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Reports on online games and their confirmations (Winter 2009-10 season).Auto-translated
It happened. After 3 hours of rests, the game started, and the initial distribution was decent, but when I was trying to secure a good position, these guys ganged up on me, and I lost my archers :smile35:. I immediately lost the desire to play :mad:, thanks for the time.
Played somewhat like a turtle; roads were slow, no logs or earth magic, but there were 2 non-growing chains. Tazar skipped for whole 2 days on dragonflies near the Dragon Utopia in the barb treasure zone. :( On the 4th week, finally took two utopia-3s and one utopia-2. :) The opponent came through the underground treasure zone, capturing the earth book previously scouted by my scouts, tried to capture my capital, but fell slightly short. Tazar managed on the last move to take another utopia-3 with a red orb, break back home, and attack Straker. Checked via Vision that mana was 0, removed the orb, equipped the water book; first move belonged to the dragonflies, tactics + expert prayer decided it. Thanks for an interesting game!
Played somewhat like a turtle, roads were slow, had no logs or earth magic, but had 2 non-growing chains; Tazar skipped on dragonflies near the Dragon Utopia in the barb treasure zone for a whole 2 days. :( On the 4th week, finally took two Dragon Utopia-3s and one-2. :) The opponent came through the underground treasure zone, seizing an earth book previously scouted by my scouts, tried to capture my capital, but fell slightly short. Tazar managed on the last turn to take another Dragon Utopia-3 with a red orb, break back home, and attack Straker. Used Vision to see that mana was 0, removed the orb, equipped the water book; first move for dragonflies, tactics + expert prayer decided it. Thanks for an interesting game!
loi(blue,dungeon,Shakti,Shakti)def mals(red,castle,Valeska,Valeska)2sm4d(3)126 2 hidden manticores, I bought them on the first day, but due to lack of funds, I decided not to place cats on the first day, as I had nothing to buy upgrades with. My secondary base was blocked with 50+ marks (guarding 4 resources and cyclops) - I was afraid to attack them directly, then I had other plans... On the second day, I went off-road, and my Necropolis secondary base got stuck while expanding, breaking through from below into the metro, leading to the red player... And then I received a message about a loss in the Conflux 3, thanks for the game.
Smoke_mk (blue, Dungeon, Shafts, Shafts) def SEM_56 (red, Castle, Valeska, Valeska) 2sm4d(3), 147. On the first map, conservative mini, native secondary + secondary of the Rampart. On the second, I light a torch and, using scouting, take a red Rampart secondary. I take two cons 3+3. On the third, red scouts break through to the metro. Following them, I reach the green and decide to clear the swamp treasure instead of going to the red capital; I don't take the secondary to avoid losing tempo. I take a mini Utopia, which yields nothing. 3 wood viv. Second mini Utopia, also with various trash. In total, from 12 hives, 68 viv. On the fourth, Roma took my capital. I attack with a Miner into the secondary, bringing all the meat and preparing for an offensive. Roma didn't attack. I take a golden bow under champions, and in the battle, I forget to equip it). But this didn't significantly affect the battle; it turned out to be impossible to kill 68 viv. The layout was good: a treasure nearby, and the cons on the first map helped me break through to my native secondary. Thanks for the game.
I don't have any saves left; it was a while ago. I remember that the opponent played brilliantly, but I just got lucky with the respawn. Thanks for the game!
magnetik (blue, Rampart, Ivor, Ivor) def KillerVampire (red, Castle, Valeska, Valeska) 2sm4d(3), 135.
Yes, Magnetik was lucky to have Gunar at the start, and that's how the logistics played a cruel joke on me... After cutting off the main castle, I had to spend money on ransom, and at the last moment I decided to surrender, I just got tired of playing for a long time... I decided to attack the castle and ended up losing, although on the battlefield it would have been a clear victory :(
We rested for a long time and started... there were a lot of heroes right away, I was guarding the respawn point... the respawn point was large... I broke through to the secondary base (rampart)... then I ran around the respawn point with some more units... I got 100 wizards and a treasure, it seemed like it was a swamp treasure... we agreed to a draw!!!
On the first week - no free Elves arrived, no external dwellings (except Dwarves). Took the Dungeon and Fortress secondary towns. Then the road went through the Treasury to the secondary town; I cleared the paths to it. Dwellings - 1-6 without level 2 in Castle.
