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Dear friends. At the request of esteemed Pete, I am sharing my thoughts on a possible interportal tournament. A little history. The first interportal game was played as a two-way match between World and Portal and was important for both resources. /topic/4921/ They were ideologically quite close at that time, but in a state of some confrontation; in controversial situations, players from World supported players from World, and players from Portal supported players from Portal. Fortunately, there wasn't a major falling out, but instead, a large interportal tournament took place, after which an intensive ideological rapprochement began between the resources, with players participating in joint championships. Currently, many players will have to make an effort to decide which resource they identify with most. Add to this the great interest from fans, new players joining both resources – in general, the first interportal had a positive impact. The second interportal simply had to happen. /topic/5425/ A crisis was brewing; more so in Portal, and somewhat less in World, as they felt their strength and didn't want to accept the role of younger, inferior brothers under Bay. Bay also really needed that match – to revitalize the resource, unite old players (in my opinion, the elite of our Heroes world). Overall, the result satisfied everyone. Bay did win both matches, Portal definitely didn't lose, and World – even though we lost one game against Bay for every victory, psychologically, they still won. Players realized that they could win against the best: they understood that they were not second-rate material, but representatives of a strong and rapidly growing community. And the attitude towards us changed for the better among Bay’s players after the match. At the same time, the interportal remained formally unfinished – because players from World and Portal hardly played each other. At that time, players asked me on ICQ: "Okay, Bay, but what is there to divide with Portal?" I think that the second interportal was very important for its time. Even the subsequent major scandal only showed that players needed to let off steam after the tension of the matches, which meant that the result mattered. It is also worth remembering how many new players joined us then... Now about the present. Will a new match between Bay, Portal, and World be as interesting as the previous ones? What questions should it answer? And will players ask again, “What do we have to share?” A game without competitive spirit, without much interest, almost obligatory, is undesirable. Currently, leading players from all three resources are playing in joint tournaments; people like Vic, AlexGreat, Paladin, and other Bay players have rightfully earned respect on World through their gameplay. And our players happily play on Bay and Portal. There are also joint projects, such as the club tournament, where players from all three resources participate. In general, the resources have evolved. I started thinking about how not to lose such a useful initiative as interportal tournaments, how to maintain the interest of leading players, and, if possible, take a new step forward. Here's what I would like to propose for discussion. 1. Reaching an agreement on a new interportal with 3 leading resources – Bay, Portal, and World. 2. ORGANIZATION OF A TEAM CHAMPIONSHIP BETWEEN RESOURCES! Yes, exactly. The same team championship or clan war that is played on World every year, but on a much larger scale: a team is an entire resource! Of course, 3 teams for a championship is too few, so... 3. We need to attract new teams from other resources so that there are at least 4 teams, even better 6, and in the most favorable scenario – 8. 4. Where can we get these teams? We need to attract foreigners! If we drew matches against Lithuanians and Chinese, that’s good. It means that these resources are ready to engage in gaming terms; they are not ashamed of their game against us, and at the same time, they felt our strength. Ideally, they are ready to take a step towards us. Imagine this: an invitation comes to our forum, say, from the Chinese to participate in a team championship. Surely, we will at least discuss this proposal and the proposed rules, and most likely assemble a team. And the Lithuanians and Chinese will probably be interested as well. When they realize that our intentions are serious and that there will be enough teams, sports interest should arise. I think that we should talk primarily with them if Bay and Portal support us. Who else could play? As far as I remember, Bay played with some European resource and barely escaped defeat. Portal played with Poles, but it was a long time ago; it's unknown how things are now. How are they doing with three-player games? In my opinion, such a tournament can definitely be held: language, mentality, distance are not obstacles here, and the interest of fans and players is guaranteed. At the same time, I see certain difficulties in its implementation. 1. The main one – a clash of titans. A colossal tournament called "Tournament of the Century" has been planned for a long time on the Heroes League. http://forum.heroesleague.ru/viewtopic.php?t=502&postdays=0&postorder=asc&start=0 Read it; it’s an interesting topic, and the best forces were involved in organizing this match. Players from different resources were supposed to play all versions of Heroes, both old and new. It seems that they only managed to play about half of them before losing interest – the idea was too grand, almost impossible to implement, even by the clever Alan Prosto. Perhaps together we can find 5 or 10 or more resources – Canadians, French, Czechs, Bulgarians, etc. But will we finish such a tournament? Practice shows that after 4-5 rounds of a team tournament, the desire to play rapidly decreases among the average player; I assume that foreigners may lose interest even earlier. Therefore, there should be a maximum of 4-5 rounds in the interportal. If there are 4 teams, then it is clear – a round robin with 3 rounds. If there are 6 teams, then a round robin with 5 rounds – difficult, but still possible. If, suddenly, there are 7-8 teams – then 2 groups of 4 teams each, and the group winners play in the final. Definitely, this is a feasible task! 2. Let's say we determined that there is an odd number of teams; what do we do? We make the number of teams even, and that’s it. For example, ask esteemed Dust to assemble a team of Russian-speaking league players. Many Bay players (Armageddon, DVSranger) and St. Petersburg players (Cobra, Matrosov) come from the Heroes League; they would probably happily play for it. 3. Rules. Suppose we can find common ground with Lithuanians, find it with Chinese. But that doesn't mean that at the same time, we can find common ground with both foreign resources simultaneously. In such a case, we will have to unequivocally establish general rules. For example, when proposing to play in Lithuania or Poland, we would present a team and start learning their rules in order to participate in the tournament, while noting any obviously unacceptable points in the rules. 4. Language. Of course, it is desirable to recruit not only strong players into the team but also those who know English. At worst, create a mini-dictionary of terms so that players can at least explain the problem that has arisen. 5. Number of players on the team. I want to write that 10 per team, but this is impossible. I think that a more rational option is 5. And foreigners can find five strong players, including replacements for those who drop out. And our side will field five of the best with reserves. That’s all for now. Discussion of rules, teams, etc., later.
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Results.

