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Here's who I like among the demons – it's the archdevils. They are really strong. Once, 25 archdevils defeated 30 of my spectral dragons, and that was without any luck on my side. The rest are all kind of weak. True, the temptresses' ability is good, but the dogs and horses are completely useless. It's a serious balance issue; the developers didn't take it into account.
Эх, опять идти за сигаретами... :smile34:
Ereb
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Yes, that's possible... here, the main thing is to overwhelm them with numbers, otherwise they'll gather such a strong attack that even defense won't be necessary... and here's another thing, I'm taking advantage of the moment because there's a player here who's playing as Necropolis. Peasant zombie, which hero demon do you think is more worthy of fighting against the Necromancers (Deleb doesn't count!)?
За кланы! За кровь!
Крестьянин-ZOMBIE
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Damn, why isn't Deleb considered? She actually can, but the problem is there are too many Necromancers, and contrary to the popular belief that they are weak, they are actually very difficult to defeat, even one on one. I was playing against myself for fun, and I leveled up Deleb to 30, while Naadir was level 10 - damn, I couldn't even lose to myself, there were so many Necromancers. As for the others... Marbas seems okay, he has decent magic resistance. But I suspect that Demons can only try to rush Necromancers, in other cases, they need either very strong artifacts or some kind of cheat, but a Demon against a Necromancer is not a serious match, the Necromancer wins. Listen, Ereb, here's what I'm going to say. The topic is nonsense. Demons are not weak, as you seem to think, you just need to know how to play them correctly and level them up properly.
Эх, опять идти за сигаретами... :smile34:
Ereb
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Ask here on the forum if anyone thinks demons can compete against the other factions... there are a few heroes who can, but most won't be able to. You yourself said that the Necromancer wins against the Demon. (By the way, Deleth is a cheater).
Firstly, it has the most difficult start because it lacks archers (the jumpers risk taking double damage).
Secondly, after the new update, the Succubus is no longer a good choice for the hero's army (it's better to make a Demoness), but for the beginning, you can use Temptresses. (The trick is that if they seduce someone, they don't really move anymore – they'll most likely die from ranged attacks or magic).
Thirdly, some of the Demon heroes have the most absurd starting skills, especially spellcasting – what do demons need that for at the start? Chaos magic is also not very effective; the mana pool is small. The only good thing is that Nimue with luck is good, Marbas with defense is also good, and Grok with teleportation is also good... And then there's the cheater Deleth (that's a different story).
Fourthly, if you play on Veteran or Hero difficulty, as soon as you see Dryads or Assassins on the map or guarding a mine, you'll want to give up because you can't defeat such weak enemies without losses, especially with Demons... if there are other mobs, you'll have to struggle near the sulfur crystals and the samcvets; ranged units will definitely be there if not mages (the Rangers of the Elves are just brutal).
Now it's up to you to draw your own conclusions!
За кланы! За кровь!
Крестьянин-ZOMBIE
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Nah, that’s not true. There are actually no problems with wood or ore. Just take Daleb, who isn’t overpowered, but simply a good hero with a ballista. Jumpers actually risk getting a double counterattack only in the endgame, and there are usually no problems with this on neutral creatures. And don’t forget how demons consume mana and also give it back to the hero – because if you develop the demons properly, they will crush everyone with a single berserk and subjugation, and also with temptresses. No, you clearly haven’t played demons very well, otherwise you wouldn’t judge them like that. This also applies to everyone here who thinks that demons are just bad chaos creatures. 300 mana for darkness, and your hero has 0 – what will you cast? Take Daleb or Marbas, and you’ll see that it’s very, very difficult to defeat demons in a real game.
Added 1 minute ago What do you think about a surprise attack – teleport with increased initiative? That’s just awesome – consider that all your archers and mages are dead.
Эх, опять идти за сигаретами... :smile34:
JackFromShadowLand
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Academy will defeat the demons. Necropolis can be effective, especially on medium and larger maps... Knights are strong on larger maps... Orcs win if they destroy Deleb's ballista early on small maps, and on larger maps, if the barbarians are in the lead... Darkness can defeat them, but you need to develop the second hero (which is what you should do anyway) to kill more demons. Elves win. Dwarves with good runes and light magic are generally unbeatable, but there's a chance that the dwarf will fall behind in development (dwarves are really cleverly designed - you need to be able to seize the moment with them - don't rush and don't drag it out for too long).
Модератор all4heroes.net/forum Он лежит на своих сокровищах,и в сердце его зависть и злоба. Не верь, что голова его склонилась во сне, если глаза его закрыты. Дракон не спит никогда.
