Skip to content

Posts from Reports on online games and their confirmations (Winter 2009-10 season).

5.0 (1 rating)
User Avatar
Auto-translated
RiMpel2 (red, Swamp, Tazar, Arlak) def JuraChub(blue, Tower, Nila, Nila) 2sm4d(3) 243

At 112 there is an external dwelling of ducks; at 121 a failed rush where I lose a folder of 7 gorgons and 9 vives, and also give up the boots of speed :(

But I keep playing. I take my own secondary town, the opponent does too. I free the level 10 Arlak and put him into folders.

At 221 I dig up the grail one obelisk at a time. :) Then Dragon Utopia for a hat +6 to all and breastplate +4\+4 atk/def. Behind the horde of Wizard there is a book of earth :)

In the end, the opponent attacks me in his secondary town, but an explosion for 1500 and an advantage in one's meat and stats decided it. The opponent didn't even bother to finish the battle.

Thanks for the game!
In reply to RiMpel2
Auto-translated
Added 1 minute ago
[/U]
RiMpel2
RiMpel2 (red, Fortress, Tazar, Arlak) def JuraChub (blue, Tower, Nila, Nila) 2c4d(3) 243

On turn 112, I hid my ducks. On turn 121, a failed rush resulted in me losing 7 Gorgons and 9 Wyverns, and I also gave away the Boots of Swiftness :(

But I continued playing. I took my secondary town, and my opponent did too. I freed Arlak, level 10, and added him to my army.

On turn 221, I dug up the Grail by taking one obelisk at a time. :) Then I focused on getting the Crown of the Magi +6 and the Amulet of Life +4/+4 attack/defense. I also got the Book of Earth from the Horde of Mages.

In the end, my opponent attacked me in his secondary town, but the explosion of 1500 damage and the advantage in units and stats decided the battle. My opponent didn't even try to finish the fight.

Thanks for the game!
I really lost to Rimpel. I did defend myself well at first. I don't understand why he gave me the artifacts. The loss was obvious a few turns ago. But defending is one thing, and attacking with Gremlins is stupid. I decided to develop. One turn before taking the Utopia, my opponent came. I returned to defend my capital, but there was nothing to wait for; my opponent had a portal to his city, and attacking his capital would have been stupid. Seeing the attack and defense stats, I realized that he had the Dragons, and I saw no point in continuing the game. Thanks for the game.
In reply to JuraChub
User Avatar
Auto-translated
Smoke_mk (Red, Tower, Nella, Gunnison) def Looser (Blue, Castle, Valeska, Valeska), 2sm4d(3) 212.
On the first map, 1-6 in the Castle, lots of money. 7 heroes spread out across the respawn.
Two external dwellings of Gremlins, one of Mages, two of Gargoyles. Gunnison is in the tavern, I decide to make him my main.
On the second map, I cleared 2 max Dwarf Cottages, one at 20, 3 crypts (2 near-max, one min), 2 Medusa huts (6 and 8). Gunnison has expert Ballista, basic Earth magic. The respawn turned out to be big, I didn't even bother with secondary towns, there was plenty of money anyway. GO hydras, the chain works; if anything, GG back to the Castle. Nella takes a Naga Bank tier 3. Giants were built on the 7th day.
On the third map, I gathered all the meat, need to break GO. But I was somewhat afraid; I went looking for the treasure zone, found it by the start of the 4th week, ate the Necklace of 3 All and one tree for 8 Wyverns; after that, the blocks were unbreakable without expert Earth magic, which I didn't have.
On the fourth map, I run back to the capital, taking two Griffin Conservatories 1+2 along the way, and a Naga Bank tier 2. I set up at the speed boost near GO. If the opponent breaks GO, the hope is to buy back with Tactics. A day passes, nobody attacks; I break the hydras, get the 2nd level of Ballista, break the champions, and level up the Ballista. At 212, I attack the blue capital. A block of archers with angels from the start, but with the help of morale, 3 angels fall behind the gate. 25 monks and the remaining 99 archers frayed my nerves, ultimately leaving about 80 Gremlins. I did some shooting with magic while the Ballista took down the towers; then it was just shooting with the remaining Gremlins, magic arrows, and the cannon, which even through walls dealt about 60 HP damage to champions per shot. We did not finish the battle, as it was pointless and slow.
Thanks for the game.
419691449
User Avatar
Auto-translated
Hermit (red, Inferno, Pirra, Pirra) def Loi (blue, Castle, Valeska, Broghild) 2sm4d(3) 234
I forgot to equip the Watchman's Shield on the Front Battle, and my opponent forgot to remove the red orb. I had relatively low defense and no explosion, but I still managed to win. In my opinion, he came out too early; he had a chance. I can't describe everything anymore... Thanks for the game.

P.S. Without the red orb, I wouldn't have had a chance. And my opponent, as far as I remember, had more than twice as much mana as I did.
Всё не так плохо как Вы думаете. Всё намного хуже!
User Avatar
Auto-translated
Hermit (red, Inferno, Pirra, Pirra) def Loi (blue, Castle, Valeska, Broghild) 2sm4d(3) 234
It happened. I think I missed a victory, simply by mixing up the spells, carefully double-checking to make sure I hadn't forgotten to equip my bracers. With magic disabled, everything became clear after the start of the second round... It turned out that I deprived myself of a 2000+ explosion while having twice the mana – asking to load an auto-save seemed unethical. Thank you for the game.
User Avatar
Auto-translated
StickyFingaz (Red, Swamp, Tazar, Wistan) def YureCBEST (Blue, Stronghold, Dessa, Dessa) 2sm4d3, 125
Yeah... if I had the time, I'd beat everyone (c)
In reply to StickyFingaz
User Avatar
Auto-translated
StickyFingaz (Red, Swamp, Tazar, Wistan) def YureCBEST (Blue, Stronghold, Dessa, Dessa) 2sm4d3, 125
absolutely crushed him, no chance:eek:
Да ... было б время всех порвал б :smile38:
User Avatar
Auto-translated
zloy_romantik (Red, Swamp, Westan, Westan) def RiMpel2 (Blue, Rampart, Ivor, Ivor) 2sm4d3, 113
The opponent surrendered after being overwhelmed, declined the auto-defeat option, it's a shame there were so many hiding spots and Necropolises :)
In reply to злой_романтик
User Avatar
Auto-translated
evil_romantic
evil_romantic (Red, Swamp, Westan, Westan) def RiMpel2 (Blue, Rampart, Ivor, Ivor) 2sm4d3, 113
The opponent rage-quit after being overwhelmed, and refused to use auto-combat. It's a shame, because he had a lot of hidden units and Necropolises.

Confirmed.
User Avatar
Auto-translated
numOne (red, swamp, Wistan, Wistan) def Wlk777 (blue, Rampart, Kirr, Kirr), 2sm4d3, 141

All the rest chose their factions. On 112, I almost lost to Alkyn in the maximum-level dungeon – I emerged with 17 lizards, the entire defense line was wiped out, but I managed to reveal 2 hidden spots with Vasas and 1 lizard on the side. Week's results: secondary barbarian camp taken, hidden spots with lizards and gnolls captured, Wistan with tactics and earth magic, houses 1-6, missing house 5 in the citadel.
On the second day, I build a Rampart, take a dwarf mine at level 20, hidden spots with Vasas and ducks (found on the very edge of the respawn area), and Wistan gets a log.
On the third day, I buy resources, go into the dungeon, and find: 3 Hives (6+8+8), a gold mine, a +3 cuirass, a 3/3 amulet, and a +5 sword (behind the group of cows). Then Kirr flies in through the Gate of the Abyss, takes my Castle, but on the next turn, he runs back, leaving gnolls to guard it. On 137, I retake the capital through the loophole and buy out Wistan there.
On 141, I rush to the blue faction's respawn point, where Kirr greets me with 3 dragons, 20 ducks, 9 griffons, 40 grand griffons, and other units, but 39 ducks on my side and a bolt attack of 670 didn't give Valentina a chance.

Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
User Avatar
Auto-translated
zloy_romantik (Blue, Rampart, Kirr, Kirr) def RiMpel2 (Blue, Rampart, Valya, Valya) 2sm4d3,123
On turn 113, I lost my entire army due to extremely powerful minotaurs, but with a hidden elven unit, 3 revealed constructs, a Hive, and Earth with slow, I decided to try playing again, but on turn 123, I received a message about the surrender.
Thank you for the game.
In reply to злой_романтик
User Avatar
Auto-translated
evil_romantic
evil_romantic (Blue, Rampart, Kirr, Kirr) def RiMpel2 (Blue, Rampart, Valya, Valya) 2sm4d3,123
On turn 113, I lost my entire army due to extremely powerful minotaurs, but with a hidden elven unit, 3 revealed conscripts, a hive, and earth elementals with slow, I decided to try playing a bit more, but on turn 123, I received the news of the surrender.
Thanks for the game.

It happened before. On turn 117, I was one step short of capturing the Necropolis and building angels. After that, I lost due to the morale of wasps and griffins.
User Avatar
Auto-translated
SEM_56 (red, Rampart, Ivor, Ivor) def Dubrovin Pavel (blue, Dungeon, Shakti, Shakti) 2sm4d(3), 126
2 elf units and 1 horse unit taken on the first turn, on the second turn I go for the third town, Pasha comes to visit, I break through and with 44 grand units, 10 grade units, 60 centaurs and 1 silver pegasus, I beat Pasha's standard troops, thanks for the game)))
Ушел с героев, пока пряники)
In reply to SEM_56
User Avatar
Auto-translated
SEM_56
SEM_56 (red, Rampart, Ivor, Ivor) def Dubrovin Pavel (blue, Dungeon, Shakti, Shakti) 2sm4d(3), 126
2 elf units and 1 horse unit taken on the first day, on the second day I go for the treasure, Pasha comes to visit, I break through and with 44 grand units, 10 grade units, 60 centaurs and 1 silver pegasus, I beat Pasha's standard troops, thanks for the game)))


That happened, no further comments.

Thanks to Roma for the game!
С истиной где-то рядом...





Лето 2010.
In reply to numOne
User Avatar
Auto-translated
numOne
numOne (red, swamp, Wistan, Wistan) def Wlk777 (blue, Rampart, Kirr, Kirr), 2sm4d3, 141
That's how it was. I managed to get one path to the Gold Mine. My pride and the desire to take the green stash (worth up to 49 gold golems) on the first day prevented me from doing so, even though it was a humanitarian rest. Also, I scouted paths through the rough terrain to the grass and stone areas. In the far corner of the starting area, there were boots of speed for 49 marks. Soon, I got a tactic, decided to take the stash and, with 2 dragons at the beginning of the second day, rush through the grass. I took the stash quite easily; there were about 40 golems. At the beginning of the second day, wearing the boots and after building a stable, I break through to the adjacent grass area, and there's a huge map bug – there's no passage, only a metro leading to an underground treasure. There's nothing to do, so I go there. There are 20 ducks from 4 hives and not a single decent artifact :mad:. I'm out of money, and my starting area is almost completely cleared... At the end of the second day, I break through to the capital. At the beginning of the third day, I go to break through the Gold Mine (a horde of green vivs) – I break through with losses. There's an empty capital, and the advanced air units obtained after breaking through the Gold Mine showed that the red player is far away in the treasure. I go to the treasure, take the fairy stash, but I can't afford to buy them. The angry Wistan came to my capital; it seems he got better artifacts and richer hives in the treasure, so he had no chance in the final. I'm not even upset to lose with such a setup; I had no chance from the beginning. If I had more money, I would have put up more of a fight, but as it is... Thank you for the game.
Всем удачи ! И Морали !

Statistics

Welcome our newest member: Emil