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Posts from Would you like to play as a Necromancer with the ability to upgrade Vampires?

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In reply to Lider1
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#17
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Lider1
Vampires? (They can take 15 at max consumption without losses)
Why not max consumption? :D They can only take max consumption with the support of 200-300 skeletons or a similarly strong army, or at worst, with mass slow, or with good stats and skills, etc.

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Lider1
And the standard increase for Necropolis is always the same.
12 vampires maximum. And there are different types of "nychki" (hidden units) ;)
Всем удачи ! И Морали !
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#18
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go ahead and try it. preferably not with a level 1 hero, but with someone who's at least somewhat leveled up. Vampires and 6 units, put them in the first stack, for example. First, use the Time Stop spell, and then position yourself in a corner of the map. Two packs of griffins will fly over and attack them. You'll come out of there with losses of 6 units and 4 angels.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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#19
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Lider1
Why don't you try it? Preferably not with a level 1 hero, but with someone reasonably leveled up. Vampires and 6 units, put them in the first stack, for example. First, use Time Stop, and then position yourself in a corner of the map. Two stacks of griffons will fly over and attack them. You'll come out of there with losses of 6 units and 4 angels.
Even without trying, it's clear that the attack of two full stacks of griffons will take down at least 6-8 vampires (if the hero isn't Taz at level 10-15), and if there were 15 of them, the defeat is guaranteed without magic.
Всем удачи ! И Морали !
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#20
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I don't really believe that two stacks of 40 griffons won't kill 15 vampire lords...
Всё не так плохо как Вы думаете. Всё намного хуже!
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#21
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Just took a Griffin Conservatory for 3 Angels without LoS by Galtran at level 1, there were 12 vampiric lords and singles.

Figure out the rest yourselves.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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#22
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Lider1
Just took a Griffin Conservatory for 3 angels without Haste Galtran at level 1, had 12 vampire lords and singles.

Figure the rest out yourselves.

Maxi can't handle that... + possible morale
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#23
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Galthran + expert armor + shield = guaranteed triple strike 100%. Maxing it out is risky due to morale. However, if the primary stats are good, it's possible. In the Treasure map, you can safely level up all infantry units. Cobra GO even defeated heavily upgraded vampires with 116 attack.
In reply to Dirty_Player
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#24
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So what of it?)
150 trogs break the maximum on a 1-2-1 Griffin Conservatory. It's possible, isn't it? And 200 trogs + an ogre with a blessing take down a Dragon Utopia? No need to ban everything.) Ban Necromancy and fully unban the Necromancer, then just rotate peacefully on the Chaos patch or in TE. We're already bored with reports for grass where it's just Galtran or another necro — plain and simply too much.
РП (Реальное папство!)
*Автосейвы не беру и не даю.

Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php

Награда Лучшему игроку сезона Осень 2009 за Оплот
In reply to Forrest
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#25
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Forrest
So what?
The thing is, only a master can create Trogla, while any newbie can summon Vampires, and in every game. Does anyone even need that? I don't. I won't let anyone have buffed Vampires for Necropolis. :smile16:
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#26
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20 vamps (if without caches and Castle on the first) will only be available on the 3rd week, by which time normal players are already breaking Dragon Utopia
В дикім полі
In reply to bRitvo4kA
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#27
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bRitvo4kA
20 vamps (if without caches and Castle on the first) will only be available on the 3rd week, when normal players are already breaking Dragon Utopia

For now, you're just guessing, without experience playing them on random maps. I suggest testing with at least 10 single-player games; your point of view will likely not be so one-sided.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#28
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You're just wasting time here; you'd be better off fighting more and actually achieving something!
Ушел с героев, пока пряники)
In reply to SEM_56
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#29
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I think it shouldn't be allowed; otherwise, we'll have to ban raising skeletons, which is the main feature of the faction, in my opinion. This is one of the reasons why many people don't like Necropolis.
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
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#30
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I've been playing with these heroes for about 10 years. From the very beginning, I would occasionally play hot-seat games on one computer, without any rules or limitations, using overpowered vampires, phoenixes, psychics, necromancers, and Solmyr, etc. Then I stopped for a while. And now I've been playing online for a little over a year. So, I have quite a bit of experience.
В дикім полі
In reply to bRitvo4kA
#31
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It has already been mentioned that this is not logical, as it strengthens the Necromancer, who is already difficult to play. I will say something else. Recently, it has become common to believe that excessive restrictions are bad. Here, instead of allowing Vampire upgrades, a ban on expert Necromancy is introduced, meaning the number of restrictions does not decrease. And various inconsistencies are inevitable, such as level-ups where you have to choose between expert Necromancy and diplomacy, the need to dismiss prisoners with expert Necromancy, and so on. It is completely unclear what to do if all skills are maxed out early due to witch-universals. Should you stop fighting? In general, it's not quite ready. At the very least.