Ereb
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Since my favorite heroes are Mraabas and Nimues, I believe that Deleb is overpowered due to the easy start with a ballista, which saves a lot from losses, and no losses are simply a blessing for demons! Another problem with demons is that they struggle against early rushes, especially from Orcs, Town, and Elf, but Deleb is the only one who can handle it... I don't play as her. I prefer Nimues with luck and a lot of hit points in the late game! Even a Necromancer would be envious! Mraabas is a great anti-mage, especially against Darkness!
However, they lose to many factions, which is well known... there are far more disadvantages than advantages!
За кланы! За кровь!
Крестьянин-ZOMBIE
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I disagree with JackFromShadowLand. Orcs are weak, along with both Dark and Light Elves. The Dark Elf won't be able to finish off the Imps because reinforcements will arrive, and in the end, it will run out of mana, which is very bad for them. Elves with archers can probably only defeat horses and dogs, but they can't compete with archers with 70 attack. A Knight can win, but if the Demon has Obedience and Berserk, then it's questionable. Mages... Here, perhaps, we can argue - Mages have strong archers and a lot of mana, so I don't know. Necromancers are also questionable, especially at the beginning. The Demon should definitely upgrade Darkness and gain some spells:smile51:.
Эх, опять идти за сигаретами... :smile34:
Ereb
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There's too much magic; it will only delay them until reinforcements arrive. On the "Nimue" map, the "Darkness" and "Gate" tactics work very well.
За кланы! За кровь!
Крестьянин-ZOMBIE
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I don't understand what you, Ereb, wrote, but darkness + gates is a standard tactic for all demons, so you haven't revealed anything new. You started this thread about demons being weak and having many drawbacks, so go ahead and defend them.
I disagree with JackFromShadowLand. Orcs are weak, along with elves, both dark and light. Dark elves won't be able to defeat imps because reinforcements will arrive, and they'll run out of mana, which is very bad for them. Elves with archers can probably only defeat horses and dogs, but they can't compete with archers with 70 attack. A knight can win, but if the demon has subjugation and berserk, then it's questionable. Mages... Here, perhaps, we can argue - mages have strong archers and a lot of mana, so I don't know. Necromancers are also questionable, especially at the beginning. The demon should definitely upgrade dark magic and gain some spells.:smile51:
Your advice ("The demon should definitely upgrade dark magic and gain some spells") is only useful when playing against the AI. Also, your opinion about orcs, warlocks, and others is so assertive and unsubstantiated that I don't even want to comment on it - it's just like your bold statements about the easy victory of necromancers over knights in the Fortress thread
Gotay367
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I also share your opinion about Orcs and Warlocks.
I agree with you!
Крестьянин-ZOMBIE
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Well, firstly, I didn't say that Necropolis easily defeats Haven; initially, we were talking about Dwarves. And of course, I consider Haven to be one of the strongest factions. But it also has its weaknesses. And I didn't write anything without proof. And the fact that Demons absolutely need to level up their Darkness skill is obvious; otherwise, they'll lose in the late game. I'm trying to refute this stupid topic that Ereb started, regarding the weakness of Demons. You probably think so too, right? Where are your "strong" arguments? I haven't seen a single one yet. So, if you don't want to comment on something, then don't. If I hadn't seen your rating on UBI, I would have thought that another newbie was trying to show off.
First of all, I didn't say that the undead would easily defeat the knights; initially, we were talking about dwarves. And, of course, I consider Haven to be one of the strongest factions. But it also has its weaknesses. And I didn't write anything without proof. And the fact that demons absolutely need to develop Darkness is obvious, otherwise they will lose in the late game. I'm trying to refute this stupid topic that Ereb started, regarding the weakness of demons. You probably think so too, right? Where are your "strong" arguments? I haven't seen a single one yet. So, if you don't want to comment on something, then don't. If I hadn't seen your rating on UBI, I would have thought that another newbie was trying to show off.
Regarding the knight-undead matchup, those who are interested can read the content of the messages in the FORTRESS - DWARVES thread.
Regarding the necessity of Darkness for demons, what about Chaos? And do you think Light magic is also contraindicated for demons? (Personally, I am confident in the great practical benefit of these two schools; in addition, I have also successfully used Summoning magic - however, there are some difficulties with it).
P.S. Rating is not an indicator of strength - it is quite possible to increase it by playing against weak players, not to mention simple cheating.
What do Necropolis have to do with it? This topic seems to be about demons. Well, Chaos is okay, as it has a lot of good abilities besides spells. But without Darkness, a demon will lose, no doubt. I think leveling up Light for a demon is nonsense; what does it need it for? If you are so sure about its practical use, what spells are you going to use there?