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In reply to Volland
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16 years ago
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Volland
Volland (red, castle, Valeska) def Javdet (blue, barbarians, Tiraxor), 8mm6, 132
the generation wasn't great for either of us; I had a very long road (didn't take a single secondary town during the whole game), money was also tight, but I had 2 cons for 1 and 2 angels and Dragon Utopia; the opponent had little money (seemed like they didn't even have 8 heroes throughout the game). The poor opponent failed to pull out the same amount of one-unit stacks and lost in a nagobanka
Thanks for the game

Asking for a second auto-save would be presumptuous, and it's my own fault for not being able to distinguish a maxnagobanka:smile34: :( That layout was playable, and if I'd waited a day, "papa" could have easily taken it with 18 vamps....

Thanks for the game, sorry it was so clunky.
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16 years ago
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Loi(blue,castle,Valeska,Valeska)def Volland(red,strong,Kreg,Kreg)2sm4d(3) 133

The initial cavalry and pikemen engagement pretty much decided the game. With Fast Build, the red player conceded. Thanks for the game.
In reply to Loi
16 years ago
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loi
Loi (blue, castle, Valeska, Valeska) defends against Volland (red, strong, Kreg, Kreg) 2sm4d(3) 133

The initial cavalry and pikemen engagement basically decided the game. With the Facebook buff, the red side lost. Thanks for the game.
At the beginning of the second turn, I had 3 capitals left (where I thought the Guardian of Order was, but it turned out to be along a different road; the Guardian of Order was along a road with no buildings), no conscripts anywhere, and slow roads, so there was nothing to attack with.
Thanks for the game.
In reply to Loi
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16 years ago
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Forrest (red swamp, Tazar, Tazar) def numOne (blue Dand Shakti Shakti) 1-4-3 2sm4d3
Brown surrendered but two buildings and there are 2 flies. They scatter moderately. But I repel money, Taz gives tactics. I find external dwellings 1-1-1-1-2-2-6)
I take everything fine. I repel boots. I split the army: Taz with 4 geese + tent, the rest for repelling money. I put a Wyvern with Castle +1000 grade of lizards. On 1-2-1 I find a Griffin Conservatory level 2. While everything is being transported to be upgraded, I take a dungeon; there is haste and slow. I have air magic secondary. I take the level 2 Griffin Conservatory without losses with 160 gnoll marauders, 11 geese, 61 lizard warriors. Immediately the 8th tree and the level 1 Griffin Conservatory. I become expert Earth magic) I split up to go home. Dragon with pathfinding meanwhile takes +3 luck and morale. Taz runs on a fly to the ГО to fight on 1-2-7. But then the ГО kills Shakti and attacks Taz, who with expert tactics escapes. (Shakti had 12 king minotaurs and 2 angels — the ГО was tough apparently) The next day, Dragon takes the 4th Naga bank without losses, everything is transported home for the Wyvern upgrade. Taz is recruited and attacks. Mass slow but there is resistance on the archers and dispel. I run to the metro. I decide not to attack the castle; inside there are lots of minotaurs and the castle. I decide to level up air magic. I level up on bears for +1 health. But after transferring the army to the found treasure zone, I see a lot of good stuff there and decide to pressure my opponent's mine via Dragon on flies while I myself fight in the dungeon and in the treasure zone. In the end, I positioned Dragon so that the upgraded harpies couldn't reach him but he could reach them (moved one cell onto the swamp precisely).
Tazar meanwhile took 3 trees with 20 geese, a box with 20 liches, the book of fire magic, a Dragon Utopia for boots of levitation. And Dragon in the end repelled the castle, taking with him some flies and two geese. On 1-3-7. There I buy Luna and put her in the dungeon because Dragon's MP ran out.
In the end, Tazar took another Dragon Utopia, became expert Water magic as well, also had Logistics. They gave him the book of water magic.
He freed a scout hero via a level 20 beacon. That scout split into the opponent's dungeon and started pressuring with swamp on 275 (with power from the dungeon); ahead, Luna was tearing ahead on flies. And Tazar split into his own dungeon and from there into the opponent's dungeon. )) Dragon ran and took Inferno as a secondary town.
In the end, suffering losses in castles and scout heroes, Shakti attacked (not seeing the entire army — angels were with the other hero, and liches and growth hadn't been brought yet) but surrendered. (200 mana vs 20) Thanks for the game. Turned out to be a kind of camping, like on fixed maps.)
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In reply to numOne
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16 years ago
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numOne

