Auto-translated
I want to write about a few maps I've tried playing...
1. The map is called Troy (Here is some more. I think everyone knows this story, so there's no point in retelling it. XL map. And... it's not easy.)
In my opinion, the only difficult part of this map is trying not to fall asleep while the hero spends two weeks running along the coast just to descend into the dungeon to the key-holder's tent (the city portal in my starting Castle didn't appear)... The map is absolutely bare—not a single extra bush... A primitive sea with five islands where utopias are located—I gathered a ton of artifacts there, and when I approached Troy, decked out in various Angel Alliances, I was disappointed—there was no battle for the city; some loser was waiting for me there who hadn't even had time to develop... And, what I especially liked, the defeat condition says "lose the city," but how can I lose it if the other players are sitting behind the gates and the key tents are on my territory???
2. Pirates of the Caribbean (Check it out, maybe someone will like it. The map is not easy. The plot is based on the movie)
Well... definitely not easy... more like boring. You run along a path to the left, chased by the scary Norrington... You sail away from him in a boat, arrive at the next island where over a hundred "pirates" join you, wait for Norrington to land, and then just mechanically crush him, go back and capture his castle... I stopped playing after that—it's some kind of garbage...
3. KILL BILL (Message from War-Cat
Here is another creation, maybe I'll get at least one review!!! XL map. Plot based on the movie. Revenge. Revenge. Revenge.)
Boy... indeed a "creation"...
Here's a question—when you post maps here, do you check them beforehand? Clearly not, because it's one mistake after another!
Take KILL BILL, load it into the editor, open Tools/Validate Map (map check). There you'll see a message: "The Fortress at (1, 142, 0) has a shipyard yet is landlocked.If a town with shipyard is landlocked, a player will be able to purchase boats, but the boats will not appear on the map. A town must be adjacent to, but on top of, a shore tile to the left or right bottom corner of the town entrance." This means a shipyard is built in the city, but the city has no access to water!
Next we have this: the main hero Black Mamba appears in a Stronghold... And what is her primary skill? Serpents!!! Cool, right?
Then we slowly develop, capture all 3 castles on our island (Strongholds, which proves that whoever made this map simply wasn't thinking, given the hero's "serpents" skill), set sail in a boat, get the coveted sword (Angel Alliance), land on an island with a teleport and... immediately give the sword away just to pass the border guard...
And then it gets even more interesting—I go through the teleport, end up on another island, build a ship, and blast across the whole map just to land and crush Vernita Gr. Meanwhile, she is also blasting toward me in a boat. Well, I think I'll capture her town, then return and take back mine. I capture it, go out to sea, and she's already running around my continent. I sail up, go through the teleport, and realize I'm screwed—she came out of the teleport, took my boat and sailed away, and there's no shipyard on the shore, no "summon boat" in any castle... Great...
I waited almost 2 months for her to sail back, because to go further you need to give the armor to the guard, which happens to be with her!
Then it gets even better—on all these separate islands where the villains are, there are places where only I can enter—there are border guards who only let through someone with a red flag, but the whole joke is that whoever made this map was clearly too lazy to check it—the guards are placed such that you can just walk past them!!! I mean, for a two-cell passage, the creator of this map puts a one-cell "guard"—come on through, whoever you want! And, naturally, they are all just wandering around as they please...
Well, with some struggle, I finished everything at the top and descended into the dungeon... I crawled through a "very interesting" labyrinth there for almost a month, and in the end, I was joined by: 27000 serpents, 18000 centaurs, 9000 harpies... Plus nearly a thousand monsters and thunderbirds that I already had. With such an army, I rolled up to Billa's castle. Who thinks he had a chance?