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Posts from Reports on online games and their confirmations (Winter 2009-10 season).
Archers are built, there are many Necropolises and Dungeons. Behind the pack of Gorgons, there is artillery for increasing the level 6 units. Not far from here is a stable. A small ambush of archers was repelled. The small respawn point is more of a plus. But the opponent got extremely morale-boosting monsters... Too bad. Thank you for your time.
Archers are built, a lot of crypts and dungeons. Behind the pack of Gorgons, there's artillery for a level 6 creature. Not far from the stables. An ambush of archers was repelled. A small respawn point is more of a plus. But the opponent got extremely morale-boosting monsters... Too bad. Thank you for the time.
That's exactly what happened! The respawn point is good, there are many heroes... I repelled the secondary attack and, near it, attacked neutral creatures. Throughout the battle, they boosted their morale 4-5 times!!! (I was just in shock from this) and that was enough to lose the main attack stacks...
2 roads and a portal, 3 Griffin Conservatories, 1-6 in the castle + 2 external dwellings of lizards and gnolls 2nd secondary Rampart, 4 crypts, peeked into the treasure zone took a club +5 and scouted a Dragon Utopia, 1-7 in the castle;) 3rd secondary Dungeon and Castle, Griffin Conservatory(3), 3 Dragon Fly Hives(16), external dwelling of Angels, scouted the blue player from the lookout on the secondary, boots... in short, all good:) 4th Griffin Conservatory(2), 2 Dragon Utopias on 2 and 5(sword +5 to all, КВ, КО, КВ and wings), 3 Dragon Fly Hives(20) 212 I take the secondary of Rampart 213 FB Grindan couldn't do anything with Wist's meat.
Thank you Oleg for the game and the tenacious fight!!!
He foolishly lost his starting army to Valeska's dendroid guards near the prison. He intended to send Grindan there, but he messed up somehow. As a result, he lost momentum. While defending against pandors from the neutrals, he hoped until the last moment to find a powerful stack to take the utopia, but they only gave experience. Thanks for the game, Roma!
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.
113 secondary dungeon. Respawn super poor, 1 mini-crypt and all treasure chests for a thousand each, it's enough to make you cry :) In the end I have only 4 heroes, Valya at level 5 and horses in the citadel. I was ready to give up, because there was zero prospects and tempo, as well as money in the bank, except for the Griffin Conservatory 3-4 near the Castle. But out of respect for an unfamiliar opponent, I decided to continue. 122 I scout the respawn with 2 armies searching for money, not even dreaming of chains yet. Valya with the remains of the starting army in the form of 18 Archers and 8 Wolves heads to the 2nd secondary. Miraculously breaking through all the guards, I go all-in, because 1 morale from neutrals and GG, but it's pushing through. 124 secondary and Dwarf Cottage-15, gave me Log, I head to the gold mine in the mini-treasury, which has already been scouted. 127 finally reinforcements arrive, Griffin Conservatory for 8. 131 Shield +4 to all for 30 Efreeti and Griffin Conservatory. 134 Griffin Conservatory, Pandora's Box for 15k and breaking into the main Castle. 135 Griffin Conservatory, external dwelling of Angels. 137 max Dwarf Cottage and Naga Bank. Lots of money, both treasury entrances on the opponent's side, no whirlpool. I head to him, because there's nowhere else to go. 141 stable, well, and breaking into the Castle closest to the opponent, I upgrade and buy everything. 142 Griffin Conservatory and I speed up towards the exit from the underground, from which Kyrre was poking out a couple of days ago. In the final fight, an advantage in creature power and parameters
Perhaps my best game, even though it was a loss. I've never had such a great FB result from such a difficult start. For almost the entire third turn, I wondered whether to take a rest or not, since there were only a quarry and a sawmill on my home respawn. But through the overview, I saw a same-faction secondary zone nearby; it was just that you could only reach it by going over the top. In Tournaments, of course, I would have taken a rest. But this time I decided to take a risk — that's why I play. The exit from the metro was blocked by arrows, so I had to build an academy (+1000 experience), upgrade harpies and, after leveling up tactics, move into open space. By the fourth turn, I realized the same-faction area was extremely limited, as I hit snow and could only reach the Tower through numerous blocks. After reaching 40 mummies, I gave up and turned back. I broke through the second block from the opposite side and came out to the Barbarian. At 124, I had 1-2-3-4 even without a citadel. Meanwhile, the opponent took the secondary zone I was counting on. I had to scramble around the treasure zone, taking bonfires and resources from neutrals. On the third, I crashed into the Castle, came out onto the snow again, took two "cans," broke through the portal guard, and reached the Dragon Utopia. I snatched a few useful artifacts, took two utopias, and crashed into the Castle again; there I upgraded dragons and met Tazar. The plan was this: lure the swamp-dwellers beyond the fence, destroy the ballista and catapult, and use dragons to fly from place to place while the towers shot down the rest of the enemy army. And a mana reserve of 400 units should have helped. But Tazar had a powerful haste that accelerated cows from 5 all the way up to 13. And since the gates were already destroyed, there was no escape. Still, the game turned out to be very interesting! Thanks for the game!
