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Posts from Mafia: general discussions.Auto-translated
The idea of hosting a Mafia game with a New Year's theme has emerged. Should we do it, and if so, when would be the best time – before, after, or during the holidays? =)
It's better before: there's a festive mood and anticipation of the holiday. During the holidays, many people have their own plans and won't be interested in a Mafia game, and after the holidays, it won't be relevant anymore: it might feel a bit melancholic.
Если кто-то тебе противоречит, подумай: может, он не прав? (с)
Говорят, что рыжие не плачут, Говорят, душа у них - огонь. Если влюблены, то любят значит, Если ненавидят - их не тронь!
"Не заблуждайтесь. Рыжие - это зло! Знаете кто был рыжим? Иуда... Что сделал Иуда? Иисуса предал - вот что! Я говорю вслух то, о чем другие только думают. Рыжие опасны. И однажды ночью, когда вы будете спать в своих кроватках, рыжие придут за вами... Они придут за вами!!!" (с) Эрик Картман
Regarding the current Mafia game – there will be some serious questions for the GM after the game ;)
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes: Лидер клана "Из многих единое" Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
by the way, I'm also working on a setting. The mafia game will be about vampires; I hope no one else is planning a similar theme. I've come up with the roles, their background stories, and unique features. Soon, I'll detail the roles and maybe even the atmosphere and share it for everyone to see.
I won't be able to finish it before New Year's; it will probably be done by February (I have exams then) or later, I'm not sure, as I also have studies in March.
I'll start the game on Monday at 8-9 PM Moscow time.
My mafia will be like this: each Neutral Dungeon has unique features. It might be a bit challenging, but it will be interesting.
Если кто-то тебе противоречит, подумай: может, он не прав? (с)
Говорят, что рыжие не плачут, Говорят, душа у них - огонь. Если влюблены, то любят значит, Если ненавидят - их не тронь!
"Не заблуждайтесь. Рыжие - это зло! Знаете кто был рыжим? Иуда... Что сделал Иуда? Иисуса предал - вот что! Я говорю вслух то, о чем другие только думают. Рыжие опасны. И однажды ночью, когда вы будете спать в своих кроватках, рыжие придут за вами... Они придут за вами!!!" (с) Эрик Картман
I remembered a little //crap poem from the previous Mafia game. Specifically, on the day I was expecting my execution.
Revan, 03.12.2009 19:21:55: Call me your little magnet, Then shout out loud, then stay silent, And the little clock laughs tick-tock Regret nothing, there is only a little bit left. Call me your little magnet, Then shout out loud, then stay silent, And the little clock laughs tick-tock Regret nothing, there is only a little bit left.
By the way, Veg kept threatening to bring up the existing rules for discussion and refinement. In particular, I hope for the refinement of the point that I "love" so much: • It is forbidden to directly reveal your role and the role of another player (if you know the role of another player, then you don't need to shout it everywhere - you need to be smarter, more cunning)
Because, in my opinion, "smarter, more cunning" quite implies hints about your role, which may be understood by many, and does not violate the condition of "directly revealing your role." ^__^ And the point "directly revealing the role of another player" generally contradicts the game for a city, because if a person is suspected of being negative by 99%, then it still turns out that you cannot say "Vasya is a murderer" - since, according to this rule, a modkill must follow.
So, citizens, what are we going to decide?
P.S. And when will the next game be? Right after the New Year?
Если кто-то тебе противоречит, подумай: может, он не прав? (с)
Говорят, что рыжие не плачут, Говорят, душа у них - огонь. Если влюблены, то любят значит, Если ненавидят - их не тронь!
"Не заблуждайтесь. Рыжие - это зло! Знаете кто был рыжим? Иуда... Что сделал Иуда? Иисуса предал - вот что! Я говорю вслух то, о чем другие только думают. Рыжие опасны. И однажды ночью, когда вы будете спать в своих кроватках, рыжие придут за вами... Они придут за вами!!!" (с) Эрик Картман
Because "smarter, more cunning" from my point of view quite implies hints about one's own role, which may be clear to many, and does not violate the condition of "directly revealing one's own role."^__^ .