Distributed average roads; on the first [week] I painted the blue secondary dwelling, farmed money for bears in the Castle (they were barely affordable), Craig experted Air.
On 121 there is a stack with parameters 10 6 3 3. I hit the mini gnome-dwelling, medusa-dwelling on 6, farmed a +2 life flask, and went to the swamp secondary; two hives are glowing near the road there. Painted the Castle, farmed gloves, another 2 medusas, broke both hives (minimals). There is a Dragon Utopia near the capital — I plan to go there on the third [week].
At the start of the third, I get crushed, buy everything up, bring in gnolls for the devourer; Craig already has mass shield — the minimal Dragon Utopia fell without problems, gave a +4 to all shield. By the end of the week, I painted the cyclops external dwelling that I hadn't gotten around to, and placed them in the Castle.
On 141 I upgrade 7 bears and go to break the Dragon Utopia on the snow. They gave a +3 to all necklace, 2/2 sword, handcuffs, sphere of renunciation. Parameters 22 18 10 11, but without logistics. I break ГО (phoenixes), next turn I take the opponent's main army with unbought logs and pegasi. I buy out the pegasi, check the view, see some digging in a neighboring treasure zone — there Ivor is breaking the Dragon Utopia via flight having up to 19 angels, but by parameters he is 2 times weaker than me. I decide to take the last blue secondary and wait for him to come himself, but on the next turn Ivor returns to his own Castle via DD and flight, gives a fire book to a mage with power 7 and that one pours it on me with single griffins, for 300+ damage; then a stack of 5 archangels attacks, takes a long time to position, casts mass slow, grands kill 1 bear, the rest wait; in response I cast mass haste and wipe everything clean in 2 rounds. Craig's grey bears are just terrifying! :smile19:

Thanks for the game.
I confirm, I played poorly, could have done everything much better.
Thanks for the game.
In reply to Wraith
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16 years ago
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Wraith
Wraith(blue,ramp,Kyrre,Kyrre)def Kash(red,castle,Valeska,Valeska) 2smd4(3), 136
...
Also at the end of the week I found an estate and had a secondary dwelling of my own, which was very nice, and at the beginning of week 2 I already had ~50 Grand Elves.
...
I find Golden Bow and Pendant of Total Recall +6 all stats, for 100 Orcs and 50 Pit Lords respectively, which ultimately decided the game.
...
I see Valeska in the tavern ~6 8 2 1, as it turned out later even without a spell book. I have ~14 12 8 8 and a direct arrow spell. And just as I enter the Castle and move troops out of the portal, Valeska appears
...
Then there was some very fun running around: he captured my main Castle, I ran to Valeska's abandoned castle with 1 Angel, and he didn't have enough money to buy back, so he fled. I didn't make it to my main Castle, so he built the Castle there, pardon the tautology (=, and I, not daring to attack, went to capture the external dwelling of Unicorns. Then a lot of running around, and mass slaughter of heroes at each other's bases. In the end, both got their Castles back. Then, since there was nowhere special to go, Kash came at me, I attacked, mass Slow, and minus his 20 Grand Elves and 50 Marksmen with my 25+25 Grand Elves. The rest wouldn't have even reached. GG
P.S. The map generation was very strange, which added a lot of interest.

Thanks for the game.
That's correct. We had a very interesting chase, enjoyed the contact game. I'll attach the map, maybe someone will take a look =)

Right next to the Castle there's a Dragon Utopia, external dwellings of 1 pack of Archers and 2 packs of Pixies, a Griffin Conservatory - strong (level 2 generator), near it a teleport on rugged terrain. Also a teleport to the Rampart's secondary dwelling, a path to the Conflux. Roads are fast

In the first week, I cleared external dwellings, both of my own secondary dwellings. Opponent - took Rampart and Tower. Valeska and Kyrre are neck and neck in stats. What was very surprising - at level 6 Water Magic and Diplomacy were offered (not Wisdom). After Water Magic, I had to take Pathfinding, nothing better was available