On the second week - Conflux secondary town, have Word and Expert. From a Crowd of Manticores with a Large Stack, I take +3+3 Shield; in the Treasury, I fight off the Angel external dwelling from a crowd of large Necro-horses; in the Dungeon, I set up their summoning portal, take Mini-Uliks, found the Dragon Utopia, but haven't figured out how to get there yet. Valentin appears on the Fortress secondary town with a substantial army. I take the Griffin Conservatory level 1 at my home respawn, then another level 1 at the Dungeon one.
On the third week - cleared the way to the Snowy Treasury, where the Dragon Utopia should be, however Valentin is stubbornly heading for the Main [town]. I split up, buy everything except Dubki, and attack Shakti with 7 Angels, 15 Large Menty, and nearly a hundred Troglodytes. Having Mass Word decided it.
It happened. Everything seemed to be going well — the external dwelling of Minotaurs with their build on the first week and a portal, 3 Conss (1, 3, 4) on the neighboring respawn (taken on the first and at the start of the second week).. But very little money... Came to the opponent a bit late and didn't expect he would return to his capital so easily and attack (who knew the generation would be so crooked). Convenient, of course, when the opponent comes at the start of the week without growth and mass magic. What is bad luck and how to deal with it — no idea, if I hadn't come quickly I would have soon received a blast of 3000+ with a Black Shard like in the previous game maybe.. Thanks for the game.
Gomunguls (Red, Castle, Valeska, Valeska) draw loi (Blue, Rampart, Kyrre, Kyrre) 2sm4d(3), 1.1.7 It happened. And it seems Ivor showed up, 16 Grands present, decent leveling, but the map was a boring G—everything stretched out even for Kyrre, the game was only for the late game. On day 1.16 I took an adjacent zone of Inferno—broke through a teleport there—wanted to resurrect, but no—I ended up in a swamp treasure. I offered the opponent a win, he posted a draw. Thanks for the game.
The layout was tough, but I had already used all my resets, so I had to run around the mountains for 3.5 days to bypass the sharpshooters blocking the respawn in the very center (they were guarding the gnome hovel). Not only was the sawmill at the opposite end of the respawn from the end of the bypass route—at least five days of travel across grass, and even then only if going directly without distractions—but it also turned out to be blocked by a horde of Cerberi. As a result, the cavalry wasn't built in the first week; swordsmen were built in the castle without griffins. In the second week, I captured the secondary towns: Swamp and Tower.
In the third week, I got a conservative two-slot town, and I saw Kirya in the Swamp (she came through wasteland) on 3 green dragons. I got her with the horse teleport, transferring the army. By this time, I had scouted one treasure zone in the Dungeon—there was practically nothing to loot there. There was another underground area between my secondary towns—Swamp and Tower—I could have gone there, but it would have taken longer to travel through inconvenient terrain, and I hadn't yet seen the entrance from the Swamp side.
Afterwards, having driven Kiryukha away at the cost of two horses—which I was already desperately short of—I went into the dirt treasure zone from the Swamp side, again through wasteland. What else could I do... I foolishly put the horses in range of the dragons :smile35:. I went into the treasure zone, and Kirya was still persistently forcing her way into the Swamp with a large number of elves, but Valeska had already fled, taking the Boots of Speed from the Swamp. I would hardly have managed against Kirya then, although... I had a tactic; in principle, anything was possible there. The Eye of the Mage revealed many artifacts, and judging by their placement, the treasure zone was large. It turned out not to be particularly rich, but at least they didn't skimp on the hives.
I spent about a week killing hives and Pandora's Boxes, rustled up 30 ducks, got a Sword +6, some experience and a little gold from the Pandora's Boxes, Halflings, and Water Magic—but still no Wisdom... Then I went to a minimal Utopia, from there I got armor (Attack/Defense +4/+4) and a Helm +6.
After Kirya had already captured all my towns, I returned to the Swamp and upgraded the ducks. Then I went for Blue, as Kirya had fled to the Tower. On day 217, Valeska takes the Blue capital with Dwarves and Dendroid Guards on defense, next to a maximum hive :smile02: guarded by Efreeti Sultans. Meanwhile, Kirya tried to maneuver, was defeated, and left her native secondary town—there were quite a few troops there—she tried to pass through the dirt treasure zone into the Swamp; there were still a couple of un-looted hives in the treasure zone and the Golden Bow was lying there. But Valeska caught Kirya on the second-to-last tile, putting an end to the chase. Blue surrendered after that.