It seems to me that everyone will just start hinting and it will end up being a mess.Wedma
And the clause "directly revealing another player's role" generally contradicts playing for the town, because if a person is suspected of being negative with 99% certainty, it turns out you still can't say "Vasya is the maniac" — since by this same rule, doing so would be followed by a modkill
I agree with that, even if he is a maniac or mafia, people might simply not believe you if there's no evidence against him, naturally.
Небо – мольбы не ждёт Небо – угроз не слышит Небо – ведёт особый счёт Небо – тебя найдёт
It seems to me that everyone will just start hinting, and it will turn into a complete mess.
It will create intrigue =) Imagine: 1) Vasya is playing for the mafia. He knows for sure who is a townie, so he can hint that he is the inspector, and as proof he will say that Kolya is a townie =) And the town is left with either exposing Vasya through evidence, or believing him... In short, mayhem ;) 2) The previous situation + Kolya is the inspector playing for the town =)) Just imagine the scope for discussion and new opportunities to identify mafia players and confuse the town =)) It's fun, and evidence is a way to expose the deception ;)
Если кто-то тебе противоречит, подумай: может, он не прав? (с)
Говорят, что рыжие не плачут, Говорят, душа у них - огонь. Если влюблены, то любят значит, Если ненавидят - их не тронь!
"Не заблуждайтесь. Рыжие - это зло! Знаете кто был рыжим? Иуда... Что сделал Иуда? Иисуса предал - вот что! Я говорю вслух то, о чем другие только думают. Рыжие опасны. И однажды ночью, когда вы будете спать в своих кроватках, рыжие придут за вами... Они придут за вами!!!" (с) Эрик Картман
By the way, Veg kept threatening to bring up and refine the existing rules for discussion.
Yes, he was planning to. The problem is that we have new rules in each new Mafia game, and some points are quite controversial. I suggest creating several (possibly one) "basic sets" of rules, including your favorite "psychological" one.
I'll review all the Mafia games now and list the controversial points here.
Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!
• It is forbidden to directly reveal your role or the role of another player (if you know the role of another player, you should not shout it out everywhere... You need to be smarter, more cunning...). This action will result in immediate disqualification.
The general idea of the rule, in different Mafia games, looked different.
8. It is forbidden to reveal your own/another player's role, or its elements, as well as information obtained about them, in public places or among players who are not in the same group as you. The same applies to information about other players. Phrases like "well, I also know something about him that I can't say" are a violation, regardless of whether you actually know something or are lying.
Statements like: "I checked," "according to my information, which I cannot disclose," "I know for sure" - etc. are prohibited. Unsubstantiated shouts like "he is MAFIA!", "I am a Town member!" etc. are allowed.
To avoid violations of this rule, try to express your thoughts as assumptions or as IMHO based, for example, on clues or behavior.
It is allowed to refer to the rules, the GM, your own posts, or the posts of other players, as well as to any external sources where you found some information about the clues.
This version, which I copied from "Crossroads of Worlds" (that's where Mafia came from - note), is better formulated IMHO.
• Discussing the game outside of this topic (i.e., in private messages, ICQ, etc.) is only allowed if you have a role that permits it. In this game, this is only possible for the Mafia.
The most interesting rule is that it is very important, but it is constantly violated (I confess, I violated it once in #11, and although I was not the one who initiated the conversation, my guilt is still present). It is impossible to control this. All that remains is to hope for the honesty of the players. The only possible way to combat this is to include it in the lists.
• A player who does not vote after 12 hours of the game day is considered to have voted against himself.
A rule that even the GM forgets about. The question is, is it necessary?
1. The GM is always right. 2. If the GM is not right, see rule 1.
Also from "Crossroads." It must be added.
Also: Rules regarding executions. I think it is better to choose a single option.
Questions: If a player has received the required number of votes, should they be given the opportunity to cancel them before the end of the day? Or should the day end immediately after the required number of votes is reached? If the majority voted for NNV (No Night Vote), should the day end?
I would suggest giving the opportunity to cancel votes and, in no case, reduce the duration of the day.
The remaining rules are mostly clearly formulated. You can also put the rules up for discussion - both existing and possible ones.
Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!