HeroesWorld lose Heroes.by 2,5:5,5
Heroes.by Rules:
1. StickyFingaz lose Forrest
2. LeBron draw Sil 1-1
3. Javdet lose Samurai (best of three) 1-2
4. Dirty_Player def TERM
HeroesWorld Rules:
1. Mizrael (red) lose AlexTheGreat (blue) (best of three) 0-2
2. bRitvo4ka (red) lose Markon (blue) (best of three) 1-2
3. scorp (blue) lose KobRa_Spb (red)
4. Pit for LM (blue) def Mike_Spb (red)

SiL (red, Castle, Valeska) def LeBron (blue, Rampart, Ivor ) @ 8mm6a, 144
Forrest (red, Fortress, Broghild) def StickyFingaz (blue, Necropolis, Galthran) 146
Samurai (red swamp broghild) def Javdet (blue, Barbarian, Tiras) 144 8mm6a
Javdet def Samurai
Javdet lose Samurai
AlexTheGreat(red,Castle,Valeska,Valeska) def Mizrael(blue,Fortress,Bron,Gunnar), 2sm4d(3),137
AlexTheGreat (blue, Castle, Valeska, Kyrre) def Mizrael (red, Tower, Aine, Sorcha) 2smd4(3), 127
bRitvo4kA(red,Stronghold,Gurnisson,Gurnisson) lose Markon(blue,Castle,Valeska,Valeska), 2sm4d(3),141
bRitvo4kA (blue, Stronghold, Gurnisson, Gurnisson) def Markon (red, swamp, Wystan, Wystan), 2smd4(3), 147
Dirty_Player (Rampart, Mephala, Mephala) def TERM (Dungeon, Shakti, Shakti) 8mm6a 225
Pit for LM (blue, Castle, Valeska, Wystan) def Mike_Spb (red, Tower, Nila, Solmir/Nila), 2sm4d(3), 135
bRitvo4ka lose Markon
KobRa_RR (blue, Swamp, Tazar) def scorp (red, Tower, Aine, Ciel/Pyra/Solmir) 132, 2sm4d(3)
LeBron def SiL


HeroesWorld def HeroesPortal 5,5:2,5
HeroesWorld Rules:
1. LeBron draw Alone ekb(red) 1-1
2. Mizrael (red) def Voland (best of three) 2-1
3. numOne def Medium (red)
4. bRitvo4ka (red) def FAVorite (best of three) 2-0
HeroesPortal Rules:
1. Decontaminator def Redwhait (red)
2. Javdet lose Neoandy(red)
3. Pit for LM (red) def Deep Mike
4. scorp (red) lose Keba

