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What is your favorite part of Might and Magic? [poll]Auto-translated
Unfortunately, Might and Magic is not as popular as the turn-based strategy game Heroes of Might and Magic, which is based on this world. Even according to Yandex search query statistics, the audience for Heroes of Might and Magic is 10 times larger than the audience for Might and Magic. For many, as I have noticed, the gameplay is challenging, many consider the graphics to be the main factor, and many simply haven't heard of these games.
This was a brief digression. The purpose of this topic is to determine which part of Might and Magic you liked the most. I also suggest saying a few words about your favorite part and, perhaps, sharing something interesting about it.
!!! Please only vote and post in this topic if you have actually played Might and Magic. !!!
I would choose 3 favorite parts right away, and they would be 6, 7, and 8... 6 has the most engaging storyline, 7 is something in between, and 8 is the part where the game engine reached its peak, meaning they had squeezed everything out of it. Although, I think if they had focused more on the storyline, I would have preferred to see a 9th installment based on that engine.
I remember those wonderful times when, immersed in the atmosphere of Might and Magic, I wandered with my team through the lands of Erathia and Enroth, and it was all so amazing... It's a pity that NWC no longer exists... maybe we would have seen Might and Magic 10, but now there is only a faint hope.
Well, I think everything is clear from the posts in the relevant topic. Might & Magic VI is definitely the best. I played it... let me see... approximately 1826 (!!!!!) times longer than part 8 (5 years, 1 leap year, and 1 day). Yes, I finished the eighth part in one day!!! =( It became frustrating... The ninth part is incomparable to the sixth, but the game is not bad overall... But still, the sixth is definitely in a league of its own).
Eighth in a day? Come on, don't be ridiculous =) That's just impossible =) Well, it's possible, but definitely not on the first try =)
Regarding the topic - the 6th installment is the one that really blew me away. Although I also really love the 7th and 8th. And I simply respect the 9th =)<
Week of Hamster. Weekly Hamster and Berserk Combat Hamster production doubles. :D
One-eighth in a day? Come on, don't exaggerate =) That's just impossible =) Well, it's possible, but definitely not on the first try =)
Regarding the topic - the 6th game is the one that was a real revelation for me. Although I also really like the 7th and 8th games. And I simply respect the 9th one =)
I'm not exaggerating =) It's easy to complete, let's say, in about 7 hours over 3 days =) But still, it's not comparable to the 6th and 8th games =).
For me, the best part is 7. Erathia is in there. But Might and Magic 8 is okay. + there are many artifacts there, unlike in Might and Magic 7. Might and Magic 6 is hard. Might and Magic 9 is too simple and rushed. There isn't even a character image like there was in Might and Magic 6-8.
Added after 3 minutes MasterPainKiller;28506
I remember those wonderful times when, merging with the atmosphere of Might and Magic, I wandered through the expanses of Erathia and Enroth with my team, and all of it was so wonderful... It's a pity that NWC is no longer around... maybe we would have seen Might and Magic 10, but now only a faint hope remains.
Agreed. But the only thing we'll see is Dark Messiah:( . Where there are only 3 classes:mad: (warrior, mage, thief) Terrible. Slackers. In TES those are just specializations, and there are 21 classes, but here there are 3:eek:
Unfortunately, I didn't experience Might and Magic I-V... I only discovered it with the eighth installment... and I fell in love with it at first sight :) This was in 2002. Then I played 6 and 7 – they didn't really grab me, and I don't even consider 9 to be part of this series... :mad:
"...nothing can possess me and noone I obey I am heretic, Og'elend, and I am proud of my fate..."
...но я не стану рабом у Тургона, Я останусь свободным, я останусь Эолом…
the ninth game. because that's the only one I played :( didn't like it :( I already failed at that castle; it's impossible to defeat those creatures, and I don't even want to talk about the sirens or whatever they are. Anyway, I haven't played in a long time...:rolleyes:
I remember those wonderful times when, immersed in the atmosphere of Might and Magic, I wandered with my team through the lands of Erathia and Enroth, and it was all so amazing...
I agree... The atmosphere of immersion in the world was wonderful. Previously, it seemed that the 7th installment was the best, as it had many significant improvements... but no, in terms of atmosphere, the level of world-building, and, let's say, the creators' fanaticism, the 6th installment is still the best... Just listening to the music in the Silver Shroud Keep and the Temple of the Fist evokes chills! And what a joy it was to escape from the intricate labyrinths of some dungeons... :smile49:
I played from 7 to 9, and also saw in great detail how people played 6. I didn't like the sixth one, perhaps because of too many glaring glitches. I completed the Walkthrough for 7 many times; it was my favorite—I brought the process down to same old routine, completing it in a single night while doing almost all the quests. I liked 8 much less than 7, and I finished 9 and forgot it like a bad dream—strange plot, terrible graphics, and lag on a Celeron 900 with GF2 MX400, 256 MB.
What I value most in RPGs are the plot and the vibrancy of the visuals that convey a fairytale atmosphere, which, in my opinion, vanished with the arrival of full 3D (compare Baldur's Gate and NWN; Heroes 1-3 and 4,5; MM6-8 and 9)
I think that graphics aren't always important; the fifth part is cool, and you can get really into it. The sixth is the best. In the seventh, something just felt off, and the eighth – it felt like it was made just for the sake of it, without any effort at all. I didn't even understand the ninth; it was some kind of crazy nonsense.