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Discussion about Heroes 4.

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#28
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Eliminating micromanagement is the most successful idea in the fourth installment. You can play calmly without worrying about having to run here, there, and everywhere, including to that mill. Also, the idea of hero classes is very good. And in general, there were many good things in the fourth game.
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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