Decontaminator (blue, Rampart, Kyrre, Kyrre) def Redwhite (red, Conflux, Gelar, Andra) 117, 2sm4d3
numOne (blue, swamp, Wystan, Kyrre) def Medium (red, castle, Valeska, Alkin), 2sm4d(3), 127
Volland(blue, swamp, Tazar, Alkin) def Mizrael(red,castle,valya. Terek), smka, 216
Mizrael(blue, Castle, Valeska, Alkin) def Volland(red, Tower, Aine, Shakti) 2sm4d(3) 225
Mizrael(red, Stronghold, Gurnisson, Gurnisson) def Volland(blue, Tower, Aine, Ivor) 2sm4d(3) 211
Neoandy (red, swamp, Tazar, Solmir, Tazar) def Javdet (blue, castle, Valeska, Charna) 2Sm4d(3), 217
Lebron (red, swamp, Tazar, Tazar) def Alone ekb (blue, Barbarian, Crag, crag) 2Sm4d(3), 115
Alone ekb(red, swamp, Tazar, Tazar) def Lebron (blue, Inferno, Fiona, Tamika) 2Sm4d(3), 212
Keba (blue, Castle, Valeska, Valeska) def scorp (red, Stronghold, Gurnisson, Gunnar) 2sm4d(3), 214
Pit for LM (red, Rampart, Kyri, Kyri) def Deep Mike (blue, Conflux, random Tunar, Erdamon), 2sm4d(3), 127
bRitvo4kA (blue, Stronghold, Gurnisson, Gretchen) def FAVorite(red, tower, Nella, Gunnar), 2smd4(3), 143
bRitvo4kA (red, Stronghold, Gurnisson, Gurnisson) def FAVorite(blue, castle, Valeska, Pier), 2smd4(3), 211

WCL draw HeroesWorld 4:4
SOD team, WCL rules:
1. Maretti (red) def Mizrael (blue)
2. Paladin H3 (blue) lose numOne (red)
SOD team, HW rules:
1. i_love_jesus (red) lose Aldegir (blue) (best of three) 1-2
2. TheVinz (blue) lose Deсontaminator (red)
TE team, WCL rules:
1. Liophy (blue) def LeBron (red)
2. Fank (red) def Javdet (blue)
TE team, HW rules:
1. Protos (red) lose Pit for LM (blue) (best of three) 0-2
2. Black_knight (blue) def bRitvo4ka (red)

Mizrael(blue, Stronghold, Crag Hack, Crag Hack) lose Maretti(red, Rampart, Alagar, Gerwolf) balance 136
numOne (red, tower, Solmir, Grindan) def Paladin_H3 (blue, rampart, Alagar, Orrin), balance, 133
Javdet (blue, all-random, dungeon, Das, Gurni) lose FanQ (red, snow, Solmir, Zhabba) 135 balance
Pit for LM (blue, Rampart, Kyri, Kyri) def ProtosArchon (red, Stronghold, Tiraxor, Tiraxor), 2sm4d(3), 134.
Pit for LM (red, Rampart, Ivor, Ivor) def ProtosArchon (blue, Stronghold, Tiraxor, Tiraxor), 2sm4d(3), 217
Decontaminator (red, Rampart, Kyrre, Kyrre) def TheVinz (blue, Castle, Katlin, Grindan) 137 2sm4d(3) SoD
Aldegir (blue, Rampart, Kyrre, Kyrre) lose i_love_jesus (red, Stronghold, Dessa, Dessa), 2sm4d(3), 141.
Aldegir (red, Dungeon, Shakti , Vidomina) def i_love_jesus (blue, Stronghold, Dessa, Moner), 2sm4d(3), 141.
black knight (blue, Fortress, Wystan) def britvo4ka (red, Castle, Edric) 2sm4d3, WT, 1.4.1
Aldegir (blue, Rampart, Kyrre,Kyrre) def i_love_jesus(red, Stronghold, Kreg Hack, Kreg Hack), 2sm4d(3), 231.
Liophy def LeBron

Heroes.by def HeroesPortal 6:2
Heroes.by Rules:
1. Forrest def Medium
2. Sil def Alone (best of three) 2-0
3. Samurai def Favorite
4. TERM def Voland
HeroesPortal Rules:
1. Markon def Hardcore
2. AlexTheGreat lose DeepMike
3. KobRa_Spb def Neoandy
4. Mike_Spb lose Redwhait

