If full starting armies clash, the winner of the battle will gain a significant advantage.
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If full starting armies clash, the winner of the battle will gain a significant advantage.
Cube is an interesting template, but I'm afraid that 4 starting castles will scare players away.
The point is that both opponents will not rush towards each other, but will probe the opponent's position with scouts. After all, initially it is unknown who has the advantage at the start.
It's simply impossible to design such a beautiful and symmetrical structure like a cube for 3 castles.
Something like this would be better.
Wow, that's great! Please share the rmg file.
However, it seems to me that you guys are wasting your time creating beautiful templates. If you can't even convince anyone to play on the classic 8x6 map, then what's the point of creating exotic maps! But, in principle, I'm willing to try any template.
Wow, that's great! Please share the rmg file.
However, it seems to me that you guys are wasting your time creating beautiful templates. If you can't convince anyone to play on the classic 8x6 map, then no one will play on exotic maps!
But overall, you're moving in the right direction. All types of sports are evolving towards greater intensity.
For example, complex combinations have disappeared from boxing. Only combinations like triple+triple and triple+double remain.
Boxing has only benefited from this, becoming more dynamic. (This is just an example.)
I disagree about the boxing thing, but we can discuss that in another thread.
Regarding templates: Yura can coordinate with Napalm, and one tournament on an exotic map is guaranteed.
To all witches, warlocks, vampires, and ordinary mortals. HAPPY HALLOWEEN!!!
To all witches, warlocks, vampires, and ordinary mortals. HAPPY HALLOWEEN!!!
I want a tournament! If needed, I can also organize it.