Posts from "Weak demons"??
Listen, Ereb, here's what I'm going to say. The topic is nonsense. Demons are not weak, as you seem to think, you just need to know how to play them correctly and level them up properly.
Added 1 minute ago
What do you think about a surprise attack – teleport with increased initiative? That’s just awesome – consider that all your archers and mages are dead.
Necropolis can be effective, especially on medium and larger maps...
Knights are strong on larger maps...
Orcs win if they destroy Deleb's ballista early on small maps, and on larger maps, if the barbarians are in the lead...
Darkness can defeat them, but you need to develop the second hero (which is what you should do anyway) to kill more demons.
Elves win.
Dwarves with good runes and light magic are generally unbeatable, but there's a chance that the dwarf will fall behind in development (dwarves are really cleverly designed - you need to be able to seize the moment with them - don't rush and don't drag it out for too long).
all4heroes.net/forum
Он лежит на своих сокровищах,и в сердце его зависть и злоба. Не верь, что голова его склонилась во сне, если глаза его закрыты. Дракон не спит никогда.
I disagree with JackFromShadowLand. Orcs are weak, along with elves, both dark and light. Dark elves won't be able to defeat imps because reinforcements will arrive, and they'll run out of mana, which is very bad for them. Elves with archers can probably only defeat horses and dogs, but they can't compete with archers with 70 attack. A knight can win, but if the demon has subjugation and berserk, then it's questionable. Mages... Here, perhaps, we can argue - mages have strong archers and a lot of mana, so I don't know. Necromancers are also questionable, especially at the beginning. The demon should definitely upgrade dark magic and gain some spells.:smile51:
I also share your opinion about Orcs and Warlocks.
I agree with you!
First of all, I didn't say that the undead would easily defeat the knights; initially, we were talking about dwarves. And, of course, I consider Haven to be one of the strongest factions. But it also has its weaknesses. And I didn't write anything without proof. And the fact that demons absolutely need to develop Darkness is obvious, otherwise they will lose in the late game. I'm trying to refute this stupid topic that Ereb started, regarding the weakness of demons. You probably think so too, right? Where are your "strong" arguments? I haven't seen a single one yet. So, if you don't want to comment on something, then don't. If I hadn't seen your rating on UBI, I would have thought that another newbie was trying to show off.
Regarding the knight-undead matchup, those who are interested can read the content of the messages in the FORTRESS - DWARVES thread.
Regarding the necessity of Darkness for demons, what about Chaos? And do you think Light magic is also contraindicated for demons? (Personally, I am confident in the great practical benefit of these two schools; in addition, I have also successfully used Summoning magic - however, there are some difficulties with it).
P.S. Rating is not an indicator of strength - it is quite possible to increase it by playing against weak players, not to mention simple cheating.
not to mention blatant cheating.
What do Necropolis have to do with it? This topic seems to be about demons. Well, Chaos is okay, as it has a lot of good abilities besides spells. But without Darkness, a demon will lose, no doubt. I think leveling up Light for a demon is nonsense; what does it need it for? If you are so sure about its practical use, what spells are you going to use there?