TERM(red,Tower,Iona,Fiona) def Volland(blue,Conflux,Moner,Andra), 8mm6a,132
Redwhait(blue, ramp, kyrre) def Mike(red,castle,valya) mini-nostalgia 143
Forrest (red tower, aine, kreg, moner) def Medium (castle turis ) 212 8mm6a
Samurai def Favorite
SiL(blue,Inferno,Marius,Marius) def Alone(red,Fortress,Broghild,Broghild), 8mm6,241
SiL(blue,Conflux,Moner,Moner) def Alone(red,Castle,Valeska,Valeska), 8mm6,316
Deep Mike (blue, castle, Valeska) def AlexTheGreat (red, tower, Aine, Tunar), 2sm4d(3), 1-3-7
Neoandy (red, castle, Valeska, Nella) lose Kobra (blue, swamp, Tazar, Tazar), mini-nostalgia, 147
Hardcore (blue, Flux, Grindan) lose Markon (red, Swamp, Tazar) 145 2sm4d(3)

Heroes.by vs WCL 0:0 - match did not take place.

HeroesPortal lose WCL 0:3
WCL rules:
1. Medium lose Liophy(red)
2. Voland(red) lose Fank
3. Favorite(red) lose ProtosArchon
4. Alone - Black_knight(red) 0-0
Portal Rules:
1. Vinz(red)- Hardcore 0-0
2. Maretti(red)- Neoandy 0-0
3. i_love_jesus - Deep mike(red) 0-0
4. Paladin H3 - redwhait(red) 0-0

Liophy (red, Inferno, Shakti) def Medium (blue, Rampart, Ivor) Jebus
Fank (stronghold,Crag Hack,Crag Hack) def Volland (rampart,Mephala,Alkin) Jebus 2.1.7
ProtosArchon (Castle, Loynis, Gunnar) def FAVorite (Fortress, Mirlanda, Broghild) Jebus, 2.1.1
In reply to Wicc
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Are you suggesting we use small maps again, gentlemen? :D :D :D
In reply to Samurai
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Samurai
Are you suggesting sm-matches again, good sirs?:D :D :D
Well, the Chinese are playing on Balance... Maybe we won't end up playing sm-matches after all :) Maybe some other foreigners are playing on something interesting ;) Besides, each resource has its favorite templates. You can play like this - 50% of the games on a template from one team, 50% - from another... I think that would suit everyone! ;)
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
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5 templates and examples, e.g., Jebus, Balance, 2sm4d3, 8mm6, Blockbuster.
Играю на www.heroes-III.com
In reply to SAG
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SAG
Blockbuster
Link?

Which resource is this template from?
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BB is just another camping garbage. All the templates are from TOH, the link is with SAGA.
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Just in case, I'll write this down. I won't play in the interportal match (even if offered). Please consider my victory in Best as just luck. Nothing more. There are stronger players among the World players. Besides, there are many random elements in the game, and then people like Samurai, who can't even play themselves, will start proving again – I won (or lost) and that proves everything... No, that's not for me. If I sound harsh, I apologize, but that's exactly how I feel.
Всем удачи ! И Морали !
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We need to attract new teams from other regions so that there are at least 4 teams, and even better, 6, and in the most favorable scenario – 8.
3 from Russia, 2 from China, Lithuania, Czech Republic, Poland, WCL, Bulgarians + I'm sure someone else will join. That's already at least 10.
In my opinion, such a tournament can definitely be held: language, mentality, and distance are not obstacles here.
Language is a big problem. The solution is to have translators from each team during the matches. Mentality – the Chinese won't want an odd number of players on the team; religion doesn't allow it. And it's more difficult to determine the strongest with an even number of players, although this is a minor problem. Distance – the Chinese say they only have a good connection between themselves and Eastern European countries, and even then, not always.
Time – it took us and the Chinese a month and a half for 8 games. I admit that this is due to my poor organizational skills. But the time zone factor does play a role. So, games will be 90% only on weekends. But there are many resources; if there are 5 in a group, then everyone needs to play 4 games, and it's difficult to agree on a time, and then there are the semi-finals and finals. This is with the most optimal format. A round-robin format is impossible to play, and an Olympic-style format is not spectacular. I think, at best, the tournament will last 3 months. Otherwise, interest will fade. And there will inevitably be conflicts, which will contribute to the fading of interest.
We definitely need to establish common rules.
Good luck.
It is desirable to recruit not only strong players but also those who know English.
To gather the strongest, we will have to ignore language skills. Then, see above.

