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Reports on online games and their confirmations (Winter 2009-10 season).Auto-translated
That was a match The situation was in my favor: 115, secondary skills 1-6 in Castle + a lizard hovel, couldn't decide on a main hero: Wystan, Tant, also wanted to try Broghild; ended up with Wystan (level 9):) didn't even learn Air Magic. On week 2, secondary skills from Dungeon + a portal with home buyback, 1-7 overall, plenty of advantages, didn't use them, and ultimately a deserved defeat!
Day 1 arrivals: Solmyr, Gurney, Mephala:confused: I keep Thosar as main and Solmyr (well nearby) 112, mage hovel on day 6, I take 2 native secondary skill dwellings + 3 crypts (mini), scouted 2 Griffin Conservatories (1 mini) 124, I take the Conservatory (1) and break through to the Swamp 125, Pandora's Box all of week 2 126, I take the capital 131, FB Taz attacks Thosar but couldn't break through (slightly short) Victory:smile44:
P.S. knowing about my advantage on day 6, he didn't surrender, respect for that!!! :smile20: Thank you for the game!!!
Wlk777 (red, Swamp, Vistan) def. Alessandro (blue, Conflux, Jelar) Panic 116
Well, my opponent on level 116 gave up and surrendered, so it doesn't really matter what my situation was (it was just okay). Thanks for the game.
AYMAN (red, Necropolis, Gosha, Gosha) def PtzViperPtz (blue, Fortress, Kirr, Kirr) 2smd4(3) 124.
Unfortunately, the opponent gave up and didn't want to take any more units, which is a shame because I wanted to continue playing. At the time of the surrender, I had over 400 skeletons and three angels. I was planning to get another tier 3 Consul and some Beastiaries for the Guild Outpost. Alas, it wasn't meant to be.
Thank you for the game!!!!!!!
Wlk777 (red, Swamp, Vistan) def. Alessandro (blue, Conflux, Jelar) Panic 116 Well, my opponent on level 116 gave up and surrendered, so what I had (it was just okay) doesn't really matter. Thanks for the game.
It happened. On level 111, my wife distracted me, and I made a lot of mistakes. Then I forgot that there was also level 113. The situation was hopeless, so I surrendered. Thanks for the game.
First week - No caches, no free Elves either, secondary Castle, there is a Dragon Utopia and Griffin Conservatory (3-4 as it turned out). 1-6, without 2 in Castle, placed in Rampart.
Second week - Medusa's place, secondary Inferno, took Naga-Bank for 4 Nagas. At the beginning of the week comes Vitya's surrender.
Ivor came with only 3 elves :( I hire Luna in the tavern, I see Boots of Speed right under a horde of pokemons :) I think, now I'll be running fast :p However, on the same day I see the opponent has papa Gunnar. I'm not the only one who will be running fast :( .
Alright, we clear the respawn, which was so small that I had to go to the secondary on the first day. It turned out to be a conjoined zone. Loads of money, plus a hut with a treasury turned up :smile44:
On the first week 7 heroes, 1-6 in the castle and a building +2 to wood. Luna levels up poorly, not a single useful skill.
On the second week I get the +1 to all stats artifact and the snowy secondary. I see the opponent flickering near the passage to the swamp. Just in case, I split my forces in the castle and, having bought the army, head towards them. Everyone scatters there. I see a consulate, I think the opponent took it, but I still check with a scout. The consulate is level one :)
Then I run to the opponent's castle. He attacks me on the way.
Luna 4 3 8 8 skills crap. Army: 31 archers, 18 wood elves, 30 centaurs, 10 unicorns, and 1 angel.
On the first turn, I cast Forgetfulness on the shooters (so they'll deal half damage). Then I decided on the angel. I block the shooters, and with a Wall of Fire I block the angels, simultaneously blocking the shooters' exit and the opponent's units' approach :cool: . It's tough afterwards, but I still kill all of the opponent's troops, after which he surrenders.
OUTLAW (blue, Dungeon, Shakti, Shakti) def SEM 56 (red, Castle, Valeska, Valeska), 2SM4d(3), 1-2-4 On the first week - an external dwelling of dragons with a portal, cats in the fort, 2 Dwarf Cottages (15+20) allowed me to buy everything out. There was another external dwelling of dragons behind the griffin pits, but there wasn't enough tempo to take it. A miner with expert attack, tactics and defense, basic ballistics. GO through wasteland and now on day 121 I am standing in the metro with a general adjacent zone to Roman's respawn. On day 123 I camp 2-3 steps away from the opponent's capital. On day 124 Valeska, having taken the Griffin Conservatory (1), apparently does not reach the capital and attacks herself, but 4 dragons with support could not overcome... Generator's victory.. Thank you for the game, Roman!!!
OUTLAW (blue, Dungeon, Shakti, Shakti) def SEM 56 (red, Castle, Valeska, Valeska), 2SM4d(3), 1-2-4 On the first day - an external dwelling of dragons with a portal, cats in the fort, 2 Dwarf Cottages (15+20) allowed buying everything out. There was another external dwelling of dragons behind the gr. pits, but the tempo wasn't enough to take it. A miner with expert attack, tactics and defense, basic ballistics. GO along impassable terrain, and on 121 I'm standing in the metro with a general adjacent zone to Roman's respawn. On 123 I camp 2-3 steps away from the opponent's capital. On 124 Valeska, having taken the Griffin Conservatory (1), apparently can't reach the capital and attacks herself, but 4 dragons with support couldn't overcome it... Generator's victory. Thank you for the game, Roman!!!
