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17 years ago
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Hello! I currently have Heroes 4 (a pirated copy). I like everything, but there are 2 problems: 1. There is absolutely no creature upgrade (e.g., from Monster to Ancient Monster, or from Cyclops to Cyclops King - as in the third part). Is this a feature of the fourth part, or is it due to the pirated copy? Are there any add-ons, patches, or mods that eliminate this shortcoming? 2. When I enter the dungeon in a town, the game crashes... What should I do?
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17 years ago
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1. The lack of upgrades is one of the distinctive features of the fourth installment.
2. It's a pirated copy. It's difficult to give any specific advice. The only thing I can suggest is to install Equilibris on top of it (as a mod); it might fix some issues.
In reply to Zybr
17 years ago
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I got a licensed version from BUKA. Nothing has changed compared to the pirated version... I tried to install Equilibris. At first, it wouldn't install at all, then I downloaded 2 EXE files from the Equilibris website, replaced the originals with them - Equilibris installed, but as soon as I enter the game and try to start a campaign/scenario, the game crashes immediately, and a window with the error "memory cannot be read" pops up :confused:
How can I make it work with Equilibris?
The original version is very raw((( No battle grid, no possibility to play online, there are glitches. Equilibris fixes all of this...
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17 years ago
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Obviously, this is version 1.x. Equilibris is recommended to be installed on the latest version, i.e., 3.0 (Whirlwinds of War) or 2.x (The Gathering Storm). You need the add-ons.
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16 years ago
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Here's a question.
Under what conditions do neutral monsters try to chase after the unit leading them away? Often, neutrals simply don't want to be lured by a fast-moving unit that they can't quite reach. But recently, I was in a battle with 1 Devil, 1 Imp, and a hero (Necromancer, level 3) against 27 Trolls (9+9+9), and when only the Devil and the hero were left on the battlefield, they persistently attacked the Devil. This is how I won the battle, but that's just a detail:)
In general, there's a theory that ranged units are a priority for neutrals, and therefore they will go towards them regardless of other possible targets (they only make an exception when they can reach a monster standing to the side, and even then, not always). But this is just an assumption. I would appreciate it if you could share your experiences.
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16 years ago
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I always send flyers behind neutral units to force them to retreat. I position them so that the neutral units can attack them. As you noticed, they will almost certainly target the larger flyers, even if they can't reach them immediately. Devils, griffons, angels, and others.
16 years ago
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Hello everyone. Does anyone know how to fix this? After playing for an hour and a half to two hours, the bottom row of icons disappears, where you place creatures so they can leave the castle. As a result, the creatures can't leave, and they're unhappy, and so am I. It happens on both the licensed and pirated versions; I've checked on two computers. Thank you.
In reply to iamaxl
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16 years ago
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Basically, the thing is that outside (not inside the Castle), you can have more units roaming around than allowed. There's a limit, and you can't have, say, more than 7 armies out there at the same time.
In reply to Alexsander13
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16 years ago
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Alexsander13
Basically, the thing is that outside (not inside the Castle), you can have more units wandering around than allowed. There's a limit, and you can't have more than, say, 7 armies wandering around out there.
But how can you have more than seven armies wandering around if the maximum number of heroes is eight? Or are you referring to caravans as well?
In reply to iamaxl
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16 years ago
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no, I mean only those that appear on the world map when you access it, the icons of castles and armies on the right – there may be a limited number of these armies.

Added after 31 seconds
7 is just an example; I don't know the exact number.
16 years ago
Please ,Pomogite sovetom.....:confused: Zhizn protiv Poryadka.ya-4 geroya , mag zhizni,taktik ricar,druid,mag poryadok;ballisty,monahi,angeli.Sopernik-ricar zhizni,2 maga poryadka,1 mag smerty.:magi,dzhini,titani.....:mad: Kastovat inogda poleznie zakli smisla net,vrag kastuet pohitit chari,berserk,obsh. proklyatie. Kak ni pitalsya pobedit ne vihodit.P.S. finalka na 5 nedele:smile19:,mag poryadka stroyu na posledney nedele..
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16 years ago
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To start, choose either Druids or Haven mages as your supporting units; don't take both. And for the battle, it's better to take Crusaders, as you can either teleport them or bring them within striking distance using a Sanctuary.
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16 years ago
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and why shouldn't you recruit both? and how can you use the Sanctuary to lure the Crusaders into an attack?
In reply to Alexsander13
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16 years ago
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Alexsander13
and how can I use the Sanctuary to lure the Crusaders into an attack?
Just like with any other army. If you've retreated to the Sanctuary, what prevents you from moving freely around the battlefield? Redeploy your units as you wish.
Or maybe I just didn't understand the question...:confused:
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16 years ago
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Why shouldn't you recruit both?
Because of the morale penalty.

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