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Posts from Reports on online games and their confirmations (Autumn 2009 season).

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16 years ago
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Loi (blue,castle,Valeska,Valeska) def Van(red,strong,Gurni,Gurni) 2sm4d(3) 213
I had a double build; it generated a bit crookedly—I confused my own secondary zone with the adjacent one and couldn't find a passage to the opponent there, just wasted time... I decided to go for power then. We probably took the Dragon Utopia almost synchronously; I saw the reds preparing to hit ГО, so I decided to give up the castles—went into the snowy treasure zone myself while searching for an exp path (maybe the opponent doesn't even have one :)). Upon entry, Pandora immediately gives Magic4, and wings in the Dragon Utopia—not bad, although I had no luck with the hives—out of about 6 hives, all were level 4 vivs, only one was level 6. I messed up with the breakdowns and acceleration—lost growth, but it seemed enough anyway. Without growth—seeing Gurni's longing for his own home—I blocked the passage to growth in the metro using wings and DD. Gurni attacks, a wall of 200 marks who, with shooting artifacts, mowed everything down...
Thanks for the game, I got lucky that the opponent forgot to equip Thunder.
P.S. For interest's sake, we replayed the FB with him wearing Thunder—Sirano managed to win...
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16 years ago
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Loi (blue, castle, Valeska, Valeska) def Van (red, strong, Gurni, Gurni) 2sm4d(3) 213
There was, don't forget to send the links, thanks for the game.
In reply to Van
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16 years ago
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Volodymyr (Castle, Valeska) def Volland (Tower, Ain, Alkin), 2sm4d(3), 136

It started out not bad, but in the end, I barely managed to place the cavalry in the Stronghold (ranged units were not built). The roads are brown, I ran into a stack of mages, I look at the map, the other 2 roads lead into corners; supposedly, there should be ГО in place of the mages. Valeska runs along another road in the other direction, I find an external dwelling of Angels (king minotaurs), but I lost my archers in the gnome dwelling (a stack of 15 got scared off) and there's nothing left to take it with on the first week, and without tactics it's sketchy. As for gold, PetrStarval conditions.

Valeska with logistics and earth magic reaches the second passage, kills crusaders, dives into a cave, there's a cyclops dwelling – nothing to kill it with. I return to the external dwelling of Angels, having delivered marksmen and cavalry, I take the external dwelling. I run to the Griffin Conservatory (level 2, checked), I take it on day 125, then a tree (6). I run further down the road, ahead, in the bushes, there's a Griffin Conservatory. I reach the teleporter, Tan kills medusas and reveals the Griffin Conservatory. Gold is still tight, I pass the purse through 5 heroes to Kate, we take a Nagabank (triple), I build a Castle and Monks.

The second Griffin Conservatory is also level 2, with a mine tree nearby, to the left is an exit to the treasury. I managed to take a Nagabank and a box for 5k experience, a library, I sent a noob to check the Griffin Conservatory, hidden in the bushes. Then Alkin breaks through the mages and passes the turn. I stand near the cyclops dwelling (box), I think, I break formation and attack.

I blocked the marksmen, shot down 250+ caps in a couple of rounds, the opponent surrendered.

Thanks for the game!
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16 years ago
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Avern (red, Stronghold, Crag Hack) lose Loi (blue, Castle, Valessa, Tazar) 2sm4d(3) 116
Respawn with an external dwelling of wolves and orcs, Griffin Conservatory at home. No gold, broke through to the grass - Castle, also without a single gold-producing building. Trying to scrounge up at least some gold, I feed Rocs and wolves on easy neutrals with a scout hero.
Thanks for the game and your time.
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16 years ago
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SEM_56 (red, Tower, Torosar, Torosar) def Van (blue, Stronghold, Gurnisson, Gunnar) 2sm4d(3) 124
The opponent conceded, offered a rematch, and we played. With a strong start, a maxed-out Dwarf with upgraded units at level 122 took them down with just Gremlins and no magic (the Slow spell was resisted by the Dwarves). The opponent conceded again and paid the price for their audacity and mythical victory. Thanks for the game!!!:smile52:

