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Which alternate upgrade for Inferno do you like best?
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16 years ago
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In my opinion, the alt upgrade doesn't really change anything. You can, of course, hire Imps for the Sorceresses. Nightmares and Demonesses are still preferable for me.
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16 years ago
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Temptresses are a must-have for everyone except Necromancers. Hellhounds are good, as are elder demons, which are quite helpful in the early game. I also take fire hounds and sometimes imps. Archdemons and cave horrors can be considered weak.
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16 years ago
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If I'm playing as the heroine Jezebel, I choose the demoness because we rarely use temptresses.
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16 years ago
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Why? It seems like both have the same initiative.
In reply to Крестьянин-ZOMBIE
16 years ago
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Peasant-ZOMBIE
Why? It seems like both have the same initiative.
The initiative is different (the demoness has 1 higher).
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16 years ago
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Yes, that’s quite a lot.
In reply to Крестьянин-ZOMBIE
16 years ago
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Peasant-ZOMBIE
Yes, this is quite a lot.
You probably won't believe it, but it's actually a significant difference (only 1 point difference in initiative), and the most striking example is with Forest Archers (initiative 11) and Master Archers (initiative 10).
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16 years ago
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Never mind this initiative. Demonesses won't take down anyone significant, but Temptresses can at least enslave, and there's no immunity to that ability.
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16 years ago
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Level up the hellfire in the faction, in Chaos, it emits flames; if possible, include Fire Retribution in the defense, so when demons shoot, you can see a small or even a large firework display.

Added after 36 seconds
The only benefit of the demoness is the chain shot.
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16 years ago
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Yeah, it's not that great. Why use that flashy spell when you can cause much more chaos with Dominate, especially against a Knight with Anti-Magic. Chain Lightning has never really appealed to me, as the damage decreases with each target. So, my choice is the Succubus.
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16 years ago
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In large armies, the chance that your succubas will be targeted is very low, as the enemy considers them a priority target! (and eliminates them as quickly as possible; I've also noticed that paladins dispel this effect, so it's up to you). However, demonesses are not that dangerous if you think about it, and the enemy will choose more dangerous targets: hounds, nightmares, elder demons, imps!
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11 years ago
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They’re all good…
but I prefer… Hellhounds (today I fought a horde… I used them to take out the assassins, and all those nearby, i.e., trappers, coach centaurs, and earth elementals… died from the aura).

Elder demons are also good… (they help in a pinch).

…well, and Pitspawn are decent, but I prefer Pit Lords… although…:rolleyes: next time I’ll try something different…
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Hellhounds…? No… their damage is lower…

Succubi… maybe against demons… but otherwise… demonesses are better.

Imps… Inferno doesn’t have mages anyway… (and in general… starting from level 15-20, I don’t use imps… I replace them with dragons or another useful unit… if there aren’t any available, I split some unit… it’s especially effective against neutrals).

Archdevils are a tactical class… but I recently stopped using them…

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*In theory… it’s possible… maybe our brains just haven’t figured out how to properly use certain units… accordingly, we rely on intuition and old (possibly insignificant) experience… missing something important.

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