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Posts from Reports on online games and their confirmations (Autumn 2009 season).

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SEM_56 (blue, Stronghold, Gunnisson, Gunnisson) def Javdet (red, Inferno, Kalh, Dass) 2sm4d(3) 237!!!
Teska took all his restarts, I was on turn 111 and off we went. I was thinking of taking 113, but the lurking birds and wolves, plus a Dragon Utopia at the respawn, decided it. Jabakras came, and 16 orcs, 50 goblins, and 6 birds wreaked considerable havoc. 1-5, 7 at the Citadel, Gunnisson has Tactics and Logistics. On the second, a Dwarf Cottage, secondary town is Castle, found a path to a treasure zone, which gave Earth. Then a treasure zone, on the 4th, 2 Dragon Utopias, all gave magic. On turn 147, I take Romych's capital, and then it's an obstacle course. I decide to go into another treasure zone, take another Dragon Utopia there, and start looking for the opponent. We ran around for a long time, I took all of Romych's towns. Then he decided not to drag it out and we had an FB, where I made a mistake, but the explosion for 2000 decided a lot, I bought myself back, Teska decided not to continue. Thanks for this kind of battle, nerves were on edge!!!
P.S. I spent the entire second month sitting and imagining Romych looking at the monitor and smiling his 32, for the near future I won't be touching Javdet (quote from the film White Sun of the Desert)!!!)
Ушел с героев, пока пряники)
In reply to SEM_56
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SEM_56
SEM_56 (blue, Stronghold, Gurnisson, Gurnisson) def Javdet (red, Inferno, Calh, Dace) 2sm4d(3) 237!!!
The namesake took all his resets, I was on 111 and off we went. I thought about taking 113, but the no-sight of birds and wolves, plus a Dragon Utopia on the respawn decided it. Jabarkas came and 16 orcs, 50 goblins, and 6 birds were making quite a difference. 1-5, 7 in the Citadel, Gurnisson has Tactics and Logistics. On the second a Dwarf Cottage, a secondary Castle, found a path to the treasure zone, got Earth. Then the treasure zone, on the 4th 2 Dragon Utopias, all giving magic. On 147 I take Romych's capital, and then it's an obstacle course. I decide to go into another treasure zone, take another Dragon Utopia there and start looking for the opponent, we ran around for a long time, I took all of Romych's castles. Then he decided not to drag it out and we had a FB, where I made a mistake, but the 2000 explosion decided a lot, I bought myself out, the namesake decided not to continue, thanks for this kind of battle, my nerves were on edge!!!
P.S. the entire second month I sat and imagined how Romych is looking at the monitor and smiling with his 32, I won't be touching Javdet in the near future (quote from the film White Sun of the Desert)!!!)))
Yes, we ran around for a long time, I tormented you, but there were hopes to pull it off.
Wasn't born in the Dungeon, that's already good. I candle the no-sight of huts on the adjacent zone, we don't need Conflux, I run the other way. Arriving, I realize I'm stuck for a long time - right under the secondary with a beehive for golden golems. Money is tight, roads are muddy and very long. I hang around for 2 days waiting for supplies. At home, 1-6 in the Fort.
The beehive, clearing, a mini Griffin Conservatory, on the Conflux land a Conservatory 2. Only by the end of the 3rd week did I scrape together some demons, another 3 feathered ones, I start building the Mage Guild in Conflux, at home devils in the Castle.
In the treasure zone, I immediately see a Dragon Utopia, but can't get through that way - blocked by 20-49 reds. They roughed me up pretty good, I take the Dragon Utopia - Shield +12 and Cuirass +10. This is exactly when I should have visited, but at the start of the week I didn't want to leave the treasure zone. MG5 in the secondary, but total junk, I pick up all the scrolls, take all the boxes with the main hero - nothing. We walk on foot from there :mad: while the opponent flies, jumps, teleports.....In the 2nd treasure zone, the same result. But when it comes to the meat, it's not so hopeless. Having evacuated the Castle meat from the secondary, I converted it into demons, more Wyverns appeared, 2 Fairy-type, 25 golems. I deliberately expose myself to attack to get to the Swamp secondary, 42000 gold was enough to buy out, I also took out 5 grey ones - I run to the 3rd treasure zone, but there are no parameters, no shackles, no meat there. By the irony of the generator, it gives all the 4th when it's no longer needed :smile21: . The finale with +4 speed and Berserker, although I won with a reserve, but the hope that Roma would put on shackles or expose himself to Blind remained just a hope.
Again, sorry for the long hassle, but I hope the description explains the reason ;)

