Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Russian version of the map editor for Heroes 5: "Tribes of the East" (3.1).Auto-translated
I have a licensed Heroes disc. I downloaded that patch and want to install it, but it installs into a separate folder. How can I make it update the licensed version? Regarding the editor, everything worked; it just said the first time that there wasn't enough space for free downloads. And one more thing, how do I use that patch to update the licensed version to 3.1?
Pr1YmaN, this patch is designed to be installed on the licensed version of the game without any issues. Try extracting the patch files to a folder, then copy those files and replace the corresponding files in the game directory. It should work that way.
Guys, I have a problem. I'm creating a map, I save it, and a message pops up: "Map has no restrictions for Max Hero Level Map has no rumours!" (The map has no restrictions on the maximum Hero level The map has no rumors!) and the map doesn't work. Can you tell me what this is and how to fix it?:smile50:
Where can I find the translated editor? Because in this version, all the object names are still in English... only the menu has been translated. Or is this a bug?
Zmiy666 The problem isn't with the English language, but with your laziness, I'm sorry, but it's a fact. Because I don't use the Russian localization, although I searched for it for a very long time, but when I got it, it turned out that I navigate it worse than the original English version. I have a good knowledge of English - it's my life and a subject I studied in college, so you can imagine. Everything is very easy and simple there, and you need to look not at the English letters, but at what is being done. Even if it were in Ifrit, you could still learn everything in a month. But here it's English. Are you saying you don't know what "property" or "campaign" means, etc.? I don't believe it.. Besides, you can look up what they mean. So, create the map. Besides, I understand that you are talking about scripts to some extent. So, there won't be such a problem with scripts. Everything is in Lua, and it cannot be translated. So, go for it.
is there a way to customize the monster names? I understand that it's not really necessary and it's already clear, but still... it would also be nice to translate the descriptions of some buildings, because you can't understand what the building is for:confused:
is it possible to translate the names of monsters myself? I understand that it's not really necessary and it's clear anyway, but still...
you need special programs for that. I tried Reshacker, but I didn't manage to do much (the editor didn't work afterwards). Besides, the names of monsters and buildings may not be in the editor itself. They are more likely to be in separate files.
otherwise, you won't understand what the building is for
when you hover the cursor over a building, a window pops up explaining what the object is for.