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It's naive to deploy troops and then not have the means to buy them back. If you enjoy the game because it allows you to defeat an opponent in the first week with 30 troglodytes, that's your right. I appreciate this game for other reasons. Any strategy for a prolonged game implies having money. On difficult maps, it's often more important to build a Capitol in the first week than to focus on early levels. When you're playing against someone on random maps, the point is often lost. Coming in with 12 wyverns in the first or second week and crushing your opponent – where's the strategy in that? Sure, you might get lucky with a Hive, but that happens.
I don't know, maybe we're talking about different maps and templates, but on random maps, it's simply more profitable to build troops first and then use them to earn money. A player who starts by focusing on building up their economy is practically doomed to lose.