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Posts from Heroes of Might and Magic II Gold Edition: Mods, programming activities.
Ty3o-ny3o, hello. I think it's progressing slowly but surely. If you want to help or have any ideas, contact Alexander Chumak: ICQ: 460921648, email - 4umaki@rambler.ru, 4umaki@mail.ru.
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
That’s it! The project is dead, but if you decide to do anything, I can help with graphics and the existing assets so that they don’t go to waste.
Ty3o-ny3oStatistics
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Is there any news regarding mods for Homm2? I found some open-source project the other day, but I couldn't get it to run. :confused: I'm very interested in generators that create convenient maps, if any such working ones exist.
Hello everyone. I don't know if this is useful to anyone. I can describe how to change monster parameters (attack, defense, cost, etc.) in the second Heroes game, if needed. I wrote a program for this myself a while ago, but it's for the DOS version. To edit the parameters, all you need is a hex editor.
Lux in tenebrisStatistics
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Yes... I'm browsing the internet, and there's nothing new. Some projects are being shut down... or something else. This is just one example. free heroes2 engine http://sourceforge.net/projects/fheroes2/
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
Lux in tenebrisStatistics
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Ty3o-ny3o, hello. Well... there is an installation description in English in the downloaded archive. I'm not getting kicked out. Everything is fine.
By the way, here is some more useful info= Contents of game/role/fheroes2.lha PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
Ty3o-ny3o)... I'm just dying to get even a glimpse... I read everything you wrote. Could you send even one small screenshot, or maybe two... Or more, way more!!! As soon as something is ready for posting... :)
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
FEODORVIET7Statistics
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Recently, I've become very interested in the possibility of adjusting the translation of Heroes 2 by Buka. I'd like to bring back some features from the old, albeit buggy, translation by Fargus from 1997. For example: changing the names of some buildings, spells (one "oblom" instead of "curse" is worth mentioning), replacing the introductory campaign video with the video from the Fargus version, and so on. The main question is: where is the text located and how can I work with it? Please help me. Somehow, Fargus and Buka translated Heroes 2...
I would also like to edit the translation. Can anyone tell me how? I know the translation is in the .exe file. But I can't find it in the file using the WINHEX editor. Has anyone tried this? Can you tell me how?
InteL...Statistics
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So, what was the final result? Is there a working version available? If so, please share it so we can test it.
Lux in tenebrisStatistics
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There is nothing here yet.
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
Yes... I've been looking online, and there's nothing new. Either projects are being closed down, or something else is happening. This is just one example. free heroes2 engine http://sourceforge.net/projects/fheroes2/
Good afternoon. I decided to reminisce about the good old days, downloaded Heroes, installed it, and downloaded this program, but for some reason, when I click on Campaigns, nothing opens. And another question: why can't I make the game run in windowed mode in the normal, old version? Please help.
SomurajStatistics
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the last time I tried, it wasn't possible to play the campaigns yet, and to play regular maps, you had to first remove them from the original game.
to switch to windowed mode, just press F4.
eno tuohtiw hguone yzarc si efil nalp a deen od elpoep tsom
The last time I tried, it wasn't possible to play campaigns yet, and to play regular maps, you had to first remove them from the original game.
To switch to windowed mode, you just need to press F4.
Something isn't working with F4 in the simple version without the program. And in this program, you can only play maps(( it's not very good. But I really wanted to play through the campaigns with such beautiful graphics.
Lux in tenebrisStatistics
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So far, it seems like there's nothing... although I didn't search extensively. Here's an example of people discussing and making attempts:
green dragon: HP 200 -> 150, gold 3000 -> 2000
red dragon: HP 250 -> 175, gold 3500 -> 2500
black dragon: HP 300 -> 200, gold 4000 -> 3000
giant: no change
titan: HP 300 -> 200, gold 5000 -> 4000
Now, some calculations on gold costs. The total "power" of a creature is proportional to SQRT(HP*damage), so if a creature has 2/3 of its original HP, its power is SQRT(2/3) of what it was. This means that if you want to keep the original theoretical cost/effectiveness equal, the HP above would correspond to the following gold costs:
green dragon: 2598 gold
red dragon: 2928 gold
black dragon: 3266 gold
titan: 4082 gold Here
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.