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Posts from Necropolis or Castle (Which one is stronger?)
Knights always have leadership! Priests, however, do not. But Humans have a bonus of +1 to morale if all units are from the same town... And I can't imagine why you would want to recruit units from other towns!
Скоро! Всем ждать! Они явятся!:smile20:
Efil4Zaggin
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so, it turns out that these two cities are complete opposites? magic doesn't mean anything here at all... plus, the Knights have high morale. and there's no need to say that here, strength is pitted against numbers. upgraded vampires are a "death machine gone wild."
Ведро навоза в студию!!! хочу поскорее стать титаном-писать буду много:)
AlexeyPank
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Knights have high morale, but this advantage can be negated by a single artifact – the Amulet of Despair. This artifact is common, so it's not a problem for Necropolis to find it. Also, Bone Dragons reduce enemy morale by 1. Furthermore, these factions are not complete opposites, but rather mirror images of each other.
Don't forget about the Crusaders and Archers... Two attacks are no joke... It's also worth noting the extreme weakness of dragons, zombies, and ghosts.
Скоро! Всем ждать! Они явятся!:smile20:
AlexeyPank
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The weakness of Necropolis dragons is a myth. When the opponent moves every other turn (because their morale has dropped), and every fifth of their attacks ages the enemy, what weakness are we talking about? Zombies are the perfect unit for protecting archers. Ghosts steal mana, which is very dangerous. The double attack of crusaders and archers is certainly strong, but vampires are not countered, and liches are much stronger archers (even compared to monks).
Liches and vampire lords are quite expensive, and the -1 to morale for humans isn't noticeable because of leadership! Ghosts and zombies are almost useless in large-scale battles... And even if the amount of mana is more than 100 units, two units is nothing!
Скоро! Всем ждать! Они явятся!:smile20:
AlexeyPank
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Morale modifiers are easily removed with a single artifact. Liches and vampires aren't that expensive, although they are more expensive than Crusaders and Monks. However, the undead have money due to the low cost of dragons and the lack of need to buy skeletons. So, it balances out in a one-on-one comparison.
Let's not forget that the artifact still needs to be found! And archangels are still much stronger than dragons! And, please, fellow fans, don't ruin the delicate balance with your statements about the undead...
Скоро! Всем ждать! Они явятся!:smile20:
AlexeyPank
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I'm not disrupting the balance. On the contrary, the undead are stronger with mid-level units (vampires and liches), but weaker with higher-level units (dragons). Due to their numbers, skeletons are stronger than spearmen, but archers are better than zombies. So, the balance is quite well maintained. It all depends on how you use the strengths and weaknesses of each faction.
That's true, but here, it's almost claimed that a Castle has no chance against the Undead!
Скоро! Всем ждать! Они явятся!:smile20:
AlexeyPank
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They mainly represent the undead faction. If people wrote more, this feeling wouldn't arise. Humans have their own very strong advantages, and archangels are just one of them. Archangels are one of the strongest units in the game, and they can drastically change the situation on the battlefield. As for having no chance – I already wrote that I played with a friend, he used humans, I used undead, against several AI opponents, and where I lost, he passed easily. True, he had diplomacy and, accordingly, an army...
The undead race has always been strong due to its abilities (although there are exceptions), so its strength lies in its abilities and necromancy... However, for example, fighting against elemental creatures is very difficult for the undead!
Скоро! Всем ждать! Они явятся!:smile20:
AlexeyPank
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Elementals are simply the opposite of the undead. They share many similar properties, which makes playing against each other very difficult. For many players, Inferno is such a city. So, the discussion revolves around different castles, which are not directly related to each other. This is why such "imbalances" in the game occur.
in Heroes, there have always been clear opposites... except perhaps in Heroes IV – there, nature and strength didn't quite fit together, but in Heroes III, everything was fine!
Скоро! Всем ждать! Они явятся!:smile20:
Angro
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I would say that the weakness of the Necropolis faction lies in the fact that they have weak, ineffective units at lower levels, while Haven doesn't have this problem. Plus, Haven can develop very quickly, reaching 2000 points, because half of their initial purchases (Blacksmith, Guild of Mages) are made automatically, as they are required for building dwellings.