SEM_56 (red, Tower, Torosar, Torosar) def Van (blue, Stronghold, Gurnisson, Gurnisson) 2sm4d(3) 114
We took a Rest on level 112, as suggested by the opponent, and Ivan conceded again. How can you play like that? Thanks for the game!!!!:smile52: :smile19: :smile48:
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16 years ago
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Avern (red, Stronghold, Kreg) lose Loi (blue, Castle, Valeska, Tazar) 2sm4d(3) 116
Double-build, external dwelling of archers, Tazik worked wonders with armor piercing, while the little ones, truth-be-told, broke through the guard on the secondary, and among them 72 zombies killed 19 marks and a few spears — while waiting for the swords to be built. Revealed a couple of cons — one of them a minimal one, the horses in the Citadel in the main were getting up, the native one would hardly have been possible to build. After a long turn — a message about the wipe, auto didn't offer (long wait for the turn :) ) — offered not to post the game, the opponent preferred to write a report about the loss — confirming :)
Thanks for the game, we'll play again!
In reply to SEM_56
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16 years ago
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SEM_56 (red, Tower, Thorosar, Thorosar) def Van (blue, Stronghold, Gunnisson, Gunnar) 2sm4d(3) 124
Opponent surrendered, offered auto, we play. From the starting position, max Dwarf Cottage with upgraded stack on 122 took with gremlins alone without magic (dwarves resisted slow), opponent surrendered again and paid for his insolence with his mythical victory, thanks for the game!!!:smile52:

SEM_56 (red, Tower, Thorosar, Thorosar) def Van (blue, Stronghold, Gunnisson, Gunnisson) 2sm4d(3) 114
Took a rest on 112, offered by the opponent, and Ivan surrendered again, how can you play like that, thanks for the game!!!!:smile52: :smile19: :smile48:[/QUOTE]
If only you played as well as you taunted, you would be a champ, but as it is, everyone is in their place, it happened, I threw the first game, having 3 external dwellings of goblins, 2 external dwellings of birds, and an external dwelling of cyclops, attacked GG with 30 wizards having 13 griffins and units and paid for it, in the second game the poorest respawn and a single Griffin Conservatory which I tried to storm to somehow develop, but to no avail, tried in single player, no luck, maybe someone can handle it, please try - masters of blade and magic. With a save for the next day.
Thanks for the game.
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16 years ago
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Erdem (Blue, Dungeon, Shakti, Shakti) def wariator (Red, Tower, Torosar, Torosar), 2sm4d(3), 211

Started in the Dungeon, roads are slow, and money is scarce. But thanks to hidden caches of guards in the first week and dragons in the second, I created powerful stacks that crushed everything. I played at my own pace, not rushing the events. Meanwhile, my opponent surrendered, trying to break my Grand Order (184 Wizards), which I was going to attack myself in a couple of days. :rolleyes: Well, that happens sometimes... Thanks to Roman for the game! :)
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16 years ago
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Erdem (Blue, Dungeon, Shakti, Shakti) def wariator (Red, Tower, Torosar, Torosar), 2sm4d(3), 211 This is exactly the case where the top is wealthy but as for artifacts it's a bust! For me it's pointless to rush around while the opponent leisurely clears Dragon Utopia! Wizard really stepped up! thanks for the game!
In reply to wariator
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16 years ago
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Forrest (red, Dungeon, Shakti, Shakti) loses to Gomunguls (blue, Necro, Galthran, Galthran), 1-3-1, 2sm4d3

I decided to try how it plays against blue necro :) And I realized that it shouldn't be allowed in the tournament.