Took Griffin Conservatory on 123, 124 candle - Kyrre's amazing stats (or the Pendant, or I don't know), but the teleport near the Castle - you need to break through anyway. With an army of 2 Angels, 5 Cavaliers, about 40 Marksmen, 7 Griffins, and 100 Pixies, I emerge at his secondary dwelling, break the chain, Kyrre is at the secondary with 25+25 Grand Elves and 2 Cavaliers and doesn't come out, they bring her Dwarves, Dendroid Guards, Centaurs from somewhere on the field. Okay, I run to the main castle on 125, but unfortunately don't have enough movement to sit (darn, couldn't upgrade the Pixies). I buy a hero there, kill one Scout nearby with him. I leave Valeska with one Angel - there was no time to think much, for some reason I figured Kyrre couldn't reach me with Dwarves, or couldn't reach the Castle, then I'd buy back there. That's what happened, but while I was messing around, I didn't have time to get to the market, and the turn was passed with 1350 gold in my pocket. Minus an Angel. I buy back Valeska in Rampart, build the Castle (goodbye resources)) Kyrre doesn't attack.

Then came the most interesting part. I bought the growth of Grand Elves and Cavaliers in Rampart, also took the secondary dwelling - and bought Grand Elves there too. Meanwhile, the heroes are waging vicious wars, and mine don't even have shooters (where would they come from, I didn't build a Mage Guild, bought the spell book from the opponent)), Adelaide on a Sprite killed a hero on a Centaur with a Ring of the Magi), Turis bought Air Elementals and killed Clavius with them along with all sorts of rabble, etc. In short, towards the end there were 2-3 heroes each (still scratching each other), zero money, roughly equal armies, but Kyrre's stats were significantly higher, plus some trump cards I didn't know about.

I recaptured my capital with a thousand in a fight, killed the growth, and then went to Kyrre, not that there was nowhere else to go, I just didn't want to spoil such a cool game by powering up in treasure zones :)

In the final Pendant of Total Recall, whatever. But when I saw the Bow + mass Slow... GG

Thanks for the interesting game, we'll settle the score
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16 years ago
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Forrest (red swamp, Tazar, Tazar) def numOne (blue Dand Shakti Shakti) 1-4-3 2sm4d3

Confirmed.
Was happy about the external dwelling of Minoes and the Griffin Conservatory right next to the castle. On the first, I fought my way up through greater demons and earth elementals, painted Conflux with a scout hero, the main hero returns to the basement, picks up a cuirass +1 to all stats from Evil Eyes, farmed some gold, the scout hero painted Inferno as a secondary hero. End of the week as planned - Minoes with Portal of Summoning in the Citadel, Shakti with expert earth.
On week 2 day 1, I break a Naga Bank level 3, due to a stupid setup and morale hitting the Troglodytes twice, oof. On week 2 day 2, upgrade to 20 Minoes, another Naga Bank on level 4, an external dwelling of Medusas with a Ring of Sulfur behind 35 Minoes. I buy a spellbook, the scout heroes kindly provided Slow and Shield scrolls, I break the maximum Griffin Conservatory with 20 upgraded Minoes, 10 Evil Eyes, 10 Medusas, and single Harpies - losses: 1 Mino and single units. I go to the Town Portal, doubling my mana along the way, take another Naga Bank. On week 2 day 6, I first break Psychic Elementals almost without losses and greater Necromancers, who diligently hacked away with their double damage spell - I lose 2 Angels, 6 Minoes, and fodder. I thought I could jump to the opponent's capital, but it wasn't meant to be, it was too far and the roads were slow. However, I chased Tazik away with a fly spell. Next turn I teleport home. I sit in the castle, Taz doesn't dare to attack, I go to the treasure zone. No Dragon Utopias, only beehives, a few chests for experience and gold, and an external dwelling of Angels; the opponent, however, was lucky to find 2 Dragon Utopias nearby.
I lose the castle due to a stupid mistake (and even after losing it on week 3 day 7, I could easily have recaptured it on my turn with a scout hero with Spellpower 7 and Lightning Bolt, to whom I had transferred part of the army, but due to an inaccurate setup I couldn't reach it :( ). After that, the matter was simple - Tazik got boosted, teleported into my capital, and without much worry came to meet me, not even buying all his troops. There was nothing left to do - I attacked and lost the fight without a chance.

Thanks for the game!