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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злой романтик (Red, Stronghold, Gunnar, Gunnar) def RomarioGrom (Blue, Tower, Neela, Neela) 2sm4d(3) 222
A long but interesting game. The respawn seemed normal, with good money, but the only external dwellings were orcs within 3 days of the castle. First 2 weeks were maneuvers — taking a couple of crypts, a gnoll hut, some secondary stats, scouted a Griffin Conservatory and a Dragon Utopia. On the third week I took the Griffin Conservatory, it turned out to be a tier 2 one, 3 beehives — all minimum :confused: and I headed to the Dragon Utopia. I took the Utopia on day 141, but it had Angels, Wolves, and a Devourer inside :smile35: gave me the Sword of Justice, a red orb, and some minor stuff. I bought everything in the castle, upgraded the bears, and headed to the opponent via a secondary hero. As luck would have it, no Haste anywhere, I built a guild in all secondary towns, the scout heroes examined all the shrines — no Haste :smile35: and I had Expert Air Magic, good thing I at least had Mass Slow. The finale stretched out over 3 battles :) In the first, the opponent approached my castle on day 211, I decided to wait for more troops, especially since it could have been a Red rush, and I camped nearby. Then, lo and behold, he comes out himself... the tactic helped me position, thanks to the Cape of Speed I managed to move first and block the Gremlins, of which there were unexpectedly many (I later saw 2 external dwellings near the castle), after a tough fight where all my flying troops were killed, Neela retreated into the castle. The next day I picked up some more fodder, approached the castle closely, but had nothing to take it with — the bears hadn't learned to fly yet, and neither had the ogres :rolleyes: I offered a draw, but unexpectedly got a refusal :mad: That's where I made a mistake that could have been fatal — I didn't equip the orb :smile35: Neela immediately attacks with a stack of 1 Genie and instantly Berserkers my bears — half the orcs got wiped :mad: Then Neella flees again, but this time, as it turned out, to another castle. I take the opponent's capital (the scout hero couldn't oppose me), but the opponent keeps playing. At the start of the next week, I catch Neela with undead and again forgot about the orb — resulting in an Armageddon that nearly became fatal, but the ogres and nagas held out ;)
Thanks for the game
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evil romantic (Red, Stronghold, Gurney, Gurney) def RomarioGrom (Blue, Tower, Nella, Nella) 2sm4d(3) 222

There was an incident. I decided to clear everything out on my side, and suddenly, Red appeared. I thought, "Okay, he has all of Might and Magic 4 and also Earth Expertise, and he has Imps." I figured I'd let him get a little closer so he wouldn't run away! He approached, attacked with Imps, and I saw that he didn't have much else besides Behemoths. I didn't hesitate and attacked, thinking it was my turn, cast Mass Slow, and things started to go my way, but then it turned out that I was the one taking a beating, and their advantage in creatures quickly disappeared! I finished him off as best I could and paid him off! On the next turn, I attacked with just Genies and we started exchanging spells. I paid him off and retreated to my Castle to replenish my mana. Then, I received an offer for a draw. Of course, it was a noble offer, but a draw? Come on, I still have some creatures left, and my magic is good, and it's my turn. I thought about it and refused. On the next turn, I bought more creatures and caught up to him at the Book of Magic, but there was nothing there. That's when everything became clear. I did what I could, but I didn't have enough money to pay him off; I had sold all my resources on the previous turn. He was barely able to reach his Castle, but it didn't save him!!! Thanks for the game!!! The Sphere is powerful!!!