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.
Smoke_mk (Red, Tower, Nella, Gunnison) def Looser (Blue, Castle, Valeska, Valeska), 2sm4d(3) 212. On the first day, 1-6 in the Castle, lots of money. 7 heroes spread out from respawn. Two external dwellings of Gremlins, 1 of Mages, 2 of Gargoyles. Gunnison in the tavern, I decide to take him as main. On the second, I cleared 2 max Dwarf Cottages, one on 20, 3 crypts — 2 of them near max, one min, 2 Medusa dwellings of 6 and 8. Gunnison has expert Ballista, basic Earth magic. The respawn turned out big, I didn't even go for the secondary ones, there's plenty of money anyway, GO Hydras, the chain works, if anything, immediately GG to the Castle. Nella takes a Naga Bank of 3. Giants were built on the 7th day. On the third, I gathered all the meat, need to break the GO. But I got scared, went looking for treasure zone, found it by the start of the 4th week, ate a Necklace of 3 all and one tree for 8 Wyverns, further blocks were unbreakable without expert Earth magic, which I didn't have. On the fourth, I run back to the capital, along the way I take two Griffin Conservatories 1+2, a Naga Bank of 2. I set up a rush near the GO. If my opponent breaks the GO, hope to buy back on tactics. A day passes, no one attacks, I break the Hydras, get the 2nd level of Ballista, break the Champions, level up the Ballista. On 212 I attack the blue capital. Block the archers with Angels immediately, but thanks to morale, 3 Angels lie down behind the gates. 25 Monks and the remaining 99 Archers frayed my nerves, ultimately leaving about 80 Gremlins. I shot around a bit with magic while the Ballista took down the towers, then finished off with the remaining Gremlins, magic arrows, and the cannon, which even through the walls dealt about 60 HP to Champions per shot. We didn't finish the fight because it was pointless and long. Thanks for the game.
All true. It was an interesting game. I really messed up not going into the underground treasure zone, there was a Dragon Utopia with a Book of Air right under my nose, and a bunch of Dragon Fly Hives. But still, it was a great game! Thanks for the game
Started normally, two native secondary towns and Fortress in two weeks. On the third, I went to look for places to level. Met in the treasure zone at the end of the fifth week — managed to defeat Tazik.
On the first, a secondary town: Conflux. On the second, a secondary town: Castle, two external dwellings of Elves, and I scouted two Griffin Conservatories. On the third, I take the Conservatories (3+4) and through an adjacent respawn to the enemy. Lots of meat, I overwhelmed Orrin, though he pleasantly surprised me with a bunch of Fanatics :) Thanks for the game
On first week, secondary skill Chaos. On second week, secondary skill Castle, two external dwellings of elves and scouted two conservatories. On third week, I take the conservatories (3+4) and through the adjacent respawn to the enemy. Lots of meat, killed Orrin, although he pleasantly surprised me with a bunch of fanatics :) Thanks for the game
Lizards are built (total of 29) + 2 spherical caches are found. Wystan quickly gains logistics, although he only has water magic. I took 2 hives (total of 19 wyverns). I'm preparing to either take the 3rd resource, or attack the opponent through a secondary resource and buffs. But then the game ends due to a lack of prospects. I hope the game was useful.
The opponent believed that taking a town on the first day without a citadel and with only 1 wolf inside was a redraw, but I disagree. The opponent had no troops or built-up towns at that point. I made a mistake due to a long game. I asked the admin to correct this, but he refused. Well, let him refute it. I just want people to know who they are dealing with! :smile24: Thanks for the game!:D :D :D
On turn 136, I attack with a group of golems and capture the capital. On turn 137, I take the utopia on the opponent's starting location, which gives a +5 attack sword, a book of air, and an air orb (with the magic expert skill). After that, we played for a bit, and the opponent surrendered. Thank you for the game!
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I do not confirm! Red-rush is a mistake, and you don't want to pay for mistakes. If you are asking for an auto due to red-rush, then I have the same right to ask for an auto on 227 when I foolishly let you through to the Dragon Utopia which should have been mine and decided the game imho. Besides, in this game you already surrendered once and I kindly offered you an auto.
On turn 136, I attack with a group of golems and capture the capital. On turn 137, I take the utopia on the enemy's starting location, gaining a +5 attack sword, a book of air, and an air orb (with magic expert). After that, we fought for a bit, and the opponent surrendered. Thanks for the game!