It is easier and more interesting to organize an individual World Championship
In reply to StickyFingaz
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If they accept, I'll play World of Xeen with any rules, on any map, and any version:cool:

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
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LeBron
If they take me, I'll play for World under any rules, on any map, and in any version:cool:
+1, of course, Dimon!!! But you need to take the game more seriously, otherwise all the glory will pass you by... in a yellow convertible :D
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2 Sticky Fingas
3 from Russia, 2 from China, Lithuania, Czech Republic, Poland, WCL, Bulgarians + I'm sure someone else will join. There are already at least 10.
Time - it took us and the Chinese about a month and a half for 8 games. I admit that this is due to my poor organizational skills. But the time zone factor does play a role. So, games are 90% only on weekends. And there are a lot of resources; even if there are 5 in a group, you need to play 4 games each, it's difficult to agree on a time, and then there are semi-finals and finals. This is with the most optimal format. It's impossible to play a round-robin tournament at all, and an Olympic-style tournament is not spectacular. I think, at best, the tournament will last 3 months. During this time, interest will not fade. And there will definitely be disagreements that contribute to this.
Read my first post again. I know that interest will fade if the time is extended. But who is talking about attracting 10 teams? The idea of holding such a world championship now will fail. But holding a relatively small inter-portal tournament might work, although it will take a lot of effort and time. And then, having a positive example, taking into account the disagreements and problems that arise, you can aim for something bigger. To clarify. Definitely, attracting a large and strong foreign resource will mobilize players from our three resources, forcing them to field their best players. A round-robin system implies playing at full strength in every game. Regarding the timing. We can't even agree among ourselves to play a game in six months, so we need to be realistic. 3 games and 6 weeks to play them is not too strict, even foreigners should understand that this is a lenient playing schedule. And at the same time, they won't lose interest in the championship. The number of main players in a team is probably 5 if not the Chinese, and 6 if the Chinese. There is no need to be afraid of draws (3-3) in a match, because it is a round-robin tournament. And it is easier to adapt the rules to one foreign resource than to several. Although, if more than one serious foreign resource shows interest in the inter-portal, we will all be happy. Write your suggestions for future opponents here, and we will discuss them.
to gather the strongest, you will have to ignore language skills. then see above
A small, agreed-upon glossary of terms in English that will be used by players from all resources (timeout, technical problems, postpone until the captains decide - do not look at the map, unfair play, violation of the rules, etc. - I think no more than a dozen of the most necessary expressions). Although some people can get by with just one English expression. 2 SAG.
5 templates and a starting formation. For example, Jebus, Balance, 2sm4d3, 8mm6, Blockbuster
We need to determine specifically who will play, and then immediately determine the acceptable templates. 2 Wlk777
Just in case, I'll write. I will not play in the inter-portal (if it is offered). Please consider my victory in Best as luck. Nothing more. There are stronger players among the Worlds players.
We need to decide whether Portal and Bai will support the idea (they should, actually). Then - agree on how many people foreigners can actually field for the inter-portal. Probably 5-6 in the main squad and 2-3 as reserves. If the idea is positively supported by other resources, I will immediately organize a vote among the Worlds players on the composition. 2 Ta Kotoraya...
You can play like this - 50% of the games on one team's template, 50% on the other... I think this will suit everyone!
Excellent suggestion. 2 Lebron.
if they take me, I will play for Worlds according to any rules, on any template, and any version
Thank you.
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Well, if you only need one additional resource, then WCL is a good option; there are many good players there. Besides, they have offered to play a rematch against Bay several times. Its leader is SAG, who is well-known to all of us.
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I will do my best to fulfill the requirements for me and the League.
Тот, кто борется - может проиграть, кто нет - проиграл уже (с)
В прошлом "Координатор турниров Лиги Героев" (www.heroesleague.ru)
In reply to Dust_HL
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You think involving foreigners is a good idea? I have serious doubts.... Given the current state of affairs, there's a 90% chance the tournament won't be finished. Let's sort things out among ourselves first? HW, HP, HB, and maybe HL if they find a team. We have more than enough of our own spectacles and s-showdowns... there's definitely no need to drag foreigners into this! IMHO!

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