ICQ (559716573)

Стримы
http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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satur (red, Tower, Neela, Neela) def злой романтик (blue, Fortress, Wystan, Wystan) 2sm4d(3) 136

Week 1: Naga mounds in the Citadel, no Gremlin and Magi dwellings, on 113 or 114 on the last step I reach for the Rudy purchase (blocked by Graych Lizardmen, only noticed when I ran out of stone for Golems). 1 road to the Griffin Conservatory (Naga), second to the metro (horde of Graych archers). In the end, I'm stuck with 1 town.:(

Week 2: I take out 2 Dwarf Cottages (10 and 20), expert Earth, have Slow. On 127 I break the Naga stack mines. In town, 1-7.

Week 3: I immediately start with the Naga Bank (3 each), Medusa Pits (4 each), finally take the secondary hero in the metro (Necromancer) :o . Then Griffin Conservatory 3 on home territory, a two-hex on the opponent's secondary respawn. I see Wystan running toward me across the Steppes (broke through from his secondary, it seems). I retreat home, idly wait 2 turns until the opponent arrives, buy additional troops, upgrade Magi, build Mage Guild 2. The opponent doesn't dare to assault, I march out into the open field:

Neela 9 7 7 7: 9 Naga, 5 Angels, 28 Archmagi, 177 Master Grems, 27 Golems, 2 Master Genies and 3 upgraded Gargoyles.

Wystan 10 10 4 3: 3 Hydras, 7 Wyverns, 24 Basilisks, 13 Cows equipped with Death Stare, 88 Lizardmen, 17+1 Dragonfly.
Angels and Mass Earth turned the tide, though the opponent also had Mass Slow.

Thanks for the game!
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satur (Haven, Tower, Nela, Nela) def evil romantic (Dungeon, Swamp, Wistan, Wistan) 2sm4d(3) 136


Confirmed. Thanks for the game.
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SEM_56 (blue, Stronghold, Gurnisson, Gurnisson) def SpiriTT (red, Inferno, Pyrrh, Pyrrh) 2sm4d(3) 121
Home game, lots of hiding spots, Tema had a tough time after all the resets, didn't make it to the 116th turn, thanks for the game!!!
Ушел с героев, пока пряники)
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Babek (blue, Rampart, Kyrre, Kyrre) def Wlk777 (red,
Castle, Valya, Turis) 2sm4d(3) 133

On the first: In a max crypt I lost 3 elves (attacked with
unupgraded ones, besides there were only 7 of them...) Secondary hero Necro
+1000 and market. I broke through to the Barbarian secondary hero,
and there were a bunch of Evil Eyes. At the main, Citadel +1000.

On the second: 4 Dragon Fly Hives (Too bad only one of them was max...) 1
mini Griffin Conservatory, Pandora's Box for 15000 experience. At the main,
Castle.

On the third: On 132 I killed 10 Red Dragons for an Angels' external dwelling
and a Conservatory. On 133 I took a Dragon Fly Hive for 6 Wyverns. And attacked
Turis who also came to the treasure zone, where I had already eaten almost everything. The battle was won, 29 Wyverns ruled.

Thanks for the game.
In reply to Штрих
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Babek
Babek (blue, Rampart, Kyrre, Kyrre) def Wlk777 (red,
Castle, Valya, Tyris) 2sm4d(3) 133
It happened, my native secondary zone was blocked by a crowd of cyclops guarding a pandora's box, I was afraid to go to the second one on the first day (storm guardian guards), I stalled in development and entered the treasure zone only at the start of the third, and it had already been combed through by Kirya, and 6 angels and 2 firebirds did not help against 29 dragons and 4 angels with Kyrre's superior stats...Thank you for the game..
Всем удачи ! И Морали !
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SEM_56
SEM_56 (blue, Stronghold, Gunnisson, Gunnisson) def SpiriTT (red, Inferno, Pyrr, Pyrr) 2sm4d(3) 121
Native secondary skills, tons of caches, Tyomych is in a bad spot after all the rests, didn't make it to the rest on turn 116 due to an encounter, thanks for the game!!!
Yes, first I broke through 28 archers and 14 storm elementals to get out of the castle, then I discovered that for one exit you need to take down snipers, for another monks, for the third mages. At the respawn there are 3 piles of gold, 2 chests, one of which contained an artifact — couldn't put up a fight, although I took down 23 mages, but I ended up on Roma's native secondary — there was nothing left to gain there. Thanks for the game, sorry it was without a fight — if you saw the draft you'll understand why:)
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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satur (red, Rampart, Kir, Kir) def RomarioGrom (blue, Castle, Valyukha, Valyukha) 2sm4d(3) 233 !
Week 1: 3 crypts, no elves in heroes, boots for many water-dwellers, 6 heroes, 1, 3-6 in castle, 2 hives spotted, consa and a unity niche in the back of resp.