P.S. Also liked that Anatoly moves relatively quickly and doesn't drag out moves unnecessarily, and, as can be seen, not at the expense of quality. This is a note to those comrades who consider it beneath their dignity to make moves in less than 10 minutes. :smile42:
In reply to numOne
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16 years ago
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P.S. I also liked that Anatoly makes his moves relatively quickly and doesn't unnecessarily prolong them, and, as far as I can tell, without sacrificing quality. This is relevant to those who believe it's beneath them to make moves in less than 10 minutes. :smile42: [QUOTE]
++++1
In reply to OUTLAW
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16 years ago
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Kash (blue, Necromancer, Galtran, Galtran) def loi (red, dungeon, Shakti, Shakti), 2sm4d3, 136

Rested for a long time.
In the second-to-last generation, some nonsense came in the form of one stack without sulfur and with swamp secondary resources, but Valera's wasn't any better. I exposed myself to 116, the opponent somehow managed to gather lots of mummies and went back to respawn)

And here is the luck - on top, two throne-type cons practically at the doorstep, Dragon Utopia nearby. Roads are slow. Three exp pillars in a bunch, one further away, easy own. Played kind of slowly, idk..
First I checked the secondaries - swamp behind the evil-eyes, grass behind blue monks, forget them. The second was Stracker, immediately expertized necromancy and worked, Gosha took log and expertized armor first. Red ones are running nearby on the grass from 114, at 116 I light up the overview there and see a con in the depths - decided to run there first, then break back home to take my own.
124 on the grass 4 angels, broke back home, Stracker replenished losses in the middle of the chain, and Gosha is already home taking another 2.
125 treasure zone, total 9 angels, by the end of the week 2 medusas and some skels
131 in a minimal Dragon Utopia they gave a bag of money, Gosha to the grass secondary, 2 losers into the swamp on harpies, the third expertized necro takes Nagash's place; out of boredom and with nowhere else for the money, he placed a dragon. Alagar runs out of the swamp on ones and heads toward our respawn. At first I wanted to give a loser with angel tactics so he'd kill it, but there is an exit from the treasure zone nearby; if Shakti happens to be flying - it's dangerous. Picked up some medusas at the rampart and broke back home, the army picks up an external dwelling of liches on the way.

Then we talked in ICQ and Valera surrendered.

Thanks for your time. Sorry that I got luckier
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16 years ago
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numOne (red, barb, Crag, Crag) def SEM_56 (blue, swamp, Wystan, Wystan), 2sm4d3, 222

The game turned out to be quite interesting.
We started quite a while ago, and after today's load I asked myself "why didn't I take rest", because it spawned a tiny central respawn, from external dwellings - only orcs, apparently the Griffin Conservatory held... Oh well.
On the first day I broke through via wood to grass, captured a Castle there, took a pre-max Crypt, Crag got Tactics. Little gold, barely scraped together enough for 1-5 in the Citadel.
On day 121, upgraded birds, moving to another secondary - Rampart. There I visit the Stable, buy a spell book, take max Imp, beat a chest for 8 Champions, and inside... empty. :) I stupidly lose 1 bird to gr. centaurs. Scouting reveals part of the blue respawn, I see Wystan taking the Dragon Fly Hive, he already has up to 99 gr. Lizardmen, but no secondary towns yet. I stick +1000 everywhere. Crag maxed Defense, Tactics, Air, got Earth.
At the start of the 3rd, I take max Hive, Shield +5, recall home, there's a Griffin Conservatory 2, I move to visit Roma through his Necro secondary, which is where he's messing around at that time. Wystan recalls, I take a Naga Bank on day 3 and move toward the enemy capital.
On day 141, I capture the capital, where only Lizardmen and Hydras were recruited, no sign of Wystan. I recall to Rampart, visit the Stable, refill mana, and onward to the treasure zone! Finally, I get Log, quickly max it, pick up Club +5, hit Dragon Utopia, which gives Titan's Plate, Shackles of War, Red Ball. I visit the University, Cyclops Stockpile, the scout hero with full might hits 2 Angel external dwellings, buys them out, Crag on an Angel is ramping nearby. Complete confidence in victory, I relax. And then (!) out of nowhere appears Wystan with Chain Lightning, Mass Slow for up to 100 Lizardmen and the rest of the meat, attacks the scout hero. Like a fool, I built the Capitol the previous turn, almost down to 0. :smile21: (by the way, I noticed a pattern — as soon as you build the Capitol, trouble starts :)). In short, I get wiped out cleanly, killing almost nothing. Well, I think, it's over, but I didn't get upset. There was another treasure zone through a portal near Rampart — I head there, plus the week 4 growth survived.
In the treasure zone, I scooped up 18 Dragons, took Sword +5 to all, Morale/Luck Pendant, 2 quest artifacts (which were requested not far from the capital), smashed a Dragon Utopia there for +4 to all, +2 to all, Hat for 10.
I recall to the capital. Wystan also recalls to his own, clearly intending to visit. One hut gives +10000 gold, another gives 25 Diamond Golems! — just what I need. I sit in the Castle, equipping Shackles of War and the Red Ball. Wystan shows up right away, attacks!
My army: 2 Polar Bears, 25 Diamond Golems, 14 Grand Ogres, 12 Birds, 16 Dragons, 60 Marksmen, 35 Orcs (have Golden Bow). Stats: 28 20
Enemy army: 150 Grand Lizardmen, 3 Angels, 27 Grand Dragons, 7 Hydras, 10 Grand Gorgons, 30 Flies. Stats: 12 26
Roma was counting on Chain and Explosion, but fell into a trap. After a prolonged shootout, I secure victory, losing only half the meat.

