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Posts from Sacred Haven of Debauchery Auto-translated

4.3 (23 ratings)
Closed
What shall we name the establishment?
28 voters
Single choice Public votes
This poll is closed.
“Flooding.” Simple and effective
17.9% 5 votes
Leave it as is – “Fludnyak”
7.1% 2 votes
“A den of debauchery.” How original!
39.3% 11 votes
Brewery
17.9% 5 votes
Another option (specify in the subject line)
17.9% 5 votes
In reply to Arandor
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#17090
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By the way, yesterday I finished watching the 6-episode sci-fi series "Red Rose Manor" on AXN – it's very good, especially considering its ghostly theme.
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
In reply to Alex Ghost
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#17091
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Alex Ghost
By the way, yesterday I finished watching the 6-episode sci-fi series "Red Rose" on AXN – it's quite good, with a ghostly theme...
I still don't understand how it all ends. Or maybe I didn't watch it all the way through?
In reply to Werevolka
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#17092
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Werevolka
I still don't understand how it all ends. Or maybe I didn't watch it all the way through?
You should finish watching it;)
Everyone got what they deserved...
In general, everything ended well.
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
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#17093
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I was pleased with the dialogues, especially the traditional BioWare-style character interactions, and of course, the excellent choice of responses in the dialogues.
It reminded me of the main campaign of NWN 1 :rolleyes:
Where do we go?
Where do we end up when we save the world?
In reply to Alex Ghost
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#17095
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Alex Ghost
He couldn't even come close...
Who? With whom?
Where do we go?
Where do we end up when we save the world?
#17097
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Dragon Age isn't perfect either. There are many dialogue options, but often all or some of them lead to the same result, which becomes very noticeable when replaying the game. You want to play "differently," but you end up with the same outcome. But the first time, the player gets the illusion of a rich choice; they can answer almost as they would in real life, and they enjoy it, apparently. Also, it seemed to me that there are too many battles. Sometimes, I have to spend 1-2 days clearing out various caves at my pace (because I don't play very much). In my opinion, it was unnecessary to overload the game with so many enemies, because it gets boring, as I always defeated them with almost the same tactic, and it becomes incredibly repetitive. I won't write about bugs and not-so-great optimization. It didn't bother me too much, but still... By the way, overall, the game is very good.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#17098
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Today, I took Self-Racing off the shelf and remembered what a great game it is. NFS, GT, and the like simply don't compare...

Added after 32 seconds
And it also has a decent storyline.

Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!
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#17099
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And I have Warlocks :P

Be strong. Believe
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#17100
Кто это? :rolleyes:

Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!
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#17101
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it's a game) also old racing games, like yours.

Be strong. Believe
In reply to Arandor
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#17102
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And I have Morhuhn...
My sister and her husband play it when they come to visit.
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#17103
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*pew-pew* at you
=(

Be strong. Believe
In reply to Arandor
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#17104
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Arandor
*pew-pew* at you
=(

No need to *pew-pew* at us, we are nice.

Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!