My opponent took all the restarts, I also had 1-1-3. I'm in the metro in the center.
But above, a piece of rock resembles a Griffin Conservatory. I scout there. At the same time, I go up through the pits. There's mud and a stable. Shakti got armored. I think I'll take a restart anyway. They tell me there will definitely be a restart on the meeting. Well, good, then I won't waste mine. On the brown roads, I run on flies. I scout the Griffin Conservatory 3-4 with a marksman and 7 Evil Eyes. And then the overview reveals two more Griffin Conservatories. I start with a Spirit of Sorrow and 141 Troglodytes. I decide not to take a restart. Especially since there's another Griffin Conservatory (turned out to be a 2 with grail). I break out from the mud. Shakti with armored, advanced, and main offense goes into that Griffin Conservatory on 1-1-6 (running through a guardhouse with a log). Minus 40 Trogs + 2 Angels. I take an external dwelling of cats. I give up the Angels to clear the chests. I build a portal with cats and Medusas with a citadel in the first town.
On 1-2-1, I already have expert earth, I swamped 44 snipers — got 10k exp. I buy a book. I go into the maximum dungeon. (I barely passed slow through a sync) Minus 100 Trogs (but already 6 Angels). The 3rd Griffin Conservatory is a 1, too bad. But not all cats have pancake day (i.e., things can't always be perfect). In the end, we have an empty respawn. ГО — horde of necro horses. Army with 7 plain cats and 7 Angels with 50 Troglodytes. Choice: go into the two scouted treasure zones (I broke Ignatius through 3 zones leveling to level 5 with expert logistics, but the towns turned out to be too far, not profitable to break through, and there were blocks). There's a Dragon Utopia and strong boxes (I have wisdom). Or break through ГО and try to rush in. I try the second option. Locals teach two guardhouses with level 2. I get Blindness and Quicksand. A corpse cart finds the cap +4, breaks through, passes it, and I get Shakti 10-6-3-140. I kill the necro horses with a loss of 3 Harpies. On the other side, a hundred Cyclops(((
I have to fight what to do. A very hard long battle, but the Cyclops fell.
Taking 2 Angels, 3 cats, and 40 Trogs. I run up but don't reach the town even with expert logistics. Galthran sits down there. I use a cheat preview to see what he has in the army (an example of how кон influences). There are 400 skeletons, 4 reguses, 7 Liches, and 1-4 Angels (for speed). I turn around. I run to the treasure zone. There I take a box for 99 Liches with 5 Angels. I hope for magic. But 20 exp. Then 120 Silver Pegasi, also 15,000 exp. I save. Then I find out they took a good Dragon Utopia there. And 500 skeletons. I decide not to continue. Thanks for the game, it was very interesting.
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16 years ago
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Forrest
Forrest (red, Dungeon, Shakti, Shakti) loses to Gomunguls (blue, Necro, Galthran, Galthran), 1-3-1, 2w4d3

Decided to try how it plays against blue Necro :) And I realized that in a tournament it shouldn't be allowed.

My opponent took all the restarts, I also had a 1-1-3. I'm in the metro in the center.
But at the top there's a piece of rock that looks like a Griffin Conservatory. I scout there. At the same time I go up through the pits. There's mud and a stable. Shakti got armored. I think I'll take a restart for sure. They tell me that a restart will be taken at the meeting for sure. Well then, good, I won't waste mine. On the brown roads I run on flies. A scout hero with an archer and 7 Evil Eyes scouts conservatory 3-4. And then the overview shows two more conservatories. I started with Spirit of Despair and 141 Troglodytes. I decide not to take a restart. Especially since there's another conservatory (turned out to be a 2 with gray jars). I break out from the mud. Shakti with armored advance and main offense goes into that conservatory on 1-1-6 (having run through a hut with a logo). Minus 40 Trogs + 2 angels. I take an external dwelling of cats. I give the angels to secure the chests. On the first town I build a portal with cats and medusas with a citadel.
On 1-2-1 I already have expert earth, I puddle 44 snipers — get 10k exp. I buy a book. I go into the max zone. (Slow barely cast through the sync) Minus 100 Trogs (But already 6 angels. 3rd conservatory is a 1, too bad. But not everything is a cat's Shrovetide. In the end we have an empty respawn. GO horde of Necro horses. Army of 7 simple cats and 7 angels with 50 Troglodytes. The choice is to go into the two scouted treasure zones (I broke through Ignatius 3 zones leveling up to 5 level with expert logistics, but the castles turned out to be too far, it was unprofitable to go there and blocks). There's a Dragon Utopia there and strong boxes (Wisdom is there). Or break the GO and try to rush in there. I try the second. Two scout heroes learn two huts with 2nd level. I get Blind and Quicksand. A corpse in a cart finds a +4 hat, breaks, transfers, and I get Shakti 10-6-3-140. I kill the Necro horses with a loss of 3 harpies. On that side a hundred Cyclops (((
I have to fight, what to do. A very hard long battle but the Cyclops fell.
Having taken 2 angels, 3 cats, and 40 Trogs. I run through but I don't reach the castle even though I have expert logistics. Galthran sits down there. I see through a cheat-like preview who's in his army (sort of how it influences). There's 400 skeletons, 4 Vampire Lords, 7 Liches, and 1-4 angels (for speed). I turn around. I run into the treasure zone. There I take a box for 99 Liches with 5 angels. I hope for magic. But 20k exp. Then 120 Silver Pegasi, also 15,000 exp. I save. Then I find out that a good Dragon Utopia was taken there. And 500 skeletons. I decide not to continue. Thanks for the game, it was very interesting.

Took all the restarts, the last gen was normal!
I break through a horde of Gray Jars Gremlins, take a crypt and stand next to the passage to the secondary town... I kill the pits and scout the respawn with a scout hero, see Shakti, thought there would be a restart at the meeting((, but Shakti runs home... I take my secondary town and build a chain to the castle... ran around the secondary town's respawn a bit and by 1-1-6 I'm at the capital... there by 1-1-7 I'm next to a horde of Fire Spirits that were guarding a Speed Cloak! On 1.2.1 I kill these spirits and take a Naga Bank for 4 Nagas, then to town... I take a Dragon Fly Hive for 4 Wyverns and run to a conservatory... it turned out to be a 3... I take another secondary town with a scout hero...
And then in the middle of the second week I see how the Dungeon warriors break a GO where there are more than 100 Cyclops!!!:eek: :eek: :eek: .... honestly, I was in shock. Because I knew they would arrive quickly, but that they would be SO...:smile11:
Urgently to town, I build a castle there. In town there's about 400+-gr. skeletons, 3 angels, 4 wyverns and 7 liches. An enemy scout shines a light on the town and the main hero goes into the underground... I attack the scout, removing the cloak and 2 angels, and then the town... then to the secondary town and transfer the army there via the chain... at the beginning of the 3rd week I break a Dragon Utopia(2), I lose almost nothing there... but it gave a pot, boots +2 to all stats. It also gave an amulet of lightning protection)) I buy up the whole army and get ready to face the opponent...
Stats 13 14 14 14, in the army 3 angels, 19 liches, 6 Cavaliers, 18 vampires and about 450+ skeletons.
The opponent was unlucky with the pandoras, and that's where we ended!
Very happy with the victory!!! Many thanks for the game!!! It was very interesting!!!:smile12:
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16 years ago
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bRitvo4kA (red, Stronghold, Gurnisson, Gurnisson) def Vaitmar (blue, red, Nella, Nella), 2smd4(3), 134
I approach the capital, and the opponent doesn't have enough money to buy troops.

Thank you for the game!
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16 years ago
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bRitvo4kA (red, Stronghold, Gurnisson, Gurnisson) def Vaitmar (blue, red, Nella, Nella), 2smd4(3), 134

confirmed
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16 years ago
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I have a theory that when playing Dungeon against Necropolis, the latter's creatures are very often spawned on the surface (noticeably more often than when playing against a castle that is clearly "ground-based"), while Dungeon has a good chance of spawning its creatures underground.
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16 years ago
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Van (blue, Stronghold, Westan, Westan) def Wlk777 (red, Stronghold, Gurnisson, Gurnisson), 2sm4d(3), 125
Started with 30 Lizards, defended and gained +2 armor, a good spread with 5 heroes, a hidden stash of Gnolls and Vassals, the second hero is a support hero, Brissa, and a Scroll of Lightning - 130 hit points. I scouted two secondary locations: one with Metro Block Elves 20+, and below, as it turned out, 50+ Golems, the second with Inferno 20+ Imps, the third is blocked by 50+ Griffins, and it seems like a Swamp, due to the narrow passage, I can't see it. I understand that there should be a Guardian there, but the temptation for a freebie wins, I attack with 70 Griffins and a stack:eek:, I have 2 Wyverns, 11 Vassals, 30 Lizards, 18 Gnolls, and a boost from Brissa. The Griffins are losing morale, I retreat with 18 Lizards, and all this for +15% to ranged attack, with 114 GG, it skips. Brissa jumps around the well, trying to defend some scraps. The economy is in complete... :smile27: I have a strong desire to give up, but I think I'll play until the last nasty Gnoll, so I can say I did it:smile13:. On the second turn, I take two Duck Ponds, one with 4 and one with 6. On the third turn, it's terrible because there are no Ducklings((((, and on 125, the opponent surrenders. I basically just weathered the storm without leaving the restart.
Thank you for the game.

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