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Posts from Discussion about Heroes 4.

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#17
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I used to hate the fourth game, but now I actually like it!
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#18
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See, that's how it is... sometimes love comes back.
††RomaShSh††[/FONT][/SIZE]

:cool: :cool: :cool: :) :) :)
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#19
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I actually like the fourth game. It was interesting to play without getting distracted by minor things, like running to the mill or fetching troops. It's convenient!
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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#20
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There's nothing to discuss about Heroes 4; it was a complete failure!
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#21
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I used to think the same way, but now I enjoy playing it!
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#22
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well, I actually noticed the fourth one right away!
††RomaShSh††[/FONT][/SIZE]

:cool: :cool: :cool: :) :) :)
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#23
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At first, I thought it was complete garbage! Just like with Heroes of Might and Magic III, but then I got hooked!
Скоро! Всем ждать! Они явятся!:smile20:
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#24
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The fourth installment is a game that, had it been released BEFORE the Heroes expansions, could have revolutionized the series and been embraced by fans. As it stands, they felt that NWC simply wanted to cash in on a popular brand. If the fourth game had been released earlier, we would be talking about it now. But it was released a bit too late.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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#25
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The Chronicles would have been a success if they had been released on one disc! At most, on two! And people were looking forward to the fourth installment, despite the Chronicles! And the game turned out quite well!
Скоро! Всем ждать! Они явятся!:smile20:
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#26
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I'm not saying that the fourth game was a failure. It's just that the expectations were too high, which affected my impression. I still like the fourth game, despite everything. But the imbalance...
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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#27
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Imbalance definitely exists! I agree with you on that! But on the other hand, interesting tactical aspects have emerged, which were somewhat marred by the implementation, and there were also successful attempts to reduce micromanagement for the player!
Скоро! Всем ждать! Они явятся!:smile20:
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#28
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Eliminating micromanagement is the most successful idea in the fourth installment. You can play calmly without worrying about having to run here, there, and everywhere, including to that mill. Also, the idea of hero classes is very good. And in general, there were many good things in the fourth game.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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#29
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I agree! The new ideas in the fourth installment expanded the possibilities for the fifth! But unfortunately, the developers didn't seem to play any of the Heroes games! :( :( :(
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#30
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I didn't like the fourth installment right away... When I borrowed the disc from a friend and installed it, I realized that I had made a mistake; it's not my kind of game. And no matter how hard I tried to get used to it, I just couldn't...
I'm glad that those who like this part enjoy it... But I can't understand them... :)
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#31
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Hmm, thanks, Djok, for the kind words! By the way, we argue so much in some topics that it seems like Heroes of Might and Magic IV is well-balanced! And maybe it is...