Thanks for the game!
In reply to numOne
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16 years ago
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numOne
numOne (red, barb, Crag, Crag) def SEM_56 (blue, swamp, Wystan, Wystan), 2sm4d3, 222
It happened — on the first week, a Dwarf Cottage on 100 (wanted max), 1-6 in the Citadel, the Lizard nook taken. On the second week, I took a Hive near the mini castle. Secondary hero was Necro, expertized Earth, no Slow. Near the capital, I took a chest with all 4th level. Found near the treasure zone, took a chest with 45 spearmen there. Got defeated in Necro, went into the treasure zone, took 3 Hives, 4 chests for experience and 3rd level magic and all the Air, but no gold given. The opponent takes the capital, then maneuvers — I kind of caught him in the treasure zone, thinned out his army quite a bit. Took a Dragon Utopia with КЗ and 3 on everything, while the opponent has the Red Orb, and that's the whole comedy. Thanks for the game, I'll keep pushing, luck will run out someday!!!:smile19:
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16 years ago
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AYMAN (blue, Citadel, Crag Hack, Crag Hack) def Van (red, Tower, Torosar, Torosar) 2sm4d3, 121

A full game didn't work out, because Ivan conceded on day 121 on the monastery order. He didn't want to take the auto. I didn't place the bears, I placed 1-5 in the citadel at home, and in the secondary town Grands with art + 4 more of them. Unfortunately, I didn't even level Crag Hack properly on the first, only took Tactics. And Ivan, on the other hand, had a very good Torosar with Expert Earth on day 121. So it would have been interesting :smile26:

Thanks for the game !!!!!!!!!!
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16 years ago
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AYMAN (blue, Castle, Crag, Crag) def Van (red, Tower, Torosar, Torosar) 2sm4d3, 121
Once, with 121, 200 gold, and 17 mages with Mass Slow and Tactics, I decided to rush through the secondary path and also eliminate the monks in one go, and I managed to take out 50 of them. Thanks for the game.
In reply to AYMAN
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16 years ago
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P.S. I also liked that Anatoly moves relatively quickly and doesn't unnecessarily prolong his turns, and, as you can see, without compromising the quality. This is relevant to those who believe it's beneath them to make turns in less than 10 minutes.

He has so much experience in Heroes that many actions become automatic. If his opponent tries to move quickly (no more than 10 minutes), then the chances are slim. Besides, there might be a situation that prevents him from moving quickly.
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16 years ago
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SEM_56 (red, Swamp, Vistan, Vistan) def Javdet (blue, Castle, Valeska, Fiona) 2sm4d3, 125
The game started without any pauses. Vistan arrived with 3 stacks, and a Dragon with 3 stacks of Goblins. He immediately headed towards his secondary town and reached it quickly. There, he upgraded Lizards, gained +1 to speed, and on turn 114, he killed 35 Gold Golems (losing 15 Goblins), earning 5,000 experience in a chest. There are few trees, and a chain of units is running around, defending. On turn 117, the Dragon takes a lair of Lizards, a couple of treasure chests, and upgrades his Blue, Shooting, and Earth skills.
On the second turn, he takes a Hive with 6 Vives for 34 Master Genies. The opponent's hero appears with his entire army. My scout takes a Consul mini, transfers everything to Vistan, who attacks and eliminates almost half of the Marksmen. The opponent decided not to continue and generously conceded the victory. Thank you for the quick game!!!
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