Posts from Fortress vs. Necropolis
By the time the phantom gets to move, the polar bears will have already kicked it around.
Well, that's if the phantom is created by a low-level hero. If the level is around 18 or higher, the phantom usually moves before its clone – so there's no question of kicking around with the army before the phantom's turn.
Is the "Deadly Cold" skill only for Necromancers? Because in the skill tree (I'm playing version 3.0), it doesn't say that cold only enhances Necromancer spells, but in the game, when this skill appeared, it was written that it's for Necromancers. :confused:
I have a noob question...
Is the "Deadly Cold" skill only for Necromancers? Because in the skill tree (I have version 3.0), it doesn't say that cold enhances only Necromancer spells, but in the game, when this skill appeared, it said that it was for Necromancers. :confused:
Where does it say anything about Necromancers? I also have Wheel 3.0, but there's not a word about Necromancers.
Rereading my message. I wrote that the Wheel doesn't mention Necromancers, but the game does state that it increases the power of the spell specifically for Necromancers.
