Posts from Discussion about Necropolis heroes.
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Who is your favorite hero from the Necropolis faction?
Education (3) + Magic Attraction + Dark Revelation (towards the end)
Defense (3) + Dodge + Damage Reduction
Darkness (3) - Depending on the spells available
Sorcery (3) - I think Wisdom is worth taking, in case there's a Phantom in the guild; if not, maybe through a control spell from Divine Retribution.
Racial (3) + Eternal Slavery + Spiritual Bond
And if I'm lucky with Sarissa's regalia, I'll be casting spells like crazy.
If I take Logistics, it's only for Keen Mind, but at the expense of what?
Based on this build, I need advice or suggestions. Also, I'll be in the Dungeon, and my opponent will be on the surface. The endgame is in the 4th month, first week. When I played as a Knight, I was slow as a turtle, so if I get an artifact for ground movement, I won't take Logistics, but if not, I can consider sacrificing perks, but there aren't any
(Before attacking, in order to disrupt the luck from the fountains/idols on the main hero of the enemy, I often have a secondary hero attack with 7 skeletons, and then they run away...)
I repeat, well, okay, luck is one of the most important (if not the most important!)
skills for any faction... In the TE mod on Dungeon, luck was significantly reduced for a very good reason...
all4heroes.net/forum
Он лежит на своих сокровищах,и в сердце его зависть и злоба. Не верь, что голова его склонилась во сне, если глаза его закрыты. Дракон не спит никогда.
Luck can be increased with two artifacts: the Lion Crown and the Horseshoe. Then, before a battle, visit the fountain, and the luck will be 5 or 7... not bad! If it's only for soldier luck, then it's worth it if they are leveled up to 30+!
3 racial skills: Master Necromancy
Master Darkness - Pain Lord, Mind Lord
Great Luck - Deadly Misfortune, Soldier Luck
Medium Education - Attraction
Master Summoning - Earth Lord, Misty Veil
Master Defense - Dodge
Total: 26 levels. It's easy to level up later:smile30:
Added after 3 minutes
By the way, I've never seen Perfect Necromancy, I should try to figure out what will happen)))
By the way, according to the poll, Vlad is still the most popular. What's with everyone being so obsessed with him?
With the Cloak of Death and a cursed ring, he can ruin anyone's luck. Even Daedra with her -1 to luck doesn't impress me much. Everyone dreams of maxing out the "Howl" skill, but they always fail. I wonder if anyone has actually maxed out this super ability?
By the way, according to the poll, Vlad is still the most popular. What's with everyone being so obsessed with him?
Hello. I think Kaspar and Zoltan are more competitive than Vlad.
Kaspar is great, but he's mostly effective on small maps, which is why everyone plays him.
Zoltan is good against mages and demons.
...Kaspar, I think Zoltan and Ravenna are better for the late game -> (this would be like an anti-Helmar...her weakening spell reduces defense by -1 for every 3 levels, and it affects not only the hero but also liches and spectral dragons). That is, almost mass weakening and a destructive beam at the same time!
I agree, Kaspar is strong in rushing; when I play against him, I choose either Vittorio or Ingvar with Perokinesis!
For Ereb, hello. Regarding blocking Zoltans' spells, I can't say for sure about Necropolis, as I don't play them. Regarding Ravenna, you might be right; I've encountered Helmar many times!
In general, I think Necropolis is the most inconvenient faction for Orcs – the fire lava combined with mind control and berserker rage simply tears this magical race apart!
Is it possible to block Zoltán's summons? (If not, just ignore me, I simply don't know).