Week 2: immediately devour 2 dwarf-zones, run to consa, want to break through the lizard horde with 4 horses for passage to secondary, due to a clumsy battle, morale and an unlucky battlefield I lose 2 horses:mad: . On 122 I enter consa (2 with GS), take a dump of 30 kents (all that were there), 8 dwarves and 5 wood-elves. Again I make a gross mistake, go into the nagash-zone, miscalculating the number of nags, there are 4 with GS each. I get out of there with 23 elves, 2 horses, 9 pegasi and 2 angels (gave wood-elves to scout). I realize that a unity niche is simply essential (especially since secondary is dungeon), because there's no army at all and nothing is visible except 2 hives. I take the niche, in the dungeon, captured 1 ZD, portal with horse buyout. There in the depths of resp I also found a wood-elf niche, I take it too. At home 1-7 in castle, in dungeon tisha and portal.

Week 3: SUDDENLY discovered another horse niche 2 days from the castle :o (all because of stupid move economy: saw gold golems, took a step and saw a pandora, turned around. Who knew that behind the pandora there was also a niche?) I beat Kiryukha back home, take 2 hives, same pandora (entire level 1, very lucky, to expert water and advanced earth),
on dungeon land shield +3/+3 and, finally, into the treasure zone. There besides 2 Dragon Utopia, just a couple of hives, several pandoras and sword +4.
On 142 I take 2 Dragon Utopia: first is 2k, with fire book and orb that removes all-all resists :( , second is minimal, but with necklace +3 to all and gloves. Then I'm wildly slow and stay in the treasure zone until 145 (although there's not much to do there):o . In the tavern Valyukha has parameters 8 9 (approximately) against my 19 14. On 146 I go on a campaign and 147 attack the opponent in the castle. Valyukha, it's immediately obvious, devoured Dragon Utopia, parameters 16 10, golden bow and cloak of renunciation (wanted to play around as a berserker) +14 angels :eek: . In short, I get wiped out completely, leaving the opp 7 angels.:smile18:

This would be the best time to surrender, considering he has a double-build, but I decide to check the treasure zone for control, and the growth of +12 horses per week is somewhat inspiring. There are a couple of hives, pandoras that aren't really needed anymore, among relics a water book, unnecessary nafik. Kiryukha with 2 spyglasses cobbled together binoculars and saw Dragon Utopia in the corner. On 217 I take it and there, oh yes!, hat of 5!:smile03: And some trash, led by boots of levitation. But anyway, out-powering won't be possible, we'll pull for a draw. Still Kir is level 22 with boots, stable, gloves and control! :smile04: Only the same Kir but level 23 is more mobile.:cool: Immediately portal to another treasure zone, there's absolutely nothing except 2 hives and shackles, and home, to dungeon.
Immediately demonstrate a run from dungeon to opp's main castle and offer a draw. He refuses, I suspect either control or second shackles. But there's nothing, I buy my way out for 10k (left almost all power with scout at home, only ducks and dragons went). Next turn immediately portal to own secondary and see that he also has an angel portal (2nd secondary dungeon). Scary to imagine how many angels he has there (theoretically 8 per week:eek: )! I take the secondary, Valya is already rushing full speed to the secondary, while I head towards the main castle off-road. Once again offer a draw, since the opp not only can't catch me, he doesn't know how to protect his 2 castles! Refusal again, well okay, continue to guerrilla. I take the main castle, Valyukha runs toward it along a long-worn path, but already on archs.
I shift back towards the secondary. Next turn opp makes a big mistake: instead of bringing the rest of the power from the secondary, he runs to the castle with 2 stacks of archs (besides 1 ZD, I only have 3 angels and 7 horses (economy doesn't allow paying 10k for every move miscalculation by Valeska)) and falls a few moves short. Check as a fool, there are 7 archs in total. Think whether to wipe the army in secondary (implosion is with me and money for 3-4 hits will be enough) or go at Valyukha with shackles. Attack Valka, but without shackles, since the opponent's magic is 21 and lightning hits hard. On tactics I push the dragon into a corner, surround it with everything I could buy from castle and blast lightning for nearly 400 on defense. Result -5 archs, I have veteran dragon :smile25:, 20 spearmen and centaurs from scout. I sit in the captured (finally!) castle to replenish mana, set up a chain with troop delivery (very lucky that opponent's scout was running near my dungeon, came out as if to meet, but actually for army transfer to Kir). Opp again runs to the castle on 7 stacks of archs (why?:confused: ), chain delivers army, but not very much, but ultra-mobile Kiryukha manages to take both the army and attack Valeska with shackles. There are 7 archs, GG. :smile40:

After the game the opponent accuses me of breaking rules. I suggest he provide proofs, but after 10 minutes of digging in saves he, strangely enough, finds nothing. I understand that losing such a match is doubly frustrating, but accusing an opponent for no reason... A unpleasant aftertaste remained after such behavior from the opponent.

That's how it went, basically.
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Babek (red, Stronghold, Kreg, Kreg) def Lider1 (blue,
Dungeon, Shakti, Shakti) 2sm4d(3) 1.2.5

First game: Took a small town, Bigimoths remain, 5 Orcs left....
Secondary town, main town has 1, 2, 3, 5, 7.

Second game: Secondary town, on turn 124, Shakti arrives and
takes my capital... I take a small town with a Loch, and move
towards the capital, where Shakti is stationed... On turn 125, I take a
small town, bring Fey and Air Elementals from two secondary towns. And
attack Shakti in the castle. The battle is won.

Thanks for the game.
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Babek (red, Stronghold, Kreg, Kreg) def Lider1 (blue,
dungeon, Shakti, Shakti) 2sm4d(3) 1.2.5

The map generated a bit weird. Start at the bottom, GO revealed. Took two secondaries: necro and native. On the first week, 1-5 in the fort.

On the second week, I take the red external dwelling behind a crowd of genies. Nearby, the only consa behind a crowd of core minos, also guarded by armor and a bunch of resources — screw them. On the necro respawn, a metro behind a crowd of wolves. Short story, went there. Headed up, thought there'd be a secondary — nope. Ended up in the center of the red respawn. Well, nothing to do, practically no army as such. Figured I'd scatter and reveal. Lucked out and revealed by capturing the town.

Broke as hell, no money, didn't buy the book. Wanted to buy Wraag in the castle, but the building was already done. Next turn, they come to beat me. Checked the army — what to do? The castle was much more advantageous in that situation. In the FB, I was one Slow short against 3 bears versus my single red dragon. Otherwise, it would have been GG from the castle. But he caught me on his own territory through the moat and killed me.

Thanks for the game!
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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satur (red, Rampart, Kir, Kir) def RomarioGrom (blue, Castle, Valyukha, Valyukha) 2sm4d(3) 233

I confirm that the game took place!

Regarding the "accusations," I didn't find any saves; there was a disconnect at 215, and there were no saves after that. I asked a question about a moment that was unclear to me, and I had every right to do so! Nothing personal!!!


ICQ (559716573)

Стримы
http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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Pradromalo (red, Necropolis, Galtran, Galtran) def FreeSmasher (blue, Fortress, Kreg Hack, Kreg Hack) 2sm4d(3) 2-3-1

Pay attention to the nicknames, including your own.
Otherwise, there will be "clones" in the ranking again.


It was fun - thank you.

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