Thanks for the game, my kung fu sucks((((:smile34:
Pit for LM (blue, Castle, Valeska, Valeska) def Volland (red, Stronghold, Kreg, Ignatius), 2sm4d(3), 145.
First week - cavalry in the Stronghold, native secondary town. Roads are slow - Valeska is a bit weak (3,3,1,3). I defeated the cavalry on undead. But I see 2 conservatories, 2 hives, a utopia, and two convenient exits to the treasury.
On day 121, I take a dwarf warehouse for 20, move into the hive, and wait for reinforcements. 122 - +8 wyverns. 123 - ring of speed and +1 angel. 124 - +3 angels -3 cavalry, -3 wyverns - all pikemen. 125 - after taking the maximum hive with the zero hero, my native troops ran out (griffins and swordsmen). But there are still archers! Valeska goes to the treasury, where there are 15000 experience for dendroids and 15000 gold for bone dragons. 126 - +8 wyverns, gold mine. 127 - +4 wyverns. There is not enough money for angels, it's a pity. Well, at least there is money to buy troops, break into the secondary town near the utopia, and buy a book.
132 - utopia level 2 near the secondary town, there is a shield +3, a hat of 5 magic, and wings, good. I fly to the treasury on lava, where Fiona scouted 2 more utopias, boots of speed, a conservatory, and several artifacts. 133 - angels are being built and reinforced, shield +5. 134 - conservatory for 3 angels with Fiona, chain +4. Valeska takes the boots, gets gloves in the tomb, and 6 wyverns in the hive. 135 - utopia for the helmet of titans and dragon cuirass, good. I'm heading towards the cloak of speed - I see a hive, and next to it, another one, with 4 wyverns. 136 - another 6 wyverns, I take the utopia level 2 with angels and wyverns (I had to give up some wyverns), they give a necklace +3 to everything and a shield of titans, not many losses - 6 or 7 wyverns. I'm preparing to fly over the mountains and take the red capital and the Dungeon secondary town the next day. 137 - Grindan with DD from the hat and Valeska with wings fly over the mountains. Grindan takes the Dungeon, Valeska with all the troops takes the Stronghold.
141 - I double the mana to 400, buy all the troops everywhere, and go after Kreg. 142 - I aimed for a cyclops warehouse, but I didn't reach the last town by 1 square. 143 - I enter the treasury, from which the reds just left. I visit the library there. 144 - I take a hive for 8 wyverns, I kill Kreg on a goblin. 145 - Ignatius tries to break into the last town, but the scouts don't quite reach it, he remains neutral. Valeska has long seen everything well with expert land and air scouting, so she easily catches up with the small army of the opponent near the zero hero.
Thank you for the game.
Pit for LM (blue, Castle, Valeska, Valeska) def Volland (red, Stronghold, Kreg, Ignatius), 2sm4d(3), 145. First week - cavalry in the Stronghold, native secondary town. Roads are slow - Valeska is a bit weak (3,3,1,3). I defeated the cavalry on the undead horde. But I see 2 conservatories, 2 hives, a utopia, and two convenient exits to the treasury. On turn 121, I take a dwarf mine for 20, settle in a hive, and wait for reinforcements. 122 - +8 wyverns. 123 - ring of speed and +1 angel. 124 - +3 angels, -3 cavalry, -3 wyverns - all pikemen. 125 - after taking the maximum hive with a zero-level hero, my native troops ran out (griffins and swordsmen). But archers remain! Valeska goes to the treasury, where there are 15,000 experience points for dendroids and 15,000 gold for bone dragons. 126 - +8 wyverns, gold mine. 127 - +4 wyverns. There is not enough money for angels, just a little, it's a pity. Well, at least there is money to buy troops, break into the secondary town near the utopia, and buy a book. 132 - utopia level 2 near the secondary town, there is a shield +3, a hat of 5 magic, and wings, good. I fly to the treasury on lava, where Fiona scouted 2 more utopias, boots of speed, a conservatory, and several artifacts. 133 - angels are being built and reinforced, shield +5. 134 - conservatory for 3 angels with Fiona, chain +4. Valeska takes the boots, gets gloves in the graveyard, and 6 wyverns in the hive. 135 - utopia for the helmet of titans and dragon cuirass, good. I'm heading towards the cloak of speed - I see a hive, and next to it, another one, with 4 wyverns. 136 - another 6 wyverns, I take the utopia level 2 with angels and wyverns (I had to give up some wyverns), they give a necklace +3 to everything and a shield of titans, not many losses - 6 or 7 wyverns. I set up for a rush to fly over the mountains the next day and take the red capital, and also the secondary town, the Dungeon. 137 - Grindan with DD from the hat and Valeska with wings fly over the mountains. Grindan takes the Dungeon, Valeska with all the troops takes the Stronghold. 141 - I double the mana to 400, buy all the troops everywhere, and go for Kreg. 142 - I went for the cyclops mine, but I didn't reach the last town by one square. 143 - I enter the treasury, from which the reds just left. I visit the library there. 144 - I take a hive for 8 wyverns, I kill Kreg on a goblin. 145 - Ignatius tries to break into the last town, but the scouts don't quite reach it, he remains neutral. Valeska has long had a good view of the land and air with expert scouting, so she easily catches up with the opponent's small army near the zero-level hero. Thank you for the game.
At the very end of the game, I managed to find and take the utopia with the book of earth from Ignatius, but there was nowhere to break into to replenish mana. Thank you for the game