GM to make it easier to track votes. If you do not vote in bold, the vote will not be counted. Likewise, a vote will not be counted without a minimum justification. If a player does not vote during the day, upon expiration of the limit they are considered to have voted against themselves (this rule does not apply if the player voted and then removed their vote). If a player fails to vote 2 times in a row - modkill or replacement. If a player informs in advance about their absence - the situation is agreed upon individually with the GM. • Execution requires only a majority of votes. Once a player receives a majority (for example, with ten players a majority is six) of votes, all their protests are meaningless and any vote cancellations will no longer be counted. • If the majority votes "Execute no one", then the day will end without any player execution. • The Mafia's decisions on who to kill and who to send on a job are made collectively. If someone from the Mafia is offline, their associates can submit an NA for them. • Hints about killers in the newspaper are given based on nickname, avatar, signature, etc. If a murder was unsuccessful, the killer will know about it, but will not know why it was unsuccessful. Hints are not given for unsuccessful murders. The newspaper also contains a hint about the deceased's role. • Changing your nickname, avatar, signature, or personal information during the game is strictly prohibited. Therefore, update your profile in advance. • Discussing the game outside of this thread (i.e., in PMs, ICQ, etc.) is only allowed if you have a role that permits it. In this game, only the Mafia has this ability. • Do not edit your messages. Try to write without mistakes from the start. • If you have the right to perform a night action – do it before the end of the night phase and the start of the day phase (send NA to me via ICQ). I will not wait. If you didn't make it in time – alas... • From time to time, I will post a tally of all votes for the current game day. Of course, this is important. For me and for you. Players are also allowed to keep a tally. • If you have questions about the rules, or something is unclear to you, please contact me via ICQ. • It is forbidden to directly reveal your own role, or the role of another player (if you know another player's role, do not shout about it just anywhere... You need to be smarter, more cunning...). This action will result in immediate disqualification. • The game log with roles and other information will be posted for public viewing after the end of the game.
• As soon as news of your death/execution has been written, you are gone. Posting is allowed, but without hints or any messages that could influence the course of the game.
Despite playing purely for fun, try not to break the rules :) ____________________________________________
Troubling news spread through the streets of Weskreland: rumors circulated that a criminal group had appeared in the city, and in addition, a ripper maniac was on the loose. At night, residents do not leave their homes, board up windows, and lock doors. But even in one's own home, one cannot feel safe. The King, however, claims the situation is under control and there is no cause for concern.
City.
Prosecutor - a royal official, the main legal representative of the prosecution in the city. Specialty: double vote in voting. Status: good.
Doctor - an employee of the city hospital. NA: saves the selected player from murder. Status: good.
Cop - a retired member of S.T.A.F.S. Now works as a cop at the local police station. NA: protection from murder (if the protected person is attacked by someone, a shootout will begin (I will first flip a coin to see if the cop survives it, and then again for the attacker). Status: good Weapon: Beretta M-92F
Royal Jester - a person in the king's retinue. Wanders the city and entertains people. NA: learns the status (not alignment) of a player. Status: good.
Peaceful Resident of Weskreland - an ordinary peaceful resident (3 pieces). Status: good.
Homeless: the same ordinary resident, except without a roof over their head. Status: bad.
Mafia.
Boss - the leader of the criminal group, hiding under the guise of an honest businessman (if left alone, becomes an ordinary mafioso). Status: good.
Mafioso - an ordinary member of the mafia. NA: murder. Status: bad. Weapon: AK-47
Spy - an elite mafia soldier. One who traded work at S.T.A.F.S. for work as a hitman, due to a significant difference in salary. NA: murder Status: bad. Weapon: Pistol with silencer/combat knife/SVD (choice :smile04:)
Neutrals.
Maniac - a citizen of HeroesWorld infected with a virus. NA: Murder. Status: bad. Weapon: chainsaw.
Order of actions. 1. Cop protects. 2. Jester learns status. 3. Spy kills. 4. Maniac kills. 6. Mafioso kills. 7. Doctor heals.
Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!