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satur (red, Rampart, Kir, Kir) def RomarioGrom (blue, Castle, Valyukha, Valyukha) 2sm4d(3) 233 !
Week 1: 3 crypts, no elves in heroes, boots for many water-dwellers, 6 heroes, 1, 3-6 in castle, 2 hives spotted, consa and a unity niche in the back of resp.
Week 2: immediately devour 2 dwarf-zones, run to consa, want to break through the lizard horde with 4 horses for passage to secondary, due to a clumsy battle, morale and an unlucky battlefield I lose 2 horses:mad: . On 122 I enter consa (2 with GS), take a dump of 30 kents (all that were there), 8 dwarves and 5 wood-elves. Again I make a gross mistake, go into the nagash-zone, miscalculating the number of nags, there are 4 with GS each. I get out of there with 23 elves, 2 horses, 9 pegasi and 2 angels (gave wood-elves to scout). I realize that a unity niche is simply essential (especially since secondary is dungeon), because there's no army at all and nothing is visible except 2 hives. I take the niche, in the dungeon, captured 1 ZD, portal with horse buyout. There in the depths of resp I also found a wood-elf niche, I take it too. At home 1-7 in castle, in dungeon tisha and portal.
Week 3: SUDDENLY discovered another horse niche 2 days from the castle :o (all because of stupid move economy: saw gold golems, took a step and saw a pandora, turned around. Who knew that behind the pandora there was also a niche?) I beat Kiryukha back home, take 2 hives, same pandora (entire level 1, very lucky, to expert water and advanced earth),
on dungeon land shield +3/+3 and, finally, into the treasure zone. There besides 2 Dragon Utopia, just a couple of hives, several pandoras and sword +4.
On 142 I take 2 Dragon Utopia: first is 2k, with fire book and orb that removes all-all resists :( , second is minimal, but with necklace +3 to all and gloves. Then I'm wildly slow and stay in the treasure zone until 145 (although there's not much to do there):o . In the tavern Valyukha has parameters 8 9 (approximately) against my 19 14. On 146 I go on a campaign and 147 attack the opponent in the castle. Valyukha, it's immediately obvious, devoured Dragon Utopia, parameters 16 10, golden bow and cloak of renunciation (wanted to play around as a berserker) +14 angels :eek: . In short, I get wiped out completely, leaving the opp 7 angels.:smile18:
This would be the best time to surrender, considering he has a double-build, but I decide to check the treasure zone for control, and the growth of +12 horses per week is somewhat inspiring. There are a couple of hives, pandoras that aren't really needed anymore, among relics a water book, unnecessary nafik. Kiryukha with 2 spyglasses cobbled together binoculars and saw Dragon Utopia in the corner. On 217 I take it and there, oh yes!, hat of 5!:smile03: And some trash, led by boots of levitation. But anyway, out-powering won't be possible, we'll pull for a draw. Still Kir is level 22 with boots, stable, gloves and control! :smile04: Only the same Kir but level 23 is more mobile.:cool: Immediately portal to another treasure zone, there's absolutely nothing except 2 hives and shackles, and home, to dungeon.
Immediately demonstrate a run from dungeon to opp's main castle and offer a draw. He refuses, I suspect either control or second shackles. But there's nothing, I buy my way out for 10k (left almost all power with scout at home, only ducks and dragons went). Next turn immediately portal to own secondary and see that he also has an angel portal (2nd secondary dungeon). Scary to imagine how many angels he has there (theoretically 8 per week:eek: )! I take the secondary, Valya is already rushing full speed to the secondary, while I head towards the main castle off-road. Once again offer a draw, since the opp not only can't catch me, he doesn't know how to protect his 2 castles! Refusal again, well okay, continue to guerrilla. I take the main castle, Valyukha runs toward it along a long-worn path, but already on archs.
I shift back towards the secondary. Next turn opp makes a big mistake: instead of bringing the rest of the power from the secondary, he runs to the castle with 2 stacks of archs (besides 1 ZD, I only have 3 angels and 7 horses (economy doesn't allow paying 10k for every move miscalculation by Valeska)) and falls a few moves short. Check as a fool, there are 7 archs in total. Think whether to wipe the army in secondary (implosion is with me and money for 3-4 hits will be enough) or go at Valyukha with shackles. Attack Valka, but without shackles, since the opponent's magic is 21 and lightning hits hard. On tactics I push the dragon into a corner, surround it with everything I could buy from castle and blast lightning for nearly 400 on defense. Result -5 archs, I have veteran dragon :smile25:, 20 spearmen and centaurs from scout. I sit in the captured (finally!) castle to replenish mana, set up a chain with troop delivery (very lucky that opponent's scout was running near my dungeon, came out as if to meet, but actually for army transfer to Kir). Opp again runs to the castle on 7 stacks of archs (why?:confused: ), chain delivers army, but not very much, but ultra-mobile Kiryukha manages to take both the army and attack Valeska with shackles. There are 7 archs, GG. :smile40:
After the game the opponent accuses me of breaking rules. I suggest he provide proofs, but after 10 minutes of digging in saves he, strangely enough, finds nothing. I understand that losing such a match is doubly frustrating, but accusing an opponent for no reason... A unpleasant aftertaste remained after such behavior from the opponent.
That's how it went, basically.