With very rare exceptions. I've been playing Heroes since 1997, believe me, I know a thing or two about it ;)
With very rare exceptions. I've been playing Heroes since 1997, believe me, I know a thing or two about it ;)
New here? I'm Roha — want a quick tour?
Money, just money, and nothing but money. That's the whole strategy.
With very rare exceptions. I've been playing Heroes since 1997, believe me, I know a thing or two about it ;)
On complex maps, it is often more important in the first week to build a Capitol than to upgrade to the first levels. When you are competing with someone on random maps, the point is often lost. Coming with 12 Wyverns in the 1st-2nd week and crushing the opponent – where is the strategy here? Well, you got lucky with the Hive, it happens.

It's naive to deploy troops and then not have the means to buy them back. If you enjoy the game because it allows you to defeat an opponent in the first week with 30 troglodytes, that's your right. I appreciate this game for other reasons. Any strategy for a prolonged game implies having money. On difficult maps, it's often more important to build a Capitol in the first week than to focus on
early levels. When you're playing against someone on random maps, the point is often lost. Coming in with 12 wyverns in the first or second week and crushing your opponent – where's the strategy in that? Sure, you might get lucky with a Hive, but that happens.
Possibly. I started with the first Heroes games, and few can compete with me, especially when rushing is less relevant; resources are what matter. To those who like to finish the game in the first 2-3 weeks, I'll repeat: you won't be able to uncover the strategy or tactics in that time. And as time goes on, resources start to play a bigger role.
on the second one - undoubtedly, on the fifth hardly; for example, you'll place archangels, but what will you use to buy them out? Very often the gathered resources don't compensate