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The Riders are almost immediately blocked by the Vampires, and they are unlikely to scatter. While fights are dangerous for the Vampires, the Lava Golems are the most problematic – they cannot be put to sleep, they don’t sacrifice health, and they retaliate with fire. Regarding Phantoms – this is quite useless if the opponent has a Ballista, so I usually only use this spell against neutral creatures. After that, they will overwhelm the Vampires, but at least the others will remain intact. Therefore, the main goal of the Vampires is to put as many enemies to sleep as possible and then switch to attacking the ranged units.