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#328
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Volodymyr (Castle, Valeska) def Volland (Tower, Ain, Alkin), 2sm4d(3), 136

It started out not bad, but in the end, I barely managed to place the cavalry in the Stronghold (ranged units were not built). The roads are brown, I ran into a stack of mages, I look at the map, the other 2 roads lead into corners; supposedly, there should be ГО in place of the mages. Valeska runs along another road in the other direction, I find an external dwelling of Angels (king minotaurs), but I lost my archers in the gnome dwelling (a stack of 15 got scared off) and there's nothing left to take it with on the first week, and without tactics it's sketchy. As for gold, PetrStarval conditions.

Valeska with logistics and earth magic reaches the second passage, kills crusaders, dives into a cave, there's a cyclops dwelling – nothing to kill it with. I return to the external dwelling of Angels, having delivered marksmen and cavalry, I take the external dwelling. I run to the Griffin Conservatory (level 2, checked), I take it on day 125, then a tree (6). I run further down the road, ahead, in the bushes, there's a Griffin Conservatory. I reach the teleporter, Tan kills medusas and reveals the Griffin Conservatory. Gold is still tight, I pass the purse through 5 heroes to Kate, we take a Nagabank (triple), I build a Castle and Monks.

The second Griffin Conservatory is also level 2, with a mine tree nearby, to the left is an exit to the treasury. I managed to take a Nagabank and a box for 5k experience, a library, I sent a noob to check the Griffin Conservatory, hidden in the bushes. Then Alkin breaks through the mages and passes the turn. I stand near the cyclops dwelling (box), I think, I break formation and attack.

I blocked the marksmen, shot down 250+ caps in a couple of rounds, the opponent surrendered.

